CPU Performance: Simulation Tests

A number of our benchmarks fall into the category of simulations, whereby we are either trying to emulate the real world or re-create systems with systems. In this set of tests, we have a variety including molecular modelling, non-x86 video game console emulation, a simulation of the equivalent of a slug brain with neurons and synapses firing, and finally a popular video game that simulates the growth of a fictional land including historical events and important characters within that world.

NAMD ApoA1

One frequent request over the years has been for some form of molecular dynamics simulation. Molecular dynamics forms the basis of a lot of computational biology and chemistry when modeling specific molecules, enabling researchers to find low energy configurations or potential active binding sites, especially when looking at larger proteins. We’re using the NAMD software here, or Nanoscale Molecular Dynamics, often cited for its parallel efficiency. Unfortunately the version we’re using is limited to 64 threads on Windows, but we can still use it to analyze our processors. We’re simulating the ApoA1 protein for 10 minutes, and reporting back the ‘nanoseconds per day’ that our processor can simulate. Molecular dynamics is so complex that yes, you can spend a day simply calculating a nanosecond of molecular movement.

This is one of our new tests, so we will be filling in more data as we start regression testing for older CPUs.

NAMD 2.31 Molecular Dynamics (ApoA1)

 

Dolphin 5.0: Console Emulation

One of the popular requested tests in our suite is to do with console emulation. Being able to pick up a game from an older system and run it as expected depends on the overhead of the emulator: it takes a significantly more powerful x86 system to be able to accurately emulate an older non-x86 console, especially if code for that console was made to abuse certain physical bugs in the hardware.

For our test, we use the popular Dolphin emulation software, and run a compute project through it to determine how close to a standard console system our processors can emulate. In this test, a Nintendo Wii would take around 1050 seconds.

The latest version of Dolphin can be downloaded from https://dolphin-emu.org/

Dolphin 5.0 Render Test

 

DigiCortex 1.20: Sea Slug Brain Simulation

This benchmark was originally designed for simulation and visualization of neuron and synapse activity, as is commonly found in the brain. The software comes with a variety of benchmark modes, and we take the small benchmark which runs a 32k neuron / 1.8B synapse simulation, equivalent to a Sea Slug.

Example of a 2.1B neuron simulation

We report the results as the ability to simulate the data as a fraction of real-time, so anything above a ‘one’ is suitable for real-time work. Out of the two modes, a ‘non-firing’ mode which is DRAM heavy and a ‘firing’ mode which has CPU work, we choose the latter. Despite this, the benchmark is still affected by DRAM speed a fair amount.

DigiCortex can be downloaded from http://www.digicortex.net/

DigiCortex 1.20 (32k Neuron, 1.8B Synapse)

The additional bandwidth of the HEDT platforms put them higher up the chart here - Digicortex always ends up as an odd mix of bottlenecks mostly around memory, but it can be localized internal bandwidth limited as well.

Dwarf Fortress

Another long standing request for our benchmark suite has been Dwarf Fortress, a popular management/roguelike indie video game, first launched in 2006. Emulating the ASCII interfaces of old, this title is a rather complex beast, which can generate environments subject to millennia of rule, famous faces, peasants, and key historical figures and events. The further you get into the game, depending on the size of the world, the slower it becomes.

DFMark is a benchmark built by vorsgren on the Bay12Forums that gives two different modes built on DFHack: world generation and embark. These tests can be configured, but range anywhere from 3 minutes to several hours. I’ve barely scratched the surface here, but after analyzing the test, we ended up going for three different world generation sizes.

This is another of our new tests.

Dwarf Fortress (Small) 65x65 World, 250 YearsDwarf Fortress (Medium) 129x129 World, 550 YearsDwarf Fortress (Big) 257x257 World, 550 Years

CPU Performance: Rendering Tests CPU Performance: Encoding Tests
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  • arashi - Sunday, May 24, 2020 - link

    Replacing Stewart with xx does not a clone account make.

    Try again.
  • Spunjji - Tuesday, May 26, 2020 - link

    Good catch XD
  • Spunjji - Tuesday, May 26, 2020 - link

    You're talking past yourself.

    Sure, it's impressive what Intel's disaster management engineers managed to pull out the wreckage of their failure at 10nm. Their failure at 10nm was an engineering failure too, though, and they still haven't managed to backport their 10nm-planned architecture to 14nm.

    In other words, those engineering failures are the only reason they had to build this crazy nonsense - of which you express such admiration - in the first place.
  • extide - Wednesday, May 20, 2020 - link

    This is not HEDT
  • Spunjji - Tuesday, May 26, 2020 - link

    He's still reading from the 2016 Intel playbook :D
  • Icehawk - Saturday, May 23, 2020 - link

    I care because I like silent machines and use fanless PSUs. I can’t afford to blow 250-300W of the power budget on the CPU when I am limited to 450W, the small difference in real world gaming isn’t worth popping for a higher power PSU that brings with it fan noise. I should be able to run my 3900X with a nV 3070 with what I have, I don’t think I could with this i9.

    If power budget isn’t a concern then it’s down to brand preference, usage mix, etc to me. I have an intel 8700 as well, at the time I felt that was the best CPU choice, when I needed another new machine a few months ago the 3900 was - I still feel it would be today for me.

    YMMV
  • Spunjji - Tuesday, May 26, 2020 - link

    Cool, another person who thinks their personal views on a topic outweigh all others and is psychologically projecting that onto the reviewer. This is how 90% of disinformation works now...
  • prophet001 - Wednesday, May 20, 2020 - link

    I'm curious as to why this only has 16 pcie lanes into the CPU. How much does running your high performance SSD through the PCH or running your GPU in x8 mode affect performance?
  • GreenReaper - Wednesday, May 20, 2020 - link

    Conveniently, there is an article (almost) about that: https://www.anandtech.com/show/15720/intel-ghost-c...
  • azfacea - Wednesday, May 20, 2020 - link

    with intel DIY PC marketshare being well below 50% and 10th gen itself having to compete with 9th, 8th, 7th, with supply shortage and everything I doubt these new LGA1200 motherboards can reach 10% of DIY PC which means the

    " ... 44+ entrants ranging from $150 all the way up to $1200 ..."

    are all massive cash burning operations that would never make sense in a million years w/- intel "development funding". they are literally squandering billions of dollars that they took from ripping of the customers. intel is so stupid, gouging its customers like this and then squandering the money for what ?? LGA 1200 has the option to have pcie 4 by the time its irrelevant ? my god WTF is going on there.

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