Gaming Tests: F1 2019

The F1 racing games from Codemasters have been popular benchmarks in the tech community, mostly for ease-of-use and that they seem to take advantage of any area of a machine that might be better than another. The 2019 edition of the game features all 21 circuits on the calendar for that year, and includes a range of retro models and DLC focusing on the careers of Alain Prost and Ayrton Senna. Built on the EGO Engine 3.0, the game has been criticized similarly to most annual sports games, by not offering enough season-to-season graphical fidelity updates to make investing in the latest title worth it, however the 2019 edition revamps up the Career mode, with features such as in-season driver swaps coming into the mix. The quality of the graphics this time around is also superb, even at 4K low or 1080p Ultra.

For our test, we put Alex Albon in the Red Bull in position #20, for a dry two-lap race around Austin. We test at the following settings:

  • 768p Ultra Low, 1440p Ultra Low, 4K Ultra Low, 1080p Ultra

In terms of automation, F1 2019 has an in-game benchmark that can be called from the command line, and the output file has frame times. We repeat each resolution setting for a minimum of 10 minutes, taking the averages and percentiles.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

The Ego engine is usually a good bet where cores, IPC, and frequency matters.

All of our benchmark results can also be found in our benchmark engine, Bench.

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  • arashi - Wednesday, March 31, 2021 - link

    Calm down Piednoel, Intel isn't going to hire you as CEO after Pat leaves either way.
  • Qasar - Wednesday, March 31, 2021 - link

    he's just a very angry person for some reason, let him be, maybe he will just get tired of whining, and go somewhere else.
  • Oxford Guy - Thursday, April 1, 2021 - link

    Ad hominem much?
  • AlyxVariant - Wednesday, March 31, 2021 - link

    From 10nm to 14nm...

    Why?.... Why Intel...

    But What about iGPU tests?

    The known YouTube Sdfx Show prove that at mid/low range game config the Iris iGPU can game at solid 60FPS
  • TheinsanegamerN - Wednesday, March 31, 2021 - link

    This isnt an iris GPU and pales in comparison to AMD's vega.

    "gaming at solid 60 FPS" I could load up shovel knight on an atom netbook at game at a "solid 60 FPS". Doesnt mean the netbook is any good. Intel's desktop GPUs suck. 32 EUs (24 for the i5 10400) VS the 96 EU+64MB cache of tiger lake.
  • JimmyZeng - Thursday, April 1, 2021 - link

    Please compare 5800X to 11700KF instead of 11700K, you're anandtech, don't make such rookie mistakes.
  • Bagheera - Thursday, April 1, 2021 - link

    you know the KF chips still have the iGPU on-die, just disabled, right? one can simply disable the iGPU on the K and it would be the same??
  • Hifihedgehog - Thursday, April 1, 2021 - link

    Shhh... Piednoel will spend a whole evening again writing pages of nonsense here if you egg him on.
  • Bagheera - Saturday, April 10, 2021 - link

    the KF is lower price, so if someone wanted to save some money and don't need the iGPU they can go for that part. but for performance review K and KF are effectively identical. there's nothing wrong with comparing the K against the 5800X.
  • JimmyZeng - Friday, April 2, 2021 - link

    But why? Intel provides KF SKUs at a lower price tag, do not forget that.

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