Living with the 4

Thus far the majority of this article has focused on the technical details of the new iPhone both in its advancements and shortcomings, but what is it like to live with?

As I implied in the introduction, the 4 makes the previous iPhone feel very old. But in day to day use it doesn’t feel much different. It uses the same iOS that iPhone 3GS users get access to so with the exception of FaceTime and camera improvements, the iPhone 4 is functionally the same as its predecessor. That’s an important thing to keep in mind because to a 3GS owner it makes the iPhone not feel any different.

We've already covered iOS 4 extensively so there's no point in rehashing that here. The only new experience we have to add is our time with tethering.

The option to enable tethering is unfortunately buried in iOS 4's settings. You need to go into general settings, then network and then Internet tethering. You also need to either have Bluetooth enabled or be connected via USB to the computer you wish to tether.

You of course need to have tethering enabled on your plan, which you can't do from the settings menu. You either have to call AT&T or add the plan via attwireless.com. From there just connect to the 4 and you can use it as a modem. The phone can even be locked while tethered. Once enabled it ranges from a lifesaver to a total waste of money depending on AT&Ts coverage.

Getting used to the size of the new iPhone isn't hard at all. The device is a lot thinner which makes two handed portrait operation more strenuous especially if you're typing a lot on it. The 4 is going to be one great gaming device because holding it in landscape mode feels awesome. Overall I'd say the size feels right.

The glass everywhere is nice. It does make it impossible to quickly tell which side is front when you're fumbling around your pocket looking for it though. And I still feel like I'm going to drop and break the thing in no time at all. While not as slick as the 3GS' plastic, the stainless steel and glass aren't exactly the most grippy surfaces.

The higher res screen makes even sending text messages clearer. Everything is just so much more crisp.

Browsing the web is more pleasant as well, but tiny text is still tiny text regardless of how sharp the display is. You'll still need to zoom in on regular sites.

You do get used to the screen though. It's only when going back to the 3GS that the 4 feels new again. It's sort of like an SSD, you miss the retina display when it's gone.

The seat of the pants feel has definitely improved thanks to the A4. Although, I'd say its subtle. Web pages load quicker, animations are smoother. It's not perfect however. There are still some choppy animations and pauses from the scheduler giving too much CPU time to a hungry process. In general though, the phone feels like it was designed to run iOS 4 while the 3GS can get a bit overwhelmed at times.

The OS improvements, although not specific to the 4, are still lacking in two key areas. Apple still hasn't implemented a good notification system ala Android or webOS. I expected that update with iOS 4 but I guess we'll get it next year instead.

Secondly the multitasking interface is nice but still not quite perfect. I am still holding out for either an improved webOS or for Apple to do it's own take on the card system.

How does the 4 compare to Android? The same differences are still there. Currently there is no Android phone quite as sleek as the iPhone 4, although I expect that could change in less than a year.

The latest Android phones have had better cameras and higher resolution screens, so the iPhone 4 doesn't have as huge of an advantage there.

Apple still has the UI polish down pat. Scrolling is far smoother and performance more consistent, although I believe Google isn't far away from fixing this. The Froyo update alone does wonders to performance. If Google could fix the scrolling issues I'd say a number of iPhone users would for sure be fine with switching.

There is this more open, more configurable, more capable feel you get with Android that you don't with the iPhone. That can be both a positive and a negative. Android phones feel more like computers while iPhones have more of that appliance feel. It still boils down to personal preference, the 4 won't change that.

An iPhone with Bumpers Final Words
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  • noiserr - Friday, July 2, 2010 - link

    I am getting really tired of people who have no clue what OS X actually is.

    Android is much more similar to OS X than Windows. OS X is based on an Open Source kernel for starters and both Android and OS X are *nixes, OS X also uses open standards (OpenGL vs. DirectX for instance).

    OS X is in many ways much more configurable and open than Windows, compare how many file systems Windows supports vs. those OS X does.

    Apple is foremost a hardware company. They strive to create tightly integrated devices which come at the price of less configurability but they are renowned for their intuitive UI and ease of use. You may disagree with it but you can't argue against the fact that It's a business model that has served Apple well.

    Personally I am a geek. I also write code for a living, while I do indeed like Android a lot when it comes to my phone I just don't care nor do I have time to tinker with it.
  • Mr Alpha - Wednesday, June 30, 2010 - link

    "If there's one thing I hope the iPhone 4 display does, it's generate demand for 300 PPI level desktop displays - the era of 110 PPI displays being the norm needs to end now."

    Hear, hear!
  • Griswold - Wednesday, June 30, 2010 - link

    I dont want ppi inflated desktop screens. Ive tried to work with them and they are an utter failure for me.
  • Zan Lynx - Wednesday, June 30, 2010 - link

    I used to use a 150 DPI laptop screen. It was excellent.

    Blame your lousy desktop software, not the beautiful screens.
  • fabarati - Wednesday, June 30, 2010 - link

    Haven't read through all of it yet, but the contrast part on the first page seems to be in the wrong place, or we're missing a whole section there. I'll add more stuff as I find them.
  • fabarati - Wednesday, June 30, 2010 - link

    ok, on the first display page, you write "They're both entirely conventions." It may just be my non-native english speaking that's shining through, but that seems to be lacking a few words.

    And It's hard to know who's writing what. In one section, Brian's the third party, in another, it's anand. Especially when you're comparing things, it makes it a little hard to follow.
  • fabarati - Wednesday, June 30, 2010 - link

    Some minor niggles, like videocalls already existing in other regions over 3G (and being hugely impopular), and not being sure about it being the best camera (comparisons to other phones than those listed are needed, like some nokia, sony ericsson and samsung phones), but otherwise a very thorough and fair review.

    Good job!
  • Jittos - Wednesday, June 30, 2010 - link

    I've been sensing Anandtech's bias towards Apple's product for quite sometimes. Especially in cases where there are direct comparisons between iPhone and Android. However, I've always enjoyed the scientific/ fact-based method of tests Anandtech uses.

    Now please correct me if I misunderstood the article, but from what I'm reading in the signal strength comparison, it's iPhone 4 IN A CASE vs iPhone 3GS vs Nexus One? Why only test iPhone 4 in a case? Why not also show the results of iPhone without the case? I'm asking this so that we can all see how the iPhone 4 performs under various scenarios. Many iPhone users prefer to not put their beautiful device in a rubber case.

    IF Anandtech indeed intentionally omit the test results for iPhone without case just so that iPhone 4 can have good looking results, then I lose all respect I have for Anandtech as a professionally run tech site. (so please correct me that I'm wrong)
  • Jittos - Wednesday, June 30, 2010 - link

    OK, I re-read the article and I was wrong. sorry.

    Anadtech is still the best :)
  • piroroadkill - Wednesday, June 30, 2010 - link

    Yeah, don't be so hasty.

    This is easily the best, and most technical article I've seen on the antenna problem yet.

    It confirms it, and describes why people have varying experiences (the really, really non-linear bars.. my guess is those cutoff points WILL be changed in the next iOS build to mask the problem) and compares it reasonably to other devices, which do show the problem, but much, much less.

    I'd love to say this would silence everyone, but I know there will still be irrational people, who, in the face of decent research, will still argue their point with no basis at all.

    Thank you Anand. You do come across as gushing over Apple products recently.. but even so, this was a decent article.

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