Living with the 4

Thus far the majority of this article has focused on the technical details of the new iPhone both in its advancements and shortcomings, but what is it like to live with?

As I implied in the introduction, the 4 makes the previous iPhone feel very old. But in day to day use it doesn’t feel much different. It uses the same iOS that iPhone 3GS users get access to so with the exception of FaceTime and camera improvements, the iPhone 4 is functionally the same as its predecessor. That’s an important thing to keep in mind because to a 3GS owner it makes the iPhone not feel any different.

We've already covered iOS 4 extensively so there's no point in rehashing that here. The only new experience we have to add is our time with tethering.

The option to enable tethering is unfortunately buried in iOS 4's settings. You need to go into general settings, then network and then Internet tethering. You also need to either have Bluetooth enabled or be connected via USB to the computer you wish to tether.

You of course need to have tethering enabled on your plan, which you can't do from the settings menu. You either have to call AT&T or add the plan via attwireless.com. From there just connect to the 4 and you can use it as a modem. The phone can even be locked while tethered. Once enabled it ranges from a lifesaver to a total waste of money depending on AT&Ts coverage.

Getting used to the size of the new iPhone isn't hard at all. The device is a lot thinner which makes two handed portrait operation more strenuous especially if you're typing a lot on it. The 4 is going to be one great gaming device because holding it in landscape mode feels awesome. Overall I'd say the size feels right.

The glass everywhere is nice. It does make it impossible to quickly tell which side is front when you're fumbling around your pocket looking for it though. And I still feel like I'm going to drop and break the thing in no time at all. While not as slick as the 3GS' plastic, the stainless steel and glass aren't exactly the most grippy surfaces.

The higher res screen makes even sending text messages clearer. Everything is just so much more crisp.

Browsing the web is more pleasant as well, but tiny text is still tiny text regardless of how sharp the display is. You'll still need to zoom in on regular sites.

You do get used to the screen though. It's only when going back to the 3GS that the 4 feels new again. It's sort of like an SSD, you miss the retina display when it's gone.

The seat of the pants feel has definitely improved thanks to the A4. Although, I'd say its subtle. Web pages load quicker, animations are smoother. It's not perfect however. There are still some choppy animations and pauses from the scheduler giving too much CPU time to a hungry process. In general though, the phone feels like it was designed to run iOS 4 while the 3GS can get a bit overwhelmed at times.

The OS improvements, although not specific to the 4, are still lacking in two key areas. Apple still hasn't implemented a good notification system ala Android or webOS. I expected that update with iOS 4 but I guess we'll get it next year instead.

Secondly the multitasking interface is nice but still not quite perfect. I am still holding out for either an improved webOS or for Apple to do it's own take on the card system.

How does the 4 compare to Android? The same differences are still there. Currently there is no Android phone quite as sleek as the iPhone 4, although I expect that could change in less than a year.

The latest Android phones have had better cameras and higher resolution screens, so the iPhone 4 doesn't have as huge of an advantage there.

Apple still has the UI polish down pat. Scrolling is far smoother and performance more consistent, although I believe Google isn't far away from fixing this. The Froyo update alone does wonders to performance. If Google could fix the scrolling issues I'd say a number of iPhone users would for sure be fine with switching.

There is this more open, more configurable, more capable feel you get with Android that you don't with the iPhone. That can be both a positive and a negative. Android phones feel more like computers while iPhones have more of that appliance feel. It still boils down to personal preference, the 4 won't change that.

An iPhone with Bumpers Final Words
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  • macmanitou - Monday, July 5, 2010 - link

    Hi Brian,

    great article, but one question just pops in my mind looking at the signal attenuation table, is the iPhone 3GS really the best? If yes I should really stick to it and probably just cancel the iPhone 4 order ;)

    Sascha
  • isotropic - Monday, July 5, 2010 - link

    Posted by: isotropic | 07/5/10 | 5:01 pm |
    This link Shows a Test phone TEMS sony/Ericsson K800i test phone (cost 2500+ Euro) being given the grip of death. A test done in a few minutes. It shows at a given point up to 16 dB losses by being held tightly as I have seen people doing it on the new iPhone. Not saying the iPhone could not have a problem, I don’t own one. But the iPhone is not alone for sure on this one. And Apple’s latest explanation seems pretty valid to me
    http://www.youtube.com/watch?v=OWpGOxyEoZc&fea...
  • Akv - Monday, July 5, 2010 - link

    I don't mind being locked in the Apple network for my iPod, because I find iTunes a quite convenient solution. However for a professionally strategic device like my cell phone, I would prefer a more independent solution.

    Besides, I still think it doesn't bring enough for the price. I could buy an excellent netbook for less than that price, and I would still have some money left for a simple but efficient clamshell phone.
  • ifartinyoutdirection - Monday, July 5, 2010 - link

    It is a feature

    http://henriko.se/extern/iphone4buttonsandcontrols...
  • davehutch - Tuesday, July 6, 2010 - link

    Your screen captures don't actually reflect what is being recorded. The video capture screen is a full-screen version that is not showing the correct ratio. the screen should be double-tapped for a tru representation and yes, the video angle of view is indeed smaller than the still image angle of view.

    please see my post here:
    http://forums.macrumors.com/showpost.php?p=1044575...
    for additional screenshots and comments.
  • r2d2droid - Tuesday, July 6, 2010 - link

    Interesting. . . but I still want a droid.
  • estarkey7 - Tuesday, July 6, 2010 - link

    Why didn't you use Sprint's Everything plan pricing? For $99.00+$10.00 for the Evo 4g tax you get unlimited EVERYTHING, now add in tethering and see where that brings Sprint in comparison with AT&T and Verizon.

    Different ballgame all together, because 900 min is nothing. I talk 1200+ every month.
  • RadioGuru - Tuesday, July 6, 2010 - link

    Hello guys. Thanks for the review. I have a quick question. Your wrote that "To generate these numbers, I measured at least 6 times and took the average"
    I wonder, did you convert the dBm number to linear, took the average and the recalculated the numbers back to dBm, or took the average using the dBm values. If you did the later, the numbers are completely wrong.
    Your testing is better than most of what I have seen online so far, but real engineering testing has revealed that the TIS (Total Isotropic Sensitivity) of iPhone4 in Free Space is better than the 3GS, which is great!!!! but.....and here comes the big but....phamtom head testing of WCDMA 1900 TIS/TRP spec testing has shown a degradation of close to 30 to 40 dB in chamber testing. Which means a controlled lab environment...not a cowboy lab testing like the one you used. Sorry, I respect your work and I support what you do...but this time of evaluation requires far more engineering power.
    in WCDMA/HSDPA systems, a call dropped is usually driven by reverse link limitaiton. Therefore engineers also consider TRP (Total Radiating Power) to measure antenna performance. in the case of iPhone4, TRP degradation due to HAND+HEAD is close to 40 dB, which will kill the call or increase drop calls or reduce data througput performance.

    By the way, BAR maping using SNR makes sense for HSDPA data calls. GSM calls should use RSSI.
  • jacobdrj - Thursday, July 8, 2010 - link

    You rock.
  • dalebeal - Friday, July 9, 2010 - link

    This is the most comprehensive review I have read - and I've read a lot of them. Thank you!

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