Final Words

As we have said, our biggest complaint was the time that it took to install the games (especially in the current state with no status indicator). Though there is not much that can be done about the time that it takes, work is still being done on the UI.

The final game list that we have for now is as follows:

Brothers In Arms
The Chronicles of Riddick
Prince Of Persia Warrior Within
Tony Hawk Underground 2
Swat 4
Silent Hunter III
Ground Control II
Tribes Vengeance
Robots
Richard Burns Rally
Evil Genius

As time goes on, older titles will be replaced with newer ones, but this is what we should see in the first few boxes.

We feel that only an hour of play may be a bit on the short side, but it is enough to give the user a taste of what the game will be like. As this technology is tacked onto a game rather than built into it, we won't be seeing features that allow the completion of an objective as the end of the trial as was the case with shareware.

One of the issues that Sapphire talked about was the use of mods or patches with Trymedia's ActiveMARK (the software that makes this all possible). Sapphire has said that all the developers of all the games that they will include have signed on to support them with ActiveMARK friendly content. Patching the game with a standard update would essentially break the install, but if developers live up to their word, ActiveMARK users should have no issue updating their software at the same time as those who bought retail boxes. In fact, Sapphire has said that their DVDs will include the latest updates at the time of packaging.

Of course, security is of the utmost concern. Sapphire wouldn't be going forward with this unless they thought they had a safe bet in ActiveMARK. The hacker community hasn't hit a stumbling block yet. Generally, when it comes to encoding and protection schemes, the question is not "if..." but "when...". Generally, any type of encryption can be broken: it's just a matter of time. We will be interested to see how the community responds to this technology.

If all goes well for Sapphire, it is very likely that other vendors will quickly adopt Trymedia's solution. We see this (or similar) technology being included in all major graphics card vendors bundles in the not so distant future.

On the plus side, we don't need a CD or DVD in the drive, there's no swapping disks to install anything, users have the ability to choose the games that they like after a free trial period, and Sapphire is offering the rest of the games at a "significant" discount over retail (we aren't sure of the percentage, but Sapphire has said that all titles will be sold at very attractive prices).

The negatives include the time that it takes to install a game, the clunky interface (which should get better), and (currently) a lack of any extraordinarily compelling titles. Sapphire has been talking with Ubisoft, so we could see some interesting additions in the future.

Overall, this is a very useful idea that will continue to get better as it matures.

The Process In A Nutshell (Trial and Purchase)
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  • smn198 - Wednesday, June 8, 2005 - link

    #13 No. I think you have install what is on the disk. You only connect to the internet to activate it.
  • nitromullet - Wednesday, June 8, 2005 - link

    I agree with the concerns about being able to re-install the game after a HD crash, any more info on this?

    Also, how long does the code you get with your video card last? For example, if I buy a new video card this year but I already own all the games available to me, can I wait a year until they come out with some that I want?
  • Houdani - Wednesday, June 8, 2005 - link

    Aye, as #5 asked ... did you try playing after "buying?" Where there any clunky or slow interface nuisances when trying to play an unlocked game? Also, did the receipt include an activation code so you could re-install the game at your leisure?
  • Menoob - Wednesday, June 8, 2005 - link

    #9 You can simply backup your game, is that so hard?
  • segagenesis - Wednesday, June 8, 2005 - link

    What worries me more about these online based game delivery systems is longevity rather than other concerns. If these companies ever go out of business for whatever reason or by what #4 said your stuck. Look at Circuit City and DiVX.

    I still have a decent collection of old (10+ year old) PC games and I seriously doubt when Half-Life 2 is 10 years old I will be able to play it without having to break (crack) into it.
  • gbohn - Wednesday, June 8, 2005 - link

    Errr.. and what happens when you recover from a hard drive crash (with a new drive) or upgrade to a new system?

    Do you need to ask "Mother may I", to be able to play the game you purchased on the new drive or system?
  • blwest - Wednesday, June 8, 2005 - link

    Worthless.
  • cHodAXUK - Wednesday, June 8, 2005 - link

    It is a very nice idea, it would definately make me pick Sapphire over another amnufacturer who wasn't offering a worthwhile or flexible bundle.
  • JuanT - Wednesday, June 8, 2005 - link

    This is intriguing, is there any news on when this'll be available? I'm grabbing an X800 XL and I wouldn't mind getting Tribes Vengeance instead of Prince of Persia.

    From the sound of it though, it could be a while.

    As much as I like Steam, I wouldn't want it used for all my games.
  • Araemo - Wednesday, June 8, 2005 - link

    No CD required, are you guys sure? Did you try playing a purchased game without the DVD in the drive?

    While it would be nice to have one disk that worked for multiple games, I haven't played tribes:Vengeance since I got back from my last lan party, mostly because I'm too lazy to dig into that pile of CDs to play it! I miss the games that either A: don't require a CD to be in the drive, or B: Worked fine with an imagedrive(Though I haven't tried that with T:V yet.)

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