CPU Tests: Office and Science

Our previous set of ‘office’ benchmarks have often been a mix of science and synthetics, so this time we wanted to keep our office section purely on real world performance.

Agisoft Photoscan 1.3.3: link

The concept of Photoscan is about translating many 2D images into a 3D model - so the more detailed the images, and the more you have, the better the final 3D model in both spatial accuracy and texturing accuracy. The algorithm has four stages, with some parts of the stages being single-threaded and others multi-threaded, along with some cache/memory dependency in there as well. For some of the more variable threaded workload, features such as Speed Shift and XFR will be able to take advantage of CPU stalls or downtime, giving sizeable speedups on newer microarchitectures.

For the update to version 1.3.3, the Agisoft software now supports command line operation. Agisoft provided us with a set of new images for this version of the test, and a python script to run it. We’ve modified the script slightly by changing some quality settings for the sake of the benchmark suite length, as well as adjusting how the final timing data is recorded. The python script dumps the results file in the format of our choosing. For our test we obtain the time for each stage of the benchmark, as well as the overall time.

(1-1) Agisoft Photoscan 1.3, Complex Test

There is a small performance gain here in the real world test across the three generations of Intel processors, however it is still a step away from AMD.

Application Opening: GIMP 2.10.18

First up is a test using a monstrous multi-layered xcf file to load GIMP. While the file is only a single ‘image’, it has so many high-quality layers embedded it was taking north of 15 seconds to open and to gain control on the mid-range notebook I was using at the time.

What we test here is the first run - normally on the first time a user loads the GIMP package from a fresh install, the system has to configure a few dozen files that remain optimized on subsequent opening. For our test we delete those configured optimized files in order to force a ‘fresh load’ each time the software in run. As it turns out, GIMP does optimizations for every CPU thread in the system, which requires that higher thread-count processors take a lot longer to run.

We measure the time taken from calling the software to be opened, and until the software hands itself back over to the OS for user control. The test is repeated for a minimum of ten minutes or at least 15 loops, whichever comes first, with the first three results discarded.

(1-2) AppTimer: GIMP 2.10.18

The app initialization test here favors single core performance, and AMD wins despite the lower single thread frequency. The 9900KS has a slight advantage, being a guaranteed 5.0 GHz, but none of the improved IPC from the Cypress Cove seems to come into play here.

 

Science

In this version of our test suite, all the science focused tests that aren’t ‘simulation’ work are now in our science section. This includes Brownian Motion, calculating digits of Pi, molecular dynamics, and for the first time, we’re trialing an artificial intelligence benchmark, both inference and training, that works under Windows using python and TensorFlow.  Where possible these benchmarks have been optimized with the latest in vector instructions, except for the AI test – we were told that while it uses Intel’s Math Kernel Libraries, they’re optimized more for Linux than for Windows, and so it gives an interesting result when unoptimized software is used.

3D Particle Movement v2.1: Non-AVX and AVX2/AVX512

This is the latest version of this benchmark designed to simulate semi-optimized scientific algorithms taken directly from my doctorate thesis. This involves randomly moving particles in a 3D space using a set of algorithms that define random movement. Version 2.1 improves over 2.0 by passing the main particle structs by reference rather than by value, and decreasing the amount of double->float->double recasts the compiler was adding in.

The initial version of v2.1 is a custom C++ binary of my own code, and flags are in place to allow for multiple loops of the code with a custom benchmark length. By default this version runs six times and outputs the average score to the console, which we capture with a redirection operator that writes to file.

For v2.1, we also have a fully optimized AVX2/AVX512 version, which uses intrinsics to get the best performance out of the software. This was done by a former Intel AVX-512 engineer who now works elsewhere. According to Jim Keller, there are only a couple dozen or so people who understand how to extract the best performance out of a CPU, and this guy is one of them. To keep things honest, AMD also has a copy of the code, but has not proposed any changes.

The 3DPM test is set to output millions of movements per second, rather than time to complete a fixed number of movements.

(2-1) 3D Particle Movement v2.1 (non-AVX)(2-2) 3D Particle Movement v2.1 (Peak AVX)

When AVX-512 comes to play, every-one else goes home. Easiest and clearest win for Intel.

y-Cruncher 0.78.9506: www.numberworld.org/y-cruncher

If you ask anyone what sort of computer holds the world record for calculating the most digits of pi, I can guarantee that a good portion of those answers might point to some colossus super computer built into a mountain by a super-villain. Fortunately nothing could be further from the truth – the computer with the record is a quad socket Ivy Bridge server with 300 TB of storage. The software that was run to get that was y-cruncher.

Built by Alex Yee over the last part of a decade and some more, y-Cruncher is the software of choice for calculating billions and trillions of digits of the most popular mathematical constants. The software has held the world record for Pi since August 2010, and has broken the record a total of 7 times since. It also holds records for e, the Golden Ratio, and others. According to Alex, the program runs around 500,000 lines of code, and he has multiple binaries each optimized for different families of processors, such as Zen, Ice Lake, Sky Lake, all the way back to Nehalem, using the latest SSE/AVX2/AVX512 instructions where they fit in, and then further optimized for how each core is built.

For our purposes, we’re calculating Pi, as it is more compute bound than memory bound. In ST and MT mode we calculate 250 million digits.

(2-3) yCruncher 0.78.9506 ST (250m Pi)(2-4b) yCruncher 0.78.9506 MT (250m Pi)

In ST mode, we are more dominated by the AVX-512 instructions, whereas in MT it becomes a mix of memory as well.

NAMD 2.13 (ApoA1): Molecular Dynamics

One of the popular science fields is modeling the dynamics of proteins. By looking at how the energy of active sites within a large protein structure over time, scientists behind the research can calculate required activation energies for potential interactions. This becomes very important in drug discovery. Molecular dynamics also plays a large role in protein folding, and in understanding what happens when proteins misfold, and what can be done to prevent it. Two of the most popular molecular dynamics packages in use today are NAMD and GROMACS.

NAMD, or Nanoscale Molecular Dynamics, has already been used in extensive Coronavirus research on the Frontier supercomputer. Typical simulations using the package are measured in how many nanoseconds per day can be calculated with the given hardware, and the ApoA1 protein (92,224 atoms) has been the standard model for molecular dynamics simulation.

Luckily the compute can home in on a typical ‘nanoseconds-per-day’ rate after only 60 seconds of simulation, however we stretch that out to 10 minutes to take a more sustained value, as by that time most turbo limits should be surpassed. The simulation itself works with 2 femtosecond timesteps. We use version 2.13 as this was the recommended version at the time of integrating this benchmark into our suite. The latest nightly builds we’re aware have started to enable support for AVX-512, however due to consistency in our benchmark suite, we are retaining with 2.13. Other software that we test with has AVX-512 acceleration.

(2-5) NAMD ApoA1 Simulation

The 11700K shows some improvement over the previous generations of Intel, however it does sit much in the middle of the APU and the Zen 3.

AI Benchmark 0.1.2 using TensorFlow: Link

Finding an appropriate artificial intelligence benchmark for Windows has been a holy grail of mine for quite a while. The problem is that AI is such a fast moving, fast paced word that whatever I compute this quarter will no longer be relevant in the next, and one of the key metrics in this benchmarking suite is being able to keep data over a long period of time. We’ve had AI benchmarks on smartphones for a while, given that smartphones are a better target for AI workloads, but it also makes some sense that everything on PC is geared towards Linux as well.

Thankfully however, the good folks over at ETH Zurich in Switzerland have converted their smartphone AI benchmark into something that’s useable in Windows. It uses TensorFlow, and for our benchmark purposes we’ve locked our testing down to TensorFlow 2.10, AI Benchmark 0.1.2, while using Python 3.7.6.

The benchmark runs through 19 different networks including MobileNet-V2, ResNet-V2, VGG-19 Super-Res, NVIDIA-SPADE, PSPNet, DeepLab, Pixel-RNN, and GNMT-Translation. All the tests probe both the inference and the training at various input sizes and batch sizes, except the translation that only does inference. It measures the time taken to do a given amount of work, and spits out a value at the end.

There is one big caveat for all of this, however. Speaking with the folks over at ETH, they use Intel’s Math Kernel Libraries (MKL) for Windows, and they’re seeing some incredible drawbacks. I was told that MKL for Windows doesn’t play well with multiple threads, and as a result any Windows results are going to perform a lot worse than Linux results. On top of that, after a given number of threads (~16), MKL kind of gives up and performance drops of quite substantially.

So why test it at all? Firstly, because we need an AI benchmark, and a bad one is still better than not having one at all. Secondly, if MKL on Windows is the problem, then by publicizing the test, it might just put a boot somewhere for MKL to get fixed. To that end, we’ll stay with the benchmark as long as it remains feasible.

(2-6) AI Benchmark 0.1.2 Total

Every generation of Intel seems to regress with AI Benchmark, most likely due to MKL issues. I have previously identified the issue for Intel, however I have not heard of any progress to date.

CPU Tests: Microbenchmarks CPU Tests: Simulation and Rendering
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  • brucethemoose - Monday, March 8, 2021 - link

    1: AT benches on Windows, and right now x86 vs ARM is kinda Apples-to-oranges on that platform, especially when one starts mixing in emulation and AVX.

    Give it time. More comparisons will come. But you'll probably see comparisons on Linux/Mac, and open source software in general, sooner.

    2: People uses CPUs for different things. Some of these benches are relevant to those people.

    At the same time, my use cases weren't really covered here, so... I get what you're saying.

    3. Yeah, it seems rather silly to me, especially when Anand test GPU limited AAA games.

    Where you really need a big CPU is in simulation/sandbox games, especially in servers for such things, and sluggish early access stuff. But no one ever benches those :/
  • Silver5urfer - Monday, March 8, 2021 - link

    So with the 19% IPC claim and losing to 9900KS and 10700K what is the point of releasing this chip, from Intel. I never got much from AT benches a lot and preferred the Hardware unboxed, Gamernexus guys and others. But if this is the final performance figures, then this is really a DOA product from Intel. How can they allow this ? I never saw Intel in such a position..maybe X299 got rekted when Zen 2 dropped but this is mainstream segment.

    Damn it. AMD processors have the idiotic stock related issues, add that WHEA and USB shitstorm. Intel has bullshit performance over past gen except a Gen4 addition and extra lanes from chipset. GPUs are out of damn stock as well.

    2020 and 2021 both are completely fucked up for PC HW purchases.
  • Gigaplex - Monday, March 8, 2021 - link

    "I never saw Intel in such a position.."

    The Pentium 4, in particular the Prescott architecture was a dud back in the early 2000's. That era spawned the antitrust lawsuit against Intel for illegally blocking AMD sales since the Intel products weren't competitive.
  • dwbogardus - Monday, March 8, 2021 - link

    The fact that Intel can even remain in a close second place, using a 14 nm process is impressive. Imagine what they could do with TSMC's 7 nm process! It would almost certainly outperform AMD by a significant margin.
  • Bagheera - Monday, March 8, 2021 - link

    Really tired of Intel fanboys saying this.

    architectures are designed for specific nodes - RKL's problems are exactly due to porting an arch onto a node it wasn't designed for.

    the fact is Intel is not a partner for TSMC and their archs are not designed for TSMC processes. if Intel were to outsource CPU production to TSMC, they will either have to make a new arch or make make tweaks to existing ones - a multi-million $ endeavor with risms of issues like your just read with RKL.
  • Hifihedgehog - Tuesday, March 9, 2021 - link

    > a close second place

    ^Here we see in his natural environment your common everyday dude who fails at reading comprehension. I guess you didn't read the part about the serious gaming performance losses and latency regressions gen-over-gen, the 10% performance gap in single-threaded or 10-20%+ performance gaps in multithread, or the inexcusably high peak power draw? Talk about deluded...
  • RanFodar - Monday, March 8, 2021 - link

    Though their efforts may be futile, I am glad Intel attempted to do something out of the ordinary; not a Skylake refresh, but a backport that is found to have worse performance. And yet, it is an attempt for Intel to learn their lessons for generations to come.
  • Hifihedgehog - Tuesday, March 9, 2021 - link

    Backporting is not a lesson; it is a last ditch effort or a fallback when all else fails on the manufacturing side. Half full, half empty cup viewing aside, they wasted even more valuable engineering manhours into a failed backport when it should have been invested into developing new architectures. A best use would have been developing the next release. The problem is Intel had to make Rocket Lake good enough in synthetic benchmarks to appease their investors. That, however, still does not address the elephants in the room of 10-20% single threaded performance gaps or—the one that takes the cake—the latency regressions that makes gaming worse, Intel’s historic crown jewel. Much like movies that fail at release and live on box office bombs that their producers later opine should have been cut early on in development, Intel should have cut this idea early on. If you are looking for a lesson that Intel should have learned here, there it is: avoid another Rocket Lake backporting disaster and just warm over your current microarchitecture with one more middling refresh one last time.
  • Hifihedgehog - Tuesday, March 9, 2021 - link

    Ian, I just want to say thank you for the incredible review. Just ignore the haters on social media and in the comments who get their panties in a bunch. If the product is garbage, say it like it is, like you did and quite well I might add. You were incredibly diplomatic about it and even openly and honestly showed when and where Intel did win on the rare occasion in the benchmarks. It is so silly how people make these CPU companies (who don't know them from Sam Hill) their religion, as if erecting a Gordon Moore or Lisa Su shrine would avail them anything. Silly geese.
  • misiu_mp - Wednesday, March 10, 2021 - link

    Is that the new bulldozer?

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