AMD Zen 3 Ryzen Deep Dive Review: 5950X, 5900X, 5800X and 5600X Tested
by Dr. Ian Cutress on November 5, 2020 9:01 AM ESTGaming Tests: GTA 5
The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA to help optimize the title. At this point GTA V is super old, but still super useful as a benchmark – it is a complicated test with many features that modern titles today still struggle with. With rumors of a GTA 6 on the horizon, I hope Rockstar make that benchmark as easy to use as this one is.
GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.
We are using the following settings:
- 720p Low, 1440p Low, 4K Low, 1080p Max
The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data. The benchmark can also be called from the command line, making it very easy to use.
There is one funny caveat with GTA. If the CPU is too slow, or has too few cores, the benchmark loads, but it doesn’t have enough time to put items in the correct position. As a result, for example when running our single core Sandy Bridge system, the jet ends up stuck at the middle of an intersection causing a traffic jam. Unfortunately this means the benchmark never ends, but still amusing.
AnandTech | Low Resolution Low Quality |
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All of our benchmark results can also be found in our benchmark engine, Bench.
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Andrew LB - Sunday, December 13, 2020 - link
5800x @ 3.6-4.7ghz draws 219w and hits 82'c and locked at 4.7ghz its 231w and 88'c.Thats hotter than my i7-10700k @ 5.1ghz all core locked.
https://www.kitguru.net/wp-content/uploads/2020/11...
Thunder 57 - Monday, April 26, 2021 - link
This comment didn't age well...AndyMclamb - Tuesday, September 28, 2021 - link
Rip AMD oner year later Intel destroys AMD with Alder Lakejeremyshaw - Thursday, November 5, 2020 - link
Yes! All I wanted to see was on the Cache and Latency parts - the unified cache allows 6 core and 12 core setups without the penalties of having partial CCXs!JfromImaginstuff - Thursday, November 5, 2020 - link
Wow, just wow,Intel, hang in there you'll get there eventually
PandaBear - Friday, November 6, 2020 - link
In 2023 maybe.Spunjji - Monday, November 9, 2020 - link
It could be as soon as 2022 that they become properly competitive on power and performance, depending on how TSMC 5nm and Zen 4 shake out for AMD.Rocket Lake ought to at least given them presence in mid-range gaming, if you can stomach the power...
5j3rul3 - Thursday, November 5, 2020 - link
No Microsoft Filght Simulator 2020 Test?5j3rul3 - Thursday, November 5, 2020 - link
MFS 2020 is the great to test CPU performance in gamegagegfg - Thursday, November 5, 2020 - link
https://www.anandtech.com/show/16214/amd-zen-3-ryz...