Overclocking

With Sandy Bridge Intel killed budget overclocking by completely clock locking all CPUs without turbo boost enabled. While you used to be able to buy an entry level CPU and overclock it quite nicely, Intel moved all overclocking to its higher priced parts. As a gift to the overclocking community, Intel ramped up the presence of its fully unlocked K-series parts. Anything with a K at the end shipped with a fully unlocked clock multiplier, at a small price premium. Given that Intel hadn't shipped unlocked CPUs since the days of the original Pentium, this was a welcome move on its part. What would really be nice is the addition of some lower priced K SKUs, unfortunatley we won't get that unless there's significant competitive pressure from AMD.

Trinity doesn't have what it takes to really force Intel into doing such a thing, but that doesn't mean AMD won't try. The Trinity lineup includes AMD's own K-series SKUs that, like their Intel counterparts, ship fully unlocked. From $67 all the way up to $122, AMD is offering unlocked Trinity APUs. The value of these parts really depends on just how overclockable Trinity is to begin with. The Bulldozer/Piledriver architecture is designed to push frequency, however AMD is already shipping these things at very close to 4GHz to begin with. Take AMD's turbo frequencies into account and you're already at 4.2GHz with the A10-5800K. How much additional headroom is there?

With a stock cooler and not a ton of additional voltage, it looks like there's another 5 - 15% depending on whether you're comparing base clocks or max turbo clocks. With an extra 0.125V (above the 1.45V standard core voltage setting) I was able to hit 4.4GHz on the A10-5800K. I could boot into Windows at 4.5GHz however the system wasn't stable. Although I could post at 4.6GHz, Windows was highly unstable at that frequency. With more exotic cooling I do believe I could probably make 4.5 work on the A10-5800K.

Cinebench 11.5 - Multi-Threaded

The extra frequency isn't enough to erase the single threaded performance gap between the A10 and Intel's Core i3 3220 however:

Cinebench 11.5 - Single Threaded

The only way AMD is going to close this gap is through a serious focus on improving single threaded performance in future architectures.

Discrete GPU Gaming Performance Power Consumption
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  • creed3020 - Tuesday, October 2, 2012 - link

    I would really appreciate it if a similar test of Trinity as what was done to Llano regarding GPU Performance vs. Memory Speed was completed (http://www.anandtech.com/show/4476/amd-a83850-revi... I am curious if the trend has remained the same, improved, or decreased.

    I am in the process of building a new Office PC for family whose needs are basic and Trinity fits the bill quite well, especially the A8-5500 or A6-5400K. I want to purchase memory that compliments the GPU well.

    On another GPU note I find it strange that there was no test of AMD Radeon Dual Graphics (http://www.amd.com/us/products/technologies/dual-g... as that a native scaling of GPU platform for this APU, not a high end discrete GPU. The latter usage scenario just doesn't seem that common considering the target market for the APU.
  • Hubb1e - Tuesday, October 2, 2012 - link

    Go with 1866 or 1600. 1866 is about 5% faster GPU performance if that matter much in your use case.
  • creed3020 - Wednesday, October 3, 2012 - link

    My current HTPC uses an A8-3850 with 1866 memory so I am aware of the benefits, my question is more about getting an understanding of this phenomenon with Trinity. I am curious if it was has become less important or perhaps even more so.

    I'm not gaming on my APU so there is no concern to squeeze every drop of FPS out of the GPU. I am more curious from a research and review standpoint.
  • Moizy - Tuesday, October 2, 2012 - link

    Anand, you mentioned several times that Trinity holds the integrated graphics and overclock
    advantage, while Intel holds the single-threaded and power consumption advantage. To me, though, the A10-5700 attempts to address the power consumption advantage by offering a lower tdp without cutting down the clocks too much (while sacrificing overclockability though).

    Throwing in the A10-5700 at some point in the future, assuming you can get your hands on one, would provide an interesting comparison for those interested in Trinity's gpu and competitive power consumption.
  • ewilliams28 - Tuesday, October 2, 2012 - link

    apologies if it's been covered but i would like to know exactly which cards work in this mode. I have heard that if you go too high they don't work together. it's my understanding that 7670 are OEM only and i can't believe that the 6670 that i can buy is still the best i can do. i plan to use 1080p since 1920x1200 has basically gone the way of the dodo bird. but i do like to crank up the settings. luckily the most complicated game i play is World of Warcraft. i will probably fold with this box though.

  • creed3020 - Tuesday, October 2, 2012 - link

    http://www.amd.com/us/products/technologies/dual-g...
  • halbhh2 - Tuesday, October 2, 2012 - link

    Overall, a Trinity laptop would do fine during idle, which *is about 85%* of what 90% of laptops do when they are on.

    That matters.

    So, an interesting test for real-world use for *most* consumers (wife, kids, most of the people most of us know) would be a run-time battery life test for leaving the computer on, and surfing to 25 web pages, and playing a couple of modest games for 45 minutes, and then watching a streamed movie.

    That would be real world use for 90% of laptops.

    In view of that, for people that aren't using their laptop in a demanding way, a good question is how much does it cost, and how long does it run until you need to plug in. That's all.
  • jfelano - Tuesday, October 2, 2012 - link

    Why does Anandtech still use 1280x1024 and 1680x1050 as their bencmarks? Is this still 2008?
  • Beenthere - Tuesday, October 2, 2012 - link

    Answer: Because most people still use these screen resolutions. This review is for a desktop APU, thus the appropriate screen resolutions.
  • silverblue - Tuesday, October 2, 2012 - link

    Hehe... you try playing anything remotely recent at a higher resolution on an IGP...

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