All our monitor testing and calibration data is obtained using SpectraCal’s CalMAN 5.1.2 software. Meters used are a SpectraCal C6 colorimeter and an XRite i1Pro spectrometer.

There are many different preset modes on the MX299Q and for once, sRGB didn’t turn out to be the best option. sRGB is accurate but also cuts off access to brightness and all other adjustments. The Standard mode using the default User color setting (100, 100, 100) provided a more accurate mode out-of-box and more adjustments. Because of that it was utilized for all the pre- and post-calibration measurements.

 

Pre-Calibration

Post-Calibration,
200 cd/m^2

Post-Calibration,
80 cd/m^2

White Level (cd/m^2)

202.65

200.00

81.903

Black Level (cd/m^2)

0.1914

0.1967

0.0776

Contrast Ratio

1059:1

1017:1

1055:1

Gamma (Average)

2.1907

2.2016

2.3687

Color Temperature

6673K

6511K

6498K

Grayscale dE2000

1.5635

0.4557

0.6155

Color Checker dE2000

2.0681

1.1397

1.1248

Saturations dE2000

1.59

1.0133

1.1605

As of this review, I’m no longer including the standard Gamut chart. All of the data that gamut provides is available in the saturations chart, making the Gamut chart redundant. The Gamut error calculation also includes the white-point error in the data, making an accurate grayscale account for 25% of the gamut error. This is included in the Saturations data as well, but accounts for a far smaller amount (1%) of the overall total. I’m also testing a new Saturations error chart that includes far more readings and utilizes a line chart to show the error. The X-axis is missing, but left is 0% saturation and right is 100%.

The pre-calibration numbers are really quite good. The main issue on the ASUS MX299Q is that the gamma isn’t totally linear and there is a red-push that results in poor skin tones. The overall grayscale is good but has too little blue. None of the colors are truly egregious in their error levels but greens and yellows fare the worst overall.

Calibrate it to 200 cd/m^2 and these issues are gone. The gamma is perfectly linear now and the grayscale errors are missing. Skin tones are good and colors are better but green and yellow are a bit over-saturated. The contrast ratios remain incredibly high, and the overall image on-screen looks remarkable.

The sRGB gamma and 80 cd/m^2 calibration provides similar excellent results. There is a bit of a bump at 95% in the gamma but otherwise it is quite good. Green and Yellow maintain a bit of over-saturation but most colors are very accurate.

Looking at these before and after results the MX299Q starts out well but ends up even better. The 21:9 panels are being designed to be capable of incredibly strong overall performance.

Brightness and Contrast Display Uniformity
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  • Icehawk - Monday, September 23, 2013 - link

    Hmm, would love to see a few images from FPS to see what they look like on a 21:9 - do I get useful additional info or is everything so fishbowled or out of my direct sight that it isn't a positive?
  • cheinonen - Monday, September 23, 2013 - link

    There is a gallery in my prior 21:9 display review with some gaming images comparing 16:9 to 21:9 screen area. Those can be found here: http://www.anandtech.com/Gallery/Album/2630
  • mdrejhon - Monday, September 23, 2013 - link

    >>"The lowest black level any meter can reasonably measure is 0.0001, which would mean a peak white level of 8,000 cd/m^2."

    Actually, that's not quite fully accurate. Some expensive million-dollar meters can measure light at the SINGLE photon levels (Hint: They're used to detect neutrinos). There are some lab-quality meters at the thousand-dollar level that can measure less than 0.0001cd/m2. It is only a simple matter of how much you're willing to pay for a light meter.

    A more scientifically accurate way to say this is "The lowest black level any _consumer_ meter can reasonably measure is 0.0001"
  • cheinonen - Monday, September 23, 2013 - link

    I'm only referring to meters that would be used for measuring displays, like this. At the high end there is the Konica Minolta CS-2000 for $26,000 that can measure down to 0.003 cd/m2 and the Klein K10-A for $5,500 that measures down to 0.00006 cd/m2. Regardless, any contrast number out there that is past 100,000:1 and it's an OLED is playing games most likely.
  • Wwhat - Monday, September 23, 2013 - link

    In your spec listing you mention 1 Year warranty, However in the EU the minimum warranty for all electronic devices is 2 years.

    And incidentally, because most people are not aware of that, many shops and manufacturers pretend they are doing you a special favor by giving you 2 years warranty., but hey that's commercialism.
    And some are quite incredibly rude and don't mention that fact when they try to sell you additional extended warranties, including big companies like apple I hear.
  • Wwhat - Monday, September 23, 2013 - link

    Quite outrageous to not have VESA mounting holes on a monitor in my view, but I guess they sell anyway so it's not going to end any time soon that manufacturers do that.
  • cbrownx88 - Monday, September 23, 2013 - link

    I'd have already purchased one if this panel had VESA mounts or 120hz/lightstrobe.
  • Larzy - Tuesday, September 24, 2013 - link

    On the input lag, it isn't split up like the other screens are shown, the first segment showing input lag and the second segement showing pixel response times, but on this display is it 10ms pixel response and no input lag at all ?
  • Larzy - Tuesday, September 24, 2013 - link

    If that's true, then 9ms (rather) it's certainly one of the best 21:9 for gaming.
  • cheinonen - Tuesday, September 24, 2013 - link

    No, this has been discussed as using SMTT allowed for breaking it up into two separate measurements. Since SMTT is no longer available and the license has expired, I can't use it to test anymore. Now I just have a single lag number that encompasses both of them. It's unfortunate but the way it is.

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