Synthetics

As always we’ll also take a quick look at synthetic performance to see if NVIDIA’s core configuration has had any impact on basic performance metrics. Paper specifications tell us that texture fillrate should take a decent hit with pixel fillrate takes an even larger hit; and meanwhile tessellation should hold up fairly well. We’ll start with 3DMark Vantage’s Pixel Fill test.

As expected, the GTX 650 Ti drops off a cliff compared to the GTX 660. Despite this, it does rather well compared to the GTX 650 despite the similar ROP throughput and memory bandwidth of the two cards. It can even edge out the GTX 560 in the process.

Meanwhile 3DMark Vantage’s Texture Fill test backs up our earlier texture performance expectations. The drop compared to the GTX 660 is still large, but not by nearly as much as the pixel fillrate. Having twice as many SMXes as the GTX 650 also means that it comes close to doubling the GK107 card’s performance here.

Our third theoretical test is the set of settings we use with Microsoft’s Detail Tessellation sample program out of the DX11 SDK

So much for tessellation performance holding up. This is admittedly a high pixel throughput test (we’re measuring at 1000fps+), but it’s also a very simple test that doesn’t have a great deal of overdraw. Despite the fact that the GTX 650 Ti holds on to most of GK106’s Polymorph Engines, performance drops by 40% relative to the GTX 660, which is far more in-line with the loss of ROP throughput and memory bandwidth.

Our final theoretical test is Unigine Heaven 2.5, a benchmark that straddles the line between a synthetic benchmark and a real-world benchmark as the engine is licensed but no notable DX11 games have been produced using it yet.

Despite everything else we’ve seen, Unigine results are almost exactly in the middle of the expected performance loss between shading/texturing and ROP/memory on the GTX 650 Ti. This makes it just good enough to tie the GTX 560, or surpass the GTX 550 Ti by nearly 50%.

Compute Performance Power, Temperature, & Noise
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  • AbbieHoffman - Sunday, October 27, 2013 - link

    Can't we all just get along?
    I have to admit I am a AMD fan. If it was not for AMD we would not have any competition with Intel, And we would still be paying $2,000-$3,000 grand for computers. I have a Diamond ATI 5850 which I loved. For the last 3 years it has played every game I purchased. Well one day it went out on me. (I did abuse it however) Anyway I got me a used PNY 9800 GTX+ to use untill I could buy a new card. I was impressed by the old 9800 GTX+ It was performing very well almost as good as the 5850. After that I had respect for Nvidia cards. When the time came to buy my new card I looked up 7700s from AMD and the 650-660 from Nvidia. Well the best performance for price I found was the MSI 650 TI, It was at a lower price than the AMD cards. I got the card for $114 and a $25 rebate, So $98 bucks was the final price. That was a deal I could not pass up. I am also very pleased with the 650ti's performance.

    The system the card is in (below)
    MSI-P55-GD65
    i5 750
    8GB Gskill Ripjaw 1600

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