AirDrop is a feature which is supposed to simplify file sharing. Located on the left hand side of the Finder window, AirDrop allows you to send files wirelessly between two Macs running Lion. AirDrop's killer feature is that it uses a peer-to-peer WiFi connection between the computers so the computers don’t have to be on the same network, or on a network at all (ed: this is also faster since WiFi is a shared medium; router retransmissions halve effective bandwidth). AirDrop doesn’t require any configuration either, it should just work.

Using AirDrop is extremely easy. You must simply have the AirDrop window open and be within range, and your Mac will be discoverable by other Macs. Once your Mac spots another Mac, you can drag a file on top of the other Mac’s icon in AirDrop window and it will ask for your confirmation to send it. Click send and the receiver will be given an option to either save and open, decline or just save it. Files downloaded through AirDrop will be saved into your downloads folder.

AirDrop transfers are encrypted using TLS and AirDrop also creates a firewall between the sender and the receiver, so using AirDrop should be safe. You will only be visible to other Macs when the AirDrop window is open, there is no need to worry about getting random file transfer propositions when using your Mac in public. You can also verify the sender’s identity through his Apple ID.

AirDrop is a super convenient way to send files when you're physically near the recipient. There are still better options for moving tons of files between unmanned computers, and you'll need to rely on 3rd party solutions for sending files across long distances but AirDrop does offer an advantage in this specific case.

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  • steven75 - Friday, July 22, 2011 - link

    "The fact is Windows/Office is really only expensive if you are building your own computers and installing your own OS"

    You seem to be implying that Office comes free with a pre-built computer when it in fact doesn't ever.
  • anactoraaron - Sunday, July 24, 2011 - link

    wrong. I know I shouldn't feed the trolls but when office 2010 came out my local office depot (and likely every office depot) had at least one pc with the full version of office 2010 on it. It was some kind of promotion they ran for about 2 weeks.
  • tipoo - Wednesday, July 20, 2011 - link

    Apart from the new animations in Safari, is performance improved any? Any word of it getting GPU acceleration?
  • name99 - Thursday, July 21, 2011 - link

    My experience was that it ran the IE Paintball demo 25% faster, and the end result showed no visual artifacts. So, an improvement on 5.0, but still nothing like the HW acceleration performance of IE.

    On the other hand, I've yet to encounter a site (apart from the IE demos) where this actually matters...
  • name99 - Thursday, July 21, 2011 - link

    Oh, it also, if you care, has elementary support for MathML. To be honest, however, the support is REALLY limited. The typography looks like crap, and anything even slightly fancy looks even worse --- eg long bars over symbols, large surds, etc.
  • tipoo - Friday, July 22, 2011 - link

    Thanks. Yeah, its GPU acceleration doesn't seem as expansive still as other browsers, judging by canned benchmarks I've run it through. IE9 and FF5 are still far ahead in GPU acceleration, Chrome and Opera are getting there, Safari 5.1 is still last.
  • EnzoFX - Wednesday, July 20, 2011 - link

    I think it's pretty unfair to compare Windows full-screening to Lion's. Full screening in Windows is not a feature at all IMO, it is the equivalent of dragging the window size out to the size of the screen. You do not gain any functionality whatsoever (usually just a lot of empty space, which was never in Apple's radar before). This kind of full-screen functionality has been present in OS X long before Lion, though it was often more manual, having to drag the window size out.

    But as you say, Apple has added functionality and it's become it's own separate feature. I think the comparison is pointless.
  • SmCaudata - Wednesday, July 20, 2011 - link

    True full-screen in Windows only happens with games, certain video players, and select other apps. I personally so no use for full-screen for most computer applications.

    Also, the comparison is valid because even in those areas where Windows does use full-screen, the other display still works. I can have a full-screen movie on one monitor while I do whatever I want on the other.

    I really fail to see how Apple's implementation has "added functionality" that didn't exist in other OSes before. The article talks about using gestures instead of minimization... isn't that what Alt+Tab and Win+tab already did?

    There are certain things that Apple does do well. Their dock was something that MS obviously took inspiration from for W7. This implementation of full-screen seemed pretty limited IMO.
  • name99 - Thursday, July 21, 2011 - link

    I suspect that the multi-screen hiccups with full-screen are purely temporary.
    We have seen problems like this before --- for example when multi-user GUI support (the rotating cube thing, to allow new users to log in to a mac) was first added, it didn't take long to discover that various iLife apps didn't behave properly. (I forget the details, but I think both iTunes and iPhoto wouldn't launch for the new user.)

    It's one of the drawbacks of Apple being so secretive, even internally, that you get these sorts of crossed signals. But the issues usually get fixed, and if they are very visible, they usually get fixed soon.

    I'd say, right now, the appropriate response is to assume this is a screwup, not go into conspiracy theory mode about how this is a plot by Apple to eventually remove multi-screen support.
  • Uritziel - Friday, July 22, 2011 - link

    LOL. As if a company spearheading Thunderbolt would aim to remove multi-screen support.

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