CPU Performance: Simulation Tests

A number of our benchmarks fall into the category of simulations, whereby we are either trying to emulate the real world or re-create systems with systems. In this set of tests, we have a variety including molecular modelling, non-x86 video game console emulation, a simulation of the equivalent of a slug brain with neurons and synapses firing, and finally a popular video game that simulates the growth of a fictional land including historical events and important characters within that world.

NAMD ApoA1

One frequent request over the years has been for some form of molecular dynamics simulation. Molecular dynamics forms the basis of a lot of computational biology and chemistry when modeling specific molecules, enabling researchers to find low energy configurations or potential active binding sites, especially when looking at larger proteins. We’re using the NAMD software here, or Nanoscale Molecular Dynamics, often cited for its parallel efficiency. Unfortunately the version we’re using is limited to 64 threads on Windows, but we can still use it to analyze our processors. We’re simulating the ApoA1 protein for 10 minutes, and reporting back the ‘nanoseconds per day’ that our processor can simulate. Molecular dynamics is so complex that yes, you can spend a day simply calculating a nanosecond of molecular movement.

This is one of our new tests, so we will be filling in more data as we start regression testing for older CPUs.

NAMD 2.31 Molecular Dynamics (ApoA1)

 

Dolphin 5.0: Console Emulation

One of the popular requested tests in our suite is to do with console emulation. Being able to pick up a game from an older system and run it as expected depends on the overhead of the emulator: it takes a significantly more powerful x86 system to be able to accurately emulate an older non-x86 console, especially if code for that console was made to abuse certain physical bugs in the hardware.

For our test, we use the popular Dolphin emulation software, and run a compute project through it to determine how close to a standard console system our processors can emulate. In this test, a Nintendo Wii would take around 1050 seconds.

The latest version of Dolphin can be downloaded from https://dolphin-emu.org/

Dolphin 5.0 Render Test

 

DigiCortex 1.20: Sea Slug Brain Simulation

This benchmark was originally designed for simulation and visualization of neuron and synapse activity, as is commonly found in the brain. The software comes with a variety of benchmark modes, and we take the small benchmark which runs a 32k neuron / 1.8B synapse simulation, equivalent to a Sea Slug.

Example of a 2.1B neuron simulation

We report the results as the ability to simulate the data as a fraction of real-time, so anything above a ‘one’ is suitable for real-time work. Out of the two modes, a ‘non-firing’ mode which is DRAM heavy and a ‘firing’ mode which has CPU work, we choose the latter. Despite this, the benchmark is still affected by DRAM speed a fair amount.

DigiCortex can be downloaded from http://www.digicortex.net/

DigiCortex 1.20 (32k Neuron, 1.8B Synapse)

The additional bandwidth of the HEDT platforms put them higher up the chart here - Digicortex always ends up as an odd mix of bottlenecks mostly around memory, but it can be localized internal bandwidth limited as well.

Dwarf Fortress

Another long standing request for our benchmark suite has been Dwarf Fortress, a popular management/roguelike indie video game, first launched in 2006. Emulating the ASCII interfaces of old, this title is a rather complex beast, which can generate environments subject to millennia of rule, famous faces, peasants, and key historical figures and events. The further you get into the game, depending on the size of the world, the slower it becomes.

DFMark is a benchmark built by vorsgren on the Bay12Forums that gives two different modes built on DFHack: world generation and embark. These tests can be configured, but range anywhere from 3 minutes to several hours. I’ve barely scratched the surface here, but after analyzing the test, we ended up going for three different world generation sizes.

This is another of our new tests.

Dwarf Fortress (Small) 65x65 World, 250 YearsDwarf Fortress (Medium) 129x129 World, 550 YearsDwarf Fortress (Big) 257x257 World, 550 Years

CPU Performance: Rendering Tests CPU Performance: Encoding Tests
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  • AnarchoPrimitiv - Wednesday, May 20, 2020 - link

    Should I repost the countless comments made by Intel fanboys claiming that the fans on x570 meant the sky is falling? Don't try to ambush people with the accusation of a double standard when your side drew first blood
  • Irata - Wednesday, May 20, 2020 - link

    The double standard was exactly my point. End of the world for X570 for own 50-60mm fan back then, Crickets chirping for several 40mm fans on Z490 now.
  • Makaveli - Wednesday, May 20, 2020 - link

    its one small fan and its inaudible I haven't heard mine ever. The only people complaining about this is people who still thinking they are dealing with motherboards from the 1990's.
  • shing3232 - Thursday, May 21, 2020 - link

    They're worrying about longevity of the fans.
  • yeeeeman - Wednesday, May 20, 2020 - link

    All x570 motherboards had fans that was the problem. Here some specific models do
  • RSAUser - Thursday, May 21, 2020 - link

    The above.

    I've tweaked the fan curve on my motherboards, it's never kicked in yet.
  • ryao - Wednesday, May 20, 2020 - link

    Why are there data points from AMD missing in a number of tests. For example, the Crysis CPU render is missing data points for all of AMD’s processors except the 3600.
  • schujj07 - Wednesday, May 20, 2020 - link

    Crysis CPU render "This is one of our new benchmarks, so we are slowly building up the database as we start regression testing older processors."

    They are in the middle of updating the entire suite. That means that not every CPU has been tested with in the new suite so the only data available is from CPUs that have been tested.
  • gagegfg - Wednesday, May 20, 2020 - link


    bad anandtech policy, thus confuse users. If they pay attention to the amount of unsubstantiated comments, they are targeted for those graphics, confusing users with "superiority of intel" ... and this is not the case
  • DannyH246 - Wednesday, May 20, 2020 - link

    haha - yeah exactly. Anything where AMD would be ahead...."oh our database is light"

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