Cellular

So we’ve already mentioned that SGS2 contains Intel/Infineon’s latest and greatest X-Gold 626 baseband, which supports HSDPA 21.1 (Category 14) and HSUPA 11.5 (Category 7) support, though SGS2 actually only supports HSUPA 5.76 (Category 6) according to Samsung. Of course, this international edition includes quadband UMTS and GSM support.

I used the SGS2 on AT&T in the USA, and my particular market only has PCS 1900 MHz support, meaning both GSM and WCDMA carriers both only sit in the PCS 1900 MHz band. I remember that one of the first things I did with the SGS2 at MWC was check whether all of the same excellent dialer codes worked, and thankfully they do.

  

Samsung continues to have the absolute best field test / engineering menus of any handset vendor, and on the SGS2 dialing *#0011# gives you access to information about the current connected carrier, band, RCC state (what signaling state you’re in) and signal (ECIO and RSCP at the bottom). There’s a field marked HSPA+ used which I think has confused some people - this shows 1 when data is being transacted (DCH state). I should also mention that I’m incredibly grateful that SGS2 shows all the correct and proper status indicators for network connectivity at the top - 3G, H, and H+ appropriately, instead of this trend in the USA of calling every UMTS connectivity state “4G” - ugh. As an aside, it’s normal to see 3G when in the idle state, and then a negotiation up to H+ when in the DCH (Dedicated CHannel) state if you’re on an HSPA+ network. I haven’t seen H+ show when in the FACH (Forward Access Channel) state.

Samsung Galaxy S 2 - Network Support
GSM/EDGE Support 850 / 900 / 1800 / 1900 MHz
UMTS/HSDPA/HSUPA Support 850 / 900 / 1900 / 2100 MHz
HSDPA/HSUPA Speeds 21 Mbps / 5.76 Mbps
Baseband Hardware Infineon/Intel X-GOLD 626 HSPA+

I ran 318 speedtests on the SGS2 using the Ookla Speedtest.net application, and did our usual thing and come up with a histogram showing throughput for those tests. Again, this is more indicative of AT&T speed than what the SGS2 is capable of, given that I’ve seen other SGS2 users seeing much faster on other WCDMA networks - I’m insanely jealous of all of you. I tested throughout my 1900 MHz market in Tucson, Phoenix, and on the positively dreadful 850 / 1900 WCDMA network in Las Vegas, which remains completely unusable even when CES or any other conference isn’t happening. But I digress.

First up is downstream, which develops a nice little normal distribution when you run enough tests like we’ve done here.

Downstream Performance

Again this is really more indicative of what you’re going to see in the markets I’ve tested in with AT&T. Speeds top out at 7 or 8 Mbps if you’re very lucky, with performance most of the time between 2 to 4 Mbps. The average here is 3.11 Mbps, with a standard deviation of 1.56 Mbps. That sounds about right to me given how many of these things I run when I’m not even testing a phone.

I’m also aware of the whole AT&T HSDPPB (“4G” unlimited data) versus DPPB (3G unlimited data) SOC code thing and the corresponding difference in APN. I used them interchangeably for a week or so and honestly didn’t see any difference.

Upstream is next, where AT&T continues to employ lots of artificial shaping, limiting upstream to at maximum 1.7 Mbps.

Upstream Performance

 

I’ve heard speculation that AT&T is limiting the HSUPA category to 2 or 3 (which is 1.46 Mbps), or category 5 (2.00 Mbps), but neither of those line up nicely with the artificial-looking wall that seems to exist on AT&T at 1.7 Mbps. I’m very positive however that there’s shaping going on here, the last remaining question is whether it’s enforced by only allowing a certain HSUPA category, or shaping somewhere else in the network. It’d make sense to me at least to do the latter of those two. It’s disappointing because there’s definitely the potential for much speedier upstream than what I see here.

Last is latency, which looks pretty typical, though there are some outliers in the data entirely from the abysmal Las Vegas performance tests:

Latency

Average latency works out to be 147 ms, which is pretty par for UMTS as far as I’m concerned, unless you’re lucky enough to be somewhere with much better backhaul and a flatter IP-based network architecture.

For the most part, I’m very pleased with SGS2’s cellular connectivity situation, though there’s a bit more to talk about. I noticed that sometimes cellular connectivity will stop and become unresponsive for anywhere between a few seconds, and minutes at a time, requiring a battery pull or lots of patience before working again. Toggling airplane mode doesn’t work when that happens, and usually it’s manifested by the data-type indicator disappearing. I’m not sure what the story is here, but it seems like I’ve seen a lot of Samsung phones having data sessions randomly lock up and then come back after a while, lately.

In addition, Samsung makes the mistake of going with a signal bar visualization with very compressed dynamic range. Since the whole iPhone 4 debacle, I’ve seen something of a trend towards a strict linear scale (which makes more sense), but SGS2 definitely doesn’t go that route. It’s not a huge deal however, just something to be aware of. I’m willing to overlook that issue considering that getting the real story on connectivity is no harder than dialing *#0011# and looking at the real number.

I’ve also read a bunch of accounts which claim that the SGS2 has iPhone 4-like deathgrip, which needless to say piqued my interest. Of course, I’ve been religiously measuring unintended signal attenuation on every device I’ve encountered ever since, so the SGS2 doesn’t get spared that treatment.

Signal Attenuation Comparison in dB - Lower is Better
  Cupping Tightly Holding Naturally Holding in Case On an Open Palm
Samsung Galaxy S 2 18.4 5.9 - 12.2
Droid 3 16.0 11.3 - 5.0
HTC Sensation 15.0 10.0 8.0 0.0
Samsung Droid Charge 10.0 10.0 5.0 0.0
HTC Thunderbolt - LTE 5.3 2.5 - 4.4
HTC THunderbolt - EVDO 6.5 0.8 - 7.2
Verizon iPhone 4 16.5 15.5 9.0 7.9
LG Optimus 2X 13.7 9.3 - 5.9
Nexus S 13.3 6.1 - 4.3
Droid 2 11.5 5.1 - 4.5
BlackBerry Torch 15.9 7.1 - 3.7
Dell Streak 14.0 8.7 - 4.0
Droid X 15.0 5.1 - 4.5
AT&T iPhone 4 24.6 19.8 7.2 9.2
iPhone 3GS 14.3 1.9 3.2 0.2
HTC Nexus One 17.7 10.7 7.7 6.7

The data is actually quite interesting, with the SGS2 showing more than the 15 dB average attenuation in worst case, and an unusually high open-palm result as well. If you go back to the disassembly and look at that antenna module, you can start to see why this is so bad. It’s located right in the plastic bulge, and the active region of the antenna printed on the plastic is less than a mm separated from the exterior. The result is that though there’s obviously no galvanic contact (there’s a plastic insulating layer between), there still is some coupling and attenuation in the near field right here.

I honestly don’t think it’s an iPhone 4-level problem at ~18 dB in this worst case (which I’ll remind you literally involves both hands clasped around the device as close as possible), but it’s still more than average.

Inside the SGS2 2.4 and 5 GHz WiFi, GPS, and Audience
Comments Locked

132 Comments

View All Comments

  • Mugur - Tuesday, September 13, 2011 - link

    Well, for most Android devices I've tried (I currently own 3), if you just leave them doing nothing overnight (even with wifi on on some of them, but no 3G/HSDPA, no GPS etc.) the battery drain is like 2-3%. Of course, if some app or push email or an updating widget wakes them, the drain could reach 20-25%.

    You just have to play a bit with the phone and find out what is mostly consuming your battery, even get one of the "green" apps on the Market. Through experimentation, I'm sure most people (excluding the really heavy users) will get 50% more time of the battery.
  • wuyuanyi - Monday, September 12, 2011 - link

    It must be the final answer for my pending problem.my GS II has this problem and I has been very annoyed.the CPU current produce a EMI on the output circuit ,for the BT earphone DOESN'T play such hiss and noisy.apprecite it to solve my problem rather than suspect whether it is my own case. but the next question is how to solve it ? can we manual fix the shield or , generate a noisy that is against the noisy --with reverse wave?
    hehe

    sorry for my poor ENGLISH
  • awesomedeleted - Monday, September 12, 2011 - link

    This is a fresh copy of my current phone...Samsung Infuse 4G...which came out in May. I hate the newer Galaxy S round home button thingy too. What's so special, the name?
  • awesomedeleted - Monday, September 12, 2011 - link

    Although I now notice a few small differences in hardware, such as 1.2Ghz Dual-core A9 vs. my Infuse's 1.2Ghz Single-core A8, and the 1GB RAM.
  • supercurio - Monday, September 12, 2011 - link

    Infuse 4G is a Galaxy S "repackaged" with a Galaxy S II look, screen and probably camera sensor for AT&T.
  • bmgoodman - Monday, September 12, 2011 - link

    So I understand that the audio quality of this phone is a step down from the original galaxy. My question is how big a step down? For a non-"audiophile" who just wants to connect the headphone jack into the AUX port on his OEM car stereo to listen to his variable bit rate MP3 (~128 bps IIRC) music collection, is this something that's likely to disappoint? Is it a notable shortcoming for a more typical music fan?
  • supercurio - Monday, September 12, 2011 - link

    No doubt cars are in general a noisy environment.
    Furthermore its very rare to find cars benefiting from good speakers and implementation, resulting in far from linear frequency response, left/right imbalance, resonance in other materials etc :P

    Trained ears or sensible people are capable of detecting subtle difference in sound like nobody can imagine ^^ but I don't think it will Galaxy S II DAC issues described will make a noticeable difference when listening to music while driving a car for most people.

    Note: I have no idea how was the original Samsung Galaxy phone on this regard, but its a regression over Galaxy S.

    Headphones.. that's something else because even cheap ones (price doesn't matter) can provide some low distortion levels and let your perceive fine details.
  • Deusfaux - Monday, September 12, 2011 - link

    It is there and does work, speaking from experience with a Nexus S.
  • Deusfaux - Monday, September 12, 2011 - link

    An HTC I used did it best though, with integrating the feature right into the browser settings. No special URL strings needed to access functionality.
  • aNYthing24 - Monday, September 12, 2011 - link

    But isn't there a version of the Tegra 2 that is clocked at 1.2 GHz? It's going to be at that clock speed in the Fusion Grid table.t

Log in

Don't have an account? Sign up now