Battlefield 3

Our major multiplayer action game of our benchmark suite is Battlefield 3, DICE’s 2011 multiplayer military shooter. Its ability to pose a significant challenge to GPUs has been dulled some by time and drivers, but it’s still a challenge if you want to hit the highest settings at the highest resolutions at the highest anti-aliasing levels. Furthermore while we can crack 60fps in single player mode, our rule of thumb here is that multiplayer framerates will dip to half our single player framerates, so hitting high framerates here may not be high enough.

Battlefield 3 has continued to favor NVIDIA parts and the GTX 760 is no exception. The gap at 1080p with MSAA is 20%, one of the largest leads for the GTX 760 out of all of our games. Even the full-fledged 7970 is still slower than the GTX 760 here by a few frames per second.

Meanwhile it’s interesting to note that this is another title that really favors the ROP performance advantage of the GTX 760, with the GTX 760 once more shooting well ahead of the GTX 660 Ti, coming within a few frames per second of the GTX 670. How close these cards depends on the game – as we’ve seen it’s anywhere between equal to a GTX 660 Ti to equal to a GTX 670 – but this is a fairly typical example of the GTX 760 giving the much more expensive GTX 670 a run for its money.

Finally, looking at our last generation cards the GTX 760 once again cements its position as a solid generational upgrade. At 1080p without MSAA we’re looking at performance 80% better than a GTX 560 Ti, and more than doubling the 6870 and GTX 460 1GB.

Far Cry 3 Civilization V
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  • JlHADJOE - Wednesday, June 26, 2013 - link

    The GTX670 still looks like a better configuration. Having two disabled SMs and trying to make up the performance difference with clock speed means the 760 is slightly slower than the 670, all the while using more power. There's likely less performance to be gained from overclocking too.

    I can only guess that they are heavily binning GK104s and every good chip is going into the 770, and with the product line being cut down the 760 has to accept all the rejects so its spec calls for up to two non-functional SMs.
  • intercede007 - Wednesday, June 26, 2013 - link

    EVGA lists a 4GB part (04G-P4-2766-KR) and an overclocked 4GB part (04G-P4-2768-KR ). The review only covers the reference 2GB design.

    Is there any reason to think the additional 2GB of memory at the same clock rate as a 2GB part will be worth the additional cost? The price difference appears to be $40.
  • monkeydude66 - Wednesday, June 26, 2013 - link

    Thank you so much for including GTX 460, 560 Ti in the review! Anandtech delivers once again. I find it absolutely ridiculous when major GPU Review sites only compare new GPUs to the last generation or completely unrelated GPUs unworthy of comparing to to a mainstream card. Good work.
  • mapesdhs - Wednesday, June 26, 2013 - link


    I'll probably get a 700 series card next month, in which case I'll start adding data to my
    site, which already has a lot of 460 info. Do you have a 460? (or two?) If so, which models?

    Ian.
  • monkeydude66 - Wednesday, June 26, 2013 - link

    Yeah, I have the Gigabyte GV-N460OC-1GI with 1GB. Planing to upgrade to GTX760 after seeing the +100% performance change.
  • mapesdhs - Monday, July 1, 2013 - link


    So is your 460 the version that has a 715MHz core clock? In that case yes indeed, the 760
    should give you a major performance bump. Btw, what CPU/mbd do you have? CPU needs
    to be reasonably decent to feed something like a 760.

    Ian.
  • SilverBack - Wednesday, June 26, 2013 - link

    Ryan the GTX 760 4 gb is out can we get a comparison?
  • slickr - Wednesday, June 26, 2013 - link

    Too expensive for me, $250 is still quite a lot, especially since the GTX 460 1GB was $200, then the GTX 560 was $200.

    I'm going to wait for competition from AMD and see if they offer better value for money.
  • rs2 - Wednesday, June 26, 2013 - link

    How did the 660Ti score so highly on the Crysis 3 benchmark @ 2560x1440? Seems like an invalid result?
  • Ryan Smith - Thursday, June 27, 2013 - link

    Good catch. That was a data entry error; that was supposed to be 34, not 44. It has been corrected. Thanks.

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