Movies and Games on the Rockus 3D

The 3D mode on the Rockus 3D seems to exist more for these two purposes: producing—or at least simulating—a surround sound environment in video games and in movies.

First, when playing games where pitch-perfect sound accuracy isn't as big a deal, the 3D mode can actually shine. While Grand Theft Auto IV sounded a bit thin regardless of which mode I played it in, I found that the simulated surround space in Left 4 Dead 2—a game where spatial recognition can be downright vital—was much better than I expected. The weather effects in the Hard Rain campaign sounded excellent, and I found I was able to locate my teammates and the infected more easily than I could using the Music mode.

Playing Modern Warfare 2, the 3D mode didn't feel quite as impressive as in Left 4 Dead 2, but it still produced a notable improvement in sound quality. Everything in the game felt like it had more body and depth, and it was a little easier to spot enemies than playing in Music mode.

The other big usage for the 3D mode is in watching movies, and here I ran into my first real snag with the Rockus 3D. I'm not sure whom to blame on this one, either, but it goes something like this: to test movie playback I use ArcSoft TotalMedia Theatre 3, and for the majority of my testing I had the Rockus 3D plugged into the optical jack on my motherboard. Unfortunately, somewhere along the line, someone (we'll say Realtek) screwed the pooch. Realtek's implementation of Dolby Surround doesn't work and results in a silent movie, while the Xonar DX is able to produce audio perfectly fine. No combination of settings between the Realtek audio (with a digital connection) and ArcSoft worked, while the Xonar had no such issues.

When I was finally able to test movie playback and actually hear the movie, I used Iron Man 2 and routinely switched back and forth between the Music and 3D modes during the attack at the Stark Expo. My findings here essentially echo the experience I had when gaming: Antec's 3Dsst produces a fuller, richer sound and improves the spatial quality of the movie's audio track compared to the basic Music mode. While it was still nowhere near the level of having dedicated satellites, it was at least a marked improvement over just having the basic 2.1 sound. Audiophiles and purists may very well take some issue with this: 3D mode does change the character and quality of the sound of the movie in a very real and obvious way, but that's what the toggle is there for.

My ultimate opinion on simulated surround sound remains essentially unchanged: while I was impressed with what Antec was able to achieve in 3D mode, particularly in Left 4 Dead 2, it's still no replacement for an authentic 5.1 system. That's fair, because it's not entirely intended to be (not the way Bose's Companion 3 and 5 systems grossly attempt to). The idea here is that if you simply don't have the physical space to hook up a surround sound system proper, 3Dsst offers a reasonable alternative and in that respect it's easy to say I'd rather have it than not. Turn it on when you like, and off when you don't—simple.

Music on the Rockus 3D Wrapping it up
Comments Locked

67 Comments

View All Comments

  • chrnochime - Thursday, November 18, 2010 - link

    Just because the speakers sound "great" doesn't mean they're actually accurately reproducing the recording. The speakers can be overtly coloring and alter the music so that it sounds "better".

    Here's something to chew on, no matter how good your speakers/amp/pre-amp/DAC/player is, if the recording itself is already lossy/compromised from the moment it is captured, then placed on the media(again more info lost), everything after that is moot point. Not to mention the signal degradation/alternation that inevitably occur in the links between the recorded media and the speaker(itself is imperfect as well)...
  • EddyKilowatt - Monday, November 22, 2010 - link

    "Only the subjective sound matters" is the siren song that led the hi-fi field to cryogenically frozen AC outlets, and enough holier-than-thou golden-eared 'experts' to turn the entire business into a laughingstock.

    Sure, the subjective sound matters, but the objective facts matter too, and ignoring them leads rather quickly to expensive la-la land.

    That said, I agree with the sentiment that audio reviews is a high cost-of-entry business, already populated with some credible sources. I'm happy to see Anandtech diversify a bit, but they need to choose their battles.
  • kmmatney - Thursday, November 18, 2010 - link

    I think the comparison to the Bose speakers is probably good enough for most readers.

    Graphs and specs aren't going to do much for a lot of us. My last set of speakers were purchased simply because they were on sale, and the NewEgg user-reviews were favorable.
  • ckryan - Thursday, November 18, 2010 - link

    I would very much like to hear these. I made it a few paragraphs in before it sunk in that these are not Logitech units. That's a very good thing. That earns this system points before it goes anywhere else.

    The main problem as I see it, is the subwoofer. A switch with three settings does not an acceptable option make. It would really just need two knobs. How about this: A level control knob, and a crossover knob. Why don't they utilize these cheap, easily added extras to the sub? Put some recommended settings as hash marks or in the manual. Let the user have some kind of actual control. A semi-parametric control would be a nice extra. None of this requires any addition knowledge, but could be invaluable for for both sub placement AND my sanity.

    The satellites could sound as good as a Ferrari F1 exhaust note -- but if the sub (an integral part of the satellite + sub idea) isn't versatile in terms of placement, then all is for naught. Good for Antec though. I used to love them but they fell out of favor with me for a few years. I took a chance on them again though, and have found them to be better than I remembered in their traditional case/psu area. I'm glad they are branching out. But making good sounding gear isn't easy. There isn't a good formula for it when it must be done cheaply. I hope they can pull it off.
  • Antec_Jessie - Thursday, November 18, 2010 - link

    We certainly agree with the last portion of your paragraph. Making good sounding gear isn't easy. Even at $250, which many consider a "premium," there's not going to be a perfect set of speakers. There's just too much subjectivity in evaluating speakers. What we wanted to do was make the best $250 set of speakers would could.
  • JCheng - Thursday, November 18, 2010 - link

    > two satellites rated for 25 watts and a frequency response between 10 Hz and 20 kHz

    10 Hz? I think you meant 100Hz.
  • Stuka87 - Thursday, November 18, 2010 - link

    I noticed this too. I highly doubt they go down to 10Hz.
  • Spivonious - Thursday, November 18, 2010 - link

    Yeah there's no way those satellites go down to 10Hz. I doubt the subwoofer goes that low.
  • WhatYaWant - Thursday, November 18, 2010 - link

    It may make a sound at 10 Hz, albeit music it is not. Not the biggest error of this junk review tho'.
  • absx - Thursday, November 18, 2010 - link

    $250 would also fetch a nice pair of entry-level studio monitors like a pair of Behringer B1030A's. Why bother with the wiring mess of a subwoofer or the tinny little satellites?

Log in

Don't have an account? Sign up now