Gaming Tests: Civilization 6

Originally penned by Sid Meier and his team, the Civilization series of turn-based strategy games are a cult classic, and many an excuse for an all-nighter trying to get Gandhi to declare war on you due to an integer underflow. Truth be told I never actually played the first version, but I have played every edition from the second to the sixth, including the fourth as voiced by the late Leonard Nimoy, and it a game that is easy to pick up, but hard to master.

Benchmarking Civilization has always been somewhat of an oxymoron – for a turn based strategy game, the frame rate is not necessarily the important thing here and even in the right mood, something as low as 5 frames per second can be enough. With Civilization 6 however, Firaxis went hardcore on visual fidelity, trying to pull you into the game. As a result, Civilization can taxing on graphics and CPUs as we crank up the details, especially in DirectX 12.

For this benchmark, we are using the following settings:

  • 480p Low, 1440p Low, 4K Low, 1080p Max

For automation, Firaxis supports the in-game automated benchmark from the command line, and output a results file with frame times. We do as many runs within 10 minutes per resolution/setting combination, and then take averages and percentiles.

AnandTech Low Res
Low Qual
Medium Res
Low Qual
High Res
Low Qual
Medium Res
Max Qual
Average FPS
95th Percentile

Civ 6 has always been a fan of fast CPU cores and low latency, so perhaps it isn't much of a surprise to see the Core i7 here beat out the latest processors. The Core i7 seems to generate a commanding lead, whereas those behind it seem to fall into a category around 94-96 FPS at 1080p Max settings.

For our Integrated Tests, we run the first and last combination of settings.

IGP Civilization 6 480p Low (Average FPS)IGP Civilization 6 1080p Max (Average FPS)

When we use the integrated graphics, Broadwell isn't particularly playable here.

All of our benchmark results can also be found in our benchmark engine, Bench.

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  • Khenglish - Monday, November 2, 2020 - link

    The infinity cache is SRAM, which will be faster but much lower density. Only IBM ever integrated DRAM on the same die as a processor. The DRAM capacitor takes up the space where you want to put all your CPU wiring.
  • Quantumz0d - Monday, November 2, 2020 - link

    Always thought why Intel is so fucking foolish in making that shitty iGPU die instead of making eDRAM on the chip. It would have given a massive boost for all their CPUs. A big missed opportunity. AMD had this "Game cache" on their Zen 2 and now with RDNA2, "Infinity Cache" again..
  • jospoortvliet - Wednesday, November 4, 2020 - link

    I guess they did the math on cost and power. They always had better memory controllers and prefetchers so they didn't benefit as much from cache- they also have the memory controller on-die, unlike amd with their i/o die. So intel would benefit waaaay less than amd does, in almost every way.
  • dragosmp - Monday, November 2, 2020 - link

    "...the same 22nm eDRAM chip is still in use today with Apple's 2020 base Macbook Pro 13"

    Ahem, what? Is that CPU an off the roadmap Tiger Lake?
  • Jorgp2 - Monday, November 2, 2020 - link

    Tiger Lake doesn't have the hardware for an L4.

    It's probably the Skylake version
  • colinisation - Monday, November 2, 2020 - link

    Do the part numbers on Intel CPU's mean anything, I picked up a 5775C a week agoand have not installed it yet but the part number starts "L523" - I just assume it is a later batch than what is in the review.
  • ilt24 - Tuesday, November 3, 2020 - link

    @colinisation

    That L523 are the first 4 characters of the is the Finished Process Order or Batch#.

    The L says it was packaged in Malaysia
    The 5 says it was packaged in 2015
    The 23 says it was packaged on the 23rd week

    Digits 5-8 are the specific lot number number of the wafer the die came from
  • colinisation - Tuesday, November 3, 2020 - link

    @ilt24 - Thank you very much
  • Mday - Monday, November 2, 2020 - link

    I expected more eDRAM implementations after Broadwell coming from Intel and AMD on the CPU side, as a low latency - high "capacity" cache, particularly after the launch of HBM. It made me wonder why Intel even bothered, or what shifts in strategies moved them to and away from eDRAM.
  • ichaya - Monday, November 2, 2020 - link

    This is really the first desktop part I'm hearing of, weren't most of these "Iris Pro" chips sold in Apple laptops with maybe a small minority being sold by other laptop OEMs? I believe so.

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