Gaming Tests: World of Tanks

Albeit different to most of the other commonly played MMO or massively multiplayer online games, World of Tanks is set in the mid-20th century and allows players to take control of a range of military based armored vehicles. World of Tanks (WoT) is developed and published by Wargaming who are based in Belarus, with the game’s soundtrack being primarily composed by Belarusian composer Sergey Khmelevsky. The game offers multiple entry points including a free-to-play element as well as allowing players to pay a fee to open up more features. One of the most interesting things about this tank based MMO is that it achieved eSports status when it debuted at the World Cyber Games back in 2012.

World of Tanks enCore is a demo application for its new graphics engine penned by the Wargaming development team. Over time the new core engine has been implemented into the full game upgrading the games visuals with key elements such as improved water, flora, shadows, lighting as well as other objects such as buildings. The World of Tanks enCore demo app not only offers up insight into the impending game engine changes, but allows users to check system performance to see if the new engine runs optimally on their system. There is technically a Ray Tracing version of the enCore benchmark now available, however because it can’t be deployed standalone without the installer, we decided against using it. If that gets fixed, then we can look into it.

The benchmark tool comes with a number of presets:

  • 768p Minimum, 1080p Standard, 1080p Max, 4K Max (not a preset)

The odd one out is the 4K Max preset, because the benchmark doesn’t automatically have a 4K option – to get this we edit the acceptable resolutions ini file, and then we can select 4K. The benchmark outputs its own results file, with frame times, making it very easy to parse the data needed for average and percentiles.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

All of our benchmark results can also be found in our benchmark engine, Bench.

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  • Jvanderlinde - Saturday, November 7, 2020 - link

    Glad to read the 2700x is taken into account. The 5950X seems like a hell of an upgrade coming from that path. Gotta love AMD for what it's bin accomplishing in the last few years.
  • Kallan007 - Saturday, November 7, 2020 - link

    I just want to thank AMD for a lovely way to end 2020! I cannot wait for those AMD 6000 series card reviews! Good job as always AnandTech!
  • Pumpkinhead - Saturday, November 7, 2020 - link

    How is that possible that peak power for the 3700x having 8 cores is lower than for 3600 with 6 cores?
  • nandnandnand - Saturday, November 7, 2020 - link

    "Compared to other processors, for peak power, we report the highest loaded value observed from any of our benchmark tests."

    They selected the highest single wattage value from ANY of their tests. So at the same TDP, they should be very close to each other. I guess the point is to find the worst case scenario for each processor, rather than an average, to determine the power supply needed. Other reviews point to 3600 using less power on average:

    https://www.tomshardware.com/reviews/amd-ryzen-5-3...
  • Pumpkinhead - Saturday, November 7, 2020 - link

    >https://www.tomshardware.com/reviews/amd-ryzen-5-3...
    Interesting that 3700x being 1/3 faster in handbrake still draws only 13% more power, I always thought that in parallel workloads it power consumption scales linearly as you add more cores.
    Even tho in AIDA stress test it draws 35% more power so peak consumption is different too, also look at the 5800x - draws almost twice as 5600x (also 6c vs 8c)
  • Kjella - Sunday, November 8, 2020 - link

    It scales linearly until you hit the TDP, past that more cores lets you use a lower, more efficient frequency. As long as you can keep all cores loaded 8 cores on a 10W/core power budget will get less done than 16 cores at a 5W/core power budget even though 8*10 = 16*5. But with disabled cores you might have to run more of the chip, like the whole CCX to support 3 of 4 working cores. That will obviously be less efficient since the "overhead" has to be split by 3 instead of 4.
  • Murilo - Saturday, November 7, 2020 - link

    ..and AMD price? ahahah.
    I want price!
  • psyclist80 - Saturday, November 7, 2020 - link

    Im glad you guys added in Tiger Lake...very important data point. If it beat willow cove in its full implementation then its certainly going to beat the watered down 14nm version cypress cove and slay it on power efficiency.

    Im glad AMD has taken the crown back (last held 2003-2006)...as has been said in the past, the Empire will strike back...Hopefully Golden Cove can do that for Intel. That will face 5nm Zen 4 though...AMD looking strong for the next year or two!
  • Sushisamurai - Sunday, November 8, 2020 - link

    apparently, looking at other reviews, there appears to be a performance uplift/downgrade (depends how you look at it) with the number of RAM sticks populated on the board (2 vs 4). I wonder how much of a difference it is with RAM speeds and memory stick population on the 5000 series.
  • umano - Sunday, November 8, 2020 - link

    I bought in june a 3800x and an x570 creator planning to upgrade to 5950x after zen 4 launches, but often, when we have more power, we find a way to crave for more. I work in fashion ph, for me the 35% bump in ps compared to my 3800x (bought because the price was the same as 3700) is a no brainer. It will also help me in capture one exports and zip compression. I did not think an upgrade so soon will benefit me so much, but you know life happens. Good job amd you made technology fun again

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