Jedi Knight: Jedi Academy

Released in 2003, Jedi Academy represents the pinnacle of what the Quake3 engine could offer. With massive levels, dynamic glow, and lightsabers abound, it's one of the most punishing Quake3 engine games ever made, and a good representation of the vast number of games made in the early 2000's with this engine. As our only OpenGL title in this roundup, it's also our gauge to see if ATI's OpenGL performance changed at all over the 3-year period That said, even with ATI's traditionally poor OpenGL performance, we still had to increase our testing resolution to 1600x1200 in order to put a sizable dent in to our test setup; otherwise, we would continuously hit the 100fps frame rate cap.

Jedi Academy

Jedi Academy HQ

As the Quake 3 engine was already 3+ years old at the time of the earliest drivers, it should come as no surprise that there is not much variation to speak of here either with or without AA/AF. Even with that, we can see that ATI still managed to work in one significant performance improvement in between the Catalyst 3.00 and 3.04 driver sets, with a 10% frame rate increase. The numbers are a bit more mixed with AA/AF enabled, but even here, the peak performance difference is a very noticeable 14%.

Looking at the screen captures, however, we see a very interesting story that the benchmarks do not show, and it's not all performance related.



Catalyst 3.04 versus 3.00 (mouse over to see 3.00)

The performance improvements that we saw between the 3.00 and 3.04 drivers appear to have been completely free, as there is no difference between the two images. Comparing the 3.06 and 3.09 drivers, however...



Catalyst 3.09 versus 3.06 (mouse over to see 3.06)

Unlike the earlier comparison, there is a very noticeable IQ difference between the 3.06 and 3.09 drivers, but looking at our charts, there is no such difference in performance. This is a prime example of how drivers aren't just about performance improvements, as the IQ difference is the result of a bug fix by ATI with dynamic glow. On drivers previous to 3.09, the JA team had to use a hack to get around a bug in ATI's drivers, causing the inferior image quality seen above. These hacks are not used in drivers 3.09 and later, and as we can see, ATI was able to fix the bug without a performance hit. There was no further change to IQ after the 3.09 drivers.

Overall, however, Jedi Academy shows that other than early improvements and a bug fix, there was little change in performance in this game with the 9700 Pro.

D3DAFTester Unreal Tournament 2004
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  • WileCoyote - Monday, December 12, 2005 - link

    Easy, ATI was a Halo for PC launch partner. This was before the "Best Played with ATI" or "Insist on NVidia" days but ATI was the graphics card sponsor for the game. So they had a committment to Bungie/Microsoft.... not really to the customer. I'm not complaining because they're businesses and they want to make money. I just consider it cheating. Halo benchmark explained. Next?
  • GameManK - Monday, December 12, 2005 - link

    well done, but it did feel like a bit of a waste of time reading

    something like farcry or half life 2 i think would be a more useful test
  • Googer - Monday, December 12, 2005 - link

    Nice article, it must have taken a lot of time and effort to do this. Ryan how long did it take you to do all of these driver installs (then reboot) and benchmark them 72 Time?

    Thanks for the effort!
  • Googer - Monday, December 12, 2005 - link

    Could you also test 3rd party drivers like Omega and others I have forgotten about? Then could you compaire them to Stock ATI drivers?
  • nullpointerus - Monday, December 12, 2005 - link

    Aren't the Omega drivers just a mix of different official ATI driver files?
  • Humble Magii - Monday, December 12, 2005 - link

    Seriously another craptastic article on drivers? Guys please sit down and think before you post an article and give it actual thought maybe ask some people around you god forbid.

    This site is sucking huge.

    If you are going to do an article such as this use both competitors and go through each revision or at least a major revision to the drivers on each core and card.

    Again stop posting worthless articles someone at Anandtech please take control and scrutinize what your people write and do before posting. Don't they have a set process there?

  • Cygni - Tuesday, December 13, 2005 - link

    "If you're disappointed with the free entertainment on this site, fine, write about it on your shitty Angelfire Dragonball Z site or send AIM messages to the other Korn fanclub members."
  • Cygni - Tuesday, December 13, 2005 - link

    Ok, so what ive learned is you are reading a site that you think is "sucking huge", pretty making you a retard.

    Please sit down and think before you write such a fucking pointless post. God forbid there are people out there who are actually interested in video card driver performance.

    Do you have any idea how long it takes to run through these tests? "Oh, just do both companys! And do all their cards! And do every CPU/motherboard/memory/timings setting too!... oh, and give it to me for free!"

    What a joke dude. Go find your cave asshole, or go to some other hardware website.
  • VIAN - Sunday, December 11, 2005 - link

    Is this article that important? I didn't think there was enough content in the article to make it worth reading. Plus, the way you built it up in the introduction seemed to give less meaning to the article when we found that there wasn't that much of an increase in half the games you tested. It also seemed like most of the big performance boosting optimizations took place within the first few drivers for the R300. To prove your point, it might have been better to make a shorter article covering various games, but use only 2 drivers, the current and the earliest.

    And where's that long lost image quality article we were promised about a year ago?
  • Jedi2155 - Monday, December 12, 2005 - link

    But then, it wouldn't show the slight improvements of the driversets like the 3.00 tothe 3.04.

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