Email

The standard Email app in ICS is an evolutionary improvement over what we saw in Gingerbread. The white text on a black background is now inverted to a much more modern looking black text on white background theme:

The UI and performance improvements give the email app a nice update, but there are some feature enhancements as well.

You can still select several emails at a time for starring, marking, moving or deleting. ICS no longer requires you to hit a menu button to bring up additional options or even to do something as simple as composing an email. All of the most commonly used functions are displayed at the bottom of the screen.

Deleting emails is still not as instantaneous as I'd like it. If you're deleting a small number of emails they'll all go at once after a bit of a delay, otherwise for long lists you'll see the emails slowly disappear.

In message view mode you can quickly reply to any message by tapping the reply arrow key, however to reply to all or forward a message you'll need to first hit the contextual menu button at the top of the screen (this is configurable, you can make reply to all the default action).

Quoted text in a reply is still neatly placed in a separate text box, which keeps your composition text box nice and clean. ICS adds support for quick replies, which are canned responses to emails that you define manually and can quickly insert.

Server side searching is finally supported, however it's fairly slow (slower than iOS at least). String matching in your search query also seems to be fairly strict so you'll have to make sure that the word(s) you're searching for are not immediately preceded/followed by other characters. You also can't specify where in the email (subject, address field, message text, etc...) you want to search, you just get a general search box.

Gmail 

Among the other first-party applications that are new in Android 4.0 is Gmail, which receives an overhaul that closely matches the client from 3.x. The update includes a dramatic makeover that minimizes use of the menu button for interaction. Instead, there’s a row of icons along the bottom for refreshing, composing, searching, and tagging Gmail conversations. If you make selections this row of buttons changes appropriately to mark read/unread and archive/trash items as well. At the very top is a drop down pane for selecting the current label or other inboxes.

 

On a smartphone sized device, Gmail now looks and feels a lot like the client from Android 3.x, except with menu and organizing befitting a smartphone. The improvement is dramatic and manages to leave the 2.x client feeling old and unintuitive. The only unfortunate thing is that in the message view, Gmail still lacks pinch to zoom functionality, making looking at emails composed with lots of HTML difficult. This is something that people have been vocal about since the Gmail in Android 2.x which surprisingly still is present.

Minor gripes aside, the Android Gmail application in 4.x yet again sets the bar for the best native Gmail implementation. I can’t go back to the 2.x client, and in comparison the iOS Gmail client seems like a cheap facsimile.

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  • Insomniator - Wednesday, January 18, 2012 - link

    I wonder if the Rezound's Adreno 220 will help with the delays using the ICS buttons.
  • tipoo - Wednesday, January 18, 2012 - link

    The chip in this one generally benchmarks right after the Mali 400, the fastest GPU in an Android phone right now. Its probably a software thing, not hardware.
  • Insomniator - Wednesday, January 18, 2012 - link

    According to anand's own benchmarks (can't find much else on the 220) the SGX540 is significantly slower...

    http://www.anandtech.com/show/4243/dual-core-snapd...
  • tipoo - Wednesday, January 18, 2012 - link

    I know, but its still one of the faster GPU's out there. I don't see why the GPU would be a limitation on just the function buttons while the rest of the UI is buttery smooth.
  • tipoo - Wednesday, January 18, 2012 - link

    Also, one of the comments below ours show Android 4.03 being faster and almost eliminating that lag, so it was a software thing.
  • doobydoo - Thursday, January 19, 2012 - link

    Fair enough - it may have been a software thing.

    Nevertheless, it's a software thing which doesn't happen on the faster GPU of the Samsung Galaxy S2. So I'd say it's a bit of both.
  • zorxd - Friday, January 20, 2012 - link

    Is the iPhone 4 with the slow SGX535 lagging? If not, how can it be a hardware thing?
  • zorxd - Wednesday, January 18, 2012 - link

    You are comparing a 1GHz TI OMAP4 SGX540 to a 1.5 GHz Snapdragon S3 Adreno 220.
    The CPU alone can explain the difference between the Optimus 3D (31 fps) and the qualcom developement platform (37-38 fps).

    As you can see, single core devices using the SGX540 are even slower.

    At a given CPU clock speed (let say the common 1.2 GHz) I think the SGX540 is faster than the Adreno 220.
  • jeremyshaw - Wednesday, January 18, 2012 - link

    Different architecture. Snapdragon at 1.5GHz is probably a smidgen slower than Cortex-A9 at 1.2GHz. Remember Snapdragon as an amped-up Cortex A8.
  • french toast - Wednesday, January 18, 2012 - link

    Scorpion is not an amped up A8, they are not related in any way other than the v7 ISA.
    The adreno 220 is way more powerfull than a 540, the problem with it was the poor bandwidth and the terrible drivers qualcomm released it with, it you check out the scores of the samsung galaxy s2 skyrocket with those new drivers it is much faster.

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