CPU Tests: Microbenchmarks

Core-to-Core Latency

As the core count of modern CPUs is growing, we are reaching a time when the time to access each core from a different core is no longer a constant. Even before the advent of heterogeneous SoC designs, processors built on large rings or meshes can have different latencies to access the nearest core compared to the furthest core. This rings true especially in multi-socket server environments.

But modern CPUs, even desktop and consumer CPUs, can have variable access latency to get to another core. For example, in the first generation Threadripper CPUs, we had four chips on the package, each with 8 threads, and each with a different core-to-core latency depending on if it was on-die or off-die. This gets more complex with products like Lakefield, which has two different communication buses depending on which core is talking to which.

If you are a regular reader of AnandTech’s CPU reviews, you will recognize our Core-to-Core latency test. It’s a great way to show exactly how groups of cores are laid out on the silicon. This is a custom in-house test built by Andrei, and we know there are competing tests out there, but we feel ours is the most accurate to how quick an access between two cores can happen.

The core-to-core numbers are interesting, being worse (higher) than the previous generation across the board. Here we are seeing, mostly, 28-30 nanoseconds, compared to 18-24 nanoseconds with the 10700K. This is part of the L3 latency regression, as shown in our next tests.

One pair of threads here are very fast to access all cores, some 5 ns faster than any others, which again makes the layout more puzzling. 

Update 1: With microcode 0x34, we saw no update to the core-to-core latencies.

Cache-to-DRAM Latency

This is another in-house test built by Andrei, which showcases the access latency at all the points in the cache hierarchy for a single core. We start at 2 KiB, and probe the latency all the way through to 256 MB, which for most CPUs sits inside the DRAM (before you start saying 64-core TR has 256 MB of L3, it’s only 16 MB per core, so at 20 MB you are in DRAM).

Part of this test helps us understand the range of latencies for accessing a given level of cache, but also the transition between the cache levels gives insight into how different parts of the cache microarchitecture work, such as TLBs. As CPU microarchitects look at interesting and novel ways to design caches upon caches inside caches, this basic test proves to be very valuable.

Looking at the rough graph of the 11700K and the general boundaries of the cache hierarchies, we again see the changes of the microarchitecture that had first debuted in Intel’s Sunny Cove cores, such as the move from an L1D cache from 32KB to 48KB, as well as the doubling of the L2 cache from 256KB to 512KB.

The L3 cache on these parts look to be unchanged from a capacity perspective, featuring the same 16MB which is shared amongst the 8 cores of the chip.

On the DRAM side of things, we’re not seeing much change, albeit there is a small 2.1ns generational regression at the full random 128MB measurement point. We’re using identical RAM sticks at the same timings between the measurements here.

It’s to be noted that these slight regressions are also found across the cache hierarchies, with the new CPU, although it’s clocked slightly higher here, shows worse absolute latency than its predecessor, it’s also to be noted that AMD’s newest Zen3 based designs showcase also lower latency across the board.

With the new graph of the Core i7-11700K with microcode 0x34, the same cache structures are observed, however we are seeing better performance with L3.

The L1 cache structure is the same, and the L2 is of a similar latency. In our previous test, the L3 latency was 50.9 cycles, but with the new microcode is now at 45.1 cycles, and is now more in line with the L3 cache on Comet Lake.

Out at DRAM, our 128 MB point reduced from 82.4 nanoseconds to 72.8 nanoseconds, which is a 12% reduction, but not the +40% reduction that other media outlets are reporting as we feel our tools are more accurate. Similarly, for DRAM bandwidth, we are seeing a +12% memory bandwidth increase between 0x2C and 0x34, not the +50% bandwidth others are claiming. (BIOS 0x1B however, was significantly lower than this, resulting in a +50% bandwidth increase from 0x1B to 0x34.)

In the previous edition of our article, we questioned the previous L3 cycle being a larger than estimated regression. With the updated microcode, the smaller difference is still a regression, but more in line with our expectations. We are waiting to hear back from Intel what differences in the microcode encouraged this change.

Frequency Ramping

Both AMD and Intel over the past few years have introduced features to their processors that speed up the time from when a CPU moves from idle into a high powered state. The effect of this means that users can get peak performance quicker, but the biggest knock-on effect for this is with battery life in mobile devices, especially if a system can turbo up quick and turbo down quick, ensuring that it stays in the lowest and most efficient power state for as long as possible.

Intel’s technology is called SpeedShift, although SpeedShift was not enabled until Skylake.

One of the issues though with this technology is that sometimes the adjustments in frequency can be so fast, software cannot detect them. If the frequency is changing on the order of microseconds, but your software is only probing frequency in milliseconds (or seconds), then quick changes will be missed. Not only that, as an observer probing the frequency, you could be affecting the actual turbo performance. When the CPU is changing frequency, it essentially has to pause all compute while it aligns the frequency rate of the whole core.

We wrote an extensive review analysis piece on this, called ‘Reaching for Turbo: Aligning Perception with AMD’s Frequency Metrics’, due to an issue where users were not observing the peak turbo speeds for AMD’s processors.

We got around the issue by making the frequency probing the workload causing the turbo. The software is able to detect frequency adjustments on a microsecond scale, so we can see how well a system can get to those boost frequencies. Our Frequency Ramp tool has already been in use in a number of reviews.

Our ramp test shows a jump straight from 800 MHz up to 4900 MHz in around 17 milliseconds, or a frame at 60 Hz. 

Power Consumption: Hot Hot HOT CPU Tests: Office and Science
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  • Franseven - Monday, March 8, 2021 - link

    I know is a strange request, but i would like to know the iris integrated graphics benchmarks since i'm using my old 2080 ti for mining and i'm playing Minecraft and simple games with my integrated uhd630 of my 9700k, and unfortunately 5900x does not have integrated graphics, so i would like to know 11700k and 11900k perf with that, i have seen mobile benchmarks but as you know, is not the same thing, would like to see quality gaming benchmark as always, from you. thanks
  • kmmatney - Monday, March 8, 2021 - link

    Would also be interested in this. I sold my 2070 Super - I owned it for a year, and sold it for what I paid (so free card for a year). The idea was to buy a 30X0 card with that money. That didn't happen, so lately I've just been playing Minecraft and older games on an old GTX 460. I'm curious about how the Xe graphics compares - with current prices on Ebay, the graphics along can add about $60 worth of value to the cpu.
  • terroradagio - Monday, March 8, 2021 - link

    ASUS just released another BIOS update with Rocket Lake enhancements. Probably more to come closer to the release too. This is why you don't post your review 3 weeks early.
  • Everett F Sargent - Monday, March 8, 2021 - link

    Like maybe an AVX-512 down clocking offset? Either Intel released their Rocket Engine a quarter too early or no amount of BIOS tweaking can do what you think it can do, at this, or any, point in time.

    From this review "Looking at our data, the all-core turbo under AVX-512 is 4.6 GHz, sometimes dipping to 4.5 GHz. Ouch. ... Our temperature graph looks quite drastic. Within a second of running AVX-512 code, we are in the high 90ºC, or in some cases, 100ºC. Our temperatures peak at 104ºC ... "

    So already thermal throttling at Intel's promised 4.6 all core frequency using AVX-512. Makes you wonder what it takes to significantly OC this CPU. Which, you know, has barely been mentioned here in the comments section, OC'ing the damn thing, north or south of 300W or ~300W ...
    https://i.imgur.com/8BEsGVo.png
  • terroradagio - Tuesday, March 9, 2021 - link

    I guess you missed also the spot where normal AVX used less power than the 9900k. The vast majority don't care about AVX-512. It is just there so Intel can say it is. People who buy Rocket Lake will be interested because of gaming and there will probably be more stock than 7nm products from AMD.
  • Qasar - Tuesday, March 9, 2021 - link

    wow. really ? one test ( of a few) where intel was faster, and used less power ? big deal. over all rocket lake, looks to be a joke.
    " People who buy Rocket Lake will be interested because of gaming " wrong, i know a few peope who are not even looking at intel, and are just waiting for zen 3 to be available, and this is for gaming and non gaming usage.
  • terroradagio - Tuesday, March 9, 2021 - link

    I pointed out facts, and you are cherry picking one very selective AVX 512 test. Go away fanboy.
  • Qasar - Tuesday, March 9, 2021 - link

    like you your self have been doing ? and showing how much you love intel?
    hello pot meet kettle.
  • Everett F Sargent - Tuesday, March 9, 2021 - link

    Yes, a 5.0GHz (all core boost clock) at 231.49W for the i9-9900KS versus a 4.6GHz (all core boost clock) at 224.56W for the i7-11700K. Conclusion? The i7-11700K runs 20-25W higher at the same all core boost frequency (4.6-5.0GHz). The i7-11700K wins at test duration though (by a similar margin as the inverse of the power ratio). The CPU energy used is about the same for both.
  • amanpatel - Monday, March 8, 2021 - link

    Few questions:

    1) Why is apple silicon or ARM equivalents not part of the benchmarks?
    2) Why are so many CPU benchmarks needed, especially if they don't tell anything significant about them.
    3) I'm not a huge gamer, but I also don't understand the point of so many gaming benchmarks for a CPU review.

    Perhaps I'm the wrong audience member here, but it does seem a whole lot of charts that roughly say the same thing!

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