Final Words

Once again we have reached the end of another GPU launch article and once again we have a lot of data to digest, so let’s get to it.

For the last few generations AMD has always put up a good fight and always managed to spoil NVIDIA in some manner, be it by beating NVIDIA to market by months like we saw with the 5000 series, or significantly undercutting NVIDIA and forcing them into a bloody price war as we saw with the 4000 series. This time AMD once again spoiled NVIDIA by releasing the Radeon HD 7970 nearly 3 months early, but as always, at the end of the day it’s NVIDIA who once again takes the performance crown for the highest performing single-GPU card.

What makes this launch particularly interesting if not amusing though is how we’ve ended up here. Since Cypress and Fermi NVIDIA and AMD have effectively swapped positions. It’s now AMD who has produced a higher TDP video card that is strong in both compute and gaming, while NVIDIA has produced the lower TDP and weaker compute part that is similar to the Radeon HD 5870 right down to the display outputs. In some sense it’s a reaction by both companies to what they think the other did well in the last generation, but it’s also evidence of the fact that AMD and NVIDIA’s architectures are slowly becoming more similar.

In any case, this has ended up being a launch not quite like any other. With GTX 280, GTX 480, and GTX 580 we discussed how thanks to NVIDIA’s big die strategy they had superior performance, but also higher power consumption and a higher cost. To that extent this is a very different launch – the GTX 680 is faster, less power hungry, and quieter than the Radeon HD 7970. NVIDIA has landed the technical trifecta, and to top it off they’ve priced it comfortably below the competition.

Looking at the bigger picture, I think ultimately we still haven’t moved very far on the price/performance curve compared to where we’ve gone in past generations, and on that basis this is one of the smaller generational jumps we've seen for a GTX x80 product, or for that matter one of the smaller leads NVIDIA has had over AMD's top card. But even with NVIDIA’s conservative pricing we’re finally seeing 28nm translate into more performance for less, which of course is really what we're interested in. To that end, based on GK104’s die size I’m left wondering where GTX 680 is going to be sitting by the end of the year as 28nm production improves, as there’s clearly a lot of potential for price cuts in the future.

But in the meantime, in the here and now, this is by far the easiest recommendation we’ve been able to make for an NVIDIA flagship video card. NVIDIA’s drive for efficiency has paid off handsomely, and as a result they have once again captured the single-GPU performance crown.

Power, Temperature, & Noise
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  • george1976 - Saturday, March 24, 2012 - link

    Excuse me sir but I think you've been reading the wrong article.
  • Ryan Smith - Thursday, March 22, 2012 - link

    Just a heads up guys, we're a bit behind schedule and are still adding images and tables, so hold on.
  • casteve - Thursday, March 22, 2012 - link

    whew - thought my coffee hadn't kicked in :)
  • Granseth - Thursday, March 22, 2012 - link

    Hi, liked the review but are missing a few things, though I expect them to be reviewed at a later time in a new article. Like the improved multi-screen support, SLI, overclocking and things like that.

    But I would like to know more about this turbo as well. What I am courious about is if it will boost minimum framerate as well as average framerate, or if the GPU is so taxed when it hits minimum framerate that it won't have anything extra to offer up to its turbo.
  • Ryan Smith - Thursday, March 22, 2012 - link

    Minimum framerates. -16% power target on the left, stock on the right.

    Crysis Min: 21.4...21.9

    Dirt3 Min: 73.4....77.1

    So to answer your question, it depends on the game.
  • Jamahl - Thursday, March 22, 2012 - link

    Just a comment on the power draw - I wonder if you could test the 680 and 7970 in a different game, say for example Batman of BF3. The reason for this is due to the 7970 winning in Metro, while losing in most of the others and I wonder if there is something going on regarding power draw.
  • CeriseCogburn - Friday, March 23, 2012 - link

    See the GTX 680 win in Metro 2033 all the way on up 1920 and 2560 resolutions >
    http://hothardware.com/Reviews/NVIDIA-GeForce-GTX-...

    What's different is AAA is used, as well as the Sandy E runs stock at 3,300 and is not overclocked.
    What appears to be a big problem for AMD cards is they have been offloading work to the cpu much more than the Nvidia cards, and even more so in CF v SLI, so when you don't have a monster CPU with a monster overclock to boot the AMD cards lose even worse.
  • SlyNine - Friday, March 23, 2012 - link

    Anandtech uses AAA for Metro.

    You need to look agian, the difference is no DOF and hothardware is running at lower settings.

    you, fail.
  • CeriseCogburn - Tuesday, March 27, 2012 - link

    Oh I didn't fail, I showed the 680 winning in the game that is claimed it loses in.
    That's a WIN for me, period.
  • SlyNine - Friday, April 27, 2012 - link

    Ok so your 500$ video card can win at lower settings than the 459$ videocard.

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