Gaming: Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data.

 

There are no presets for the graphics options on GTA, allowing the user to adjust options such as population density and distance scaling on sliders, but others such as texture/shadow/shader/water quality from Low to Very High. Other options include MSAA, soft shadows, post effects, shadow resolution and extended draw distance options. There is a handy option at the top which shows how much video memory the options are expected to consume, with obvious repercussions if a user requests more video memory than is present on the card (although there’s no obvious indication if you have a low end GPU with lots of GPU memory, like an R7 240 4GB).

 

All of our benchmark results can also be found in our benchmark engine, Bench.

AnandTech IGP Low
Average FPS
95th Percentile
Gaming: Strange Brigade (DX12, Vulkan) Gaming: Far Cry 5
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  • AnarchoPrimitiv - Wednesday, May 20, 2020 - link

    Should I repost the countless comments made by Intel fanboys claiming that the fans on x570 meant the sky is falling? Don't try to ambush people with the accusation of a double standard when your side drew first blood
  • Irata - Wednesday, May 20, 2020 - link

    The double standard was exactly my point. End of the world for X570 for own 50-60mm fan back then, Crickets chirping for several 40mm fans on Z490 now.
  • Makaveli - Wednesday, May 20, 2020 - link

    its one small fan and its inaudible I haven't heard mine ever. The only people complaining about this is people who still thinking they are dealing with motherboards from the 1990's.
  • shing3232 - Thursday, May 21, 2020 - link

    They're worrying about longevity of the fans.
  • yeeeeman - Wednesday, May 20, 2020 - link

    All x570 motherboards had fans that was the problem. Here some specific models do
  • RSAUser - Thursday, May 21, 2020 - link

    The above.

    I've tweaked the fan curve on my motherboards, it's never kicked in yet.
  • ryao - Wednesday, May 20, 2020 - link

    Why are there data points from AMD missing in a number of tests. For example, the Crysis CPU render is missing data points for all of AMD’s processors except the 3600.
  • schujj07 - Wednesday, May 20, 2020 - link

    Crysis CPU render "This is one of our new benchmarks, so we are slowly building up the database as we start regression testing older processors."

    They are in the middle of updating the entire suite. That means that not every CPU has been tested with in the new suite so the only data available is from CPUs that have been tested.
  • gagegfg - Wednesday, May 20, 2020 - link


    bad anandtech policy, thus confuse users. If they pay attention to the amount of unsubstantiated comments, they are targeted for those graphics, confusing users with "superiority of intel" ... and this is not the case
  • DannyH246 - Wednesday, May 20, 2020 - link

    haha - yeah exactly. Anything where AMD would be ahead...."oh our database is light"

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