CPU Performance: Simulation Tests

A number of our benchmarks fall into the category of simulations, whereby we are either trying to emulate the real world or re-create systems with systems. In this set of tests, we have a variety including molecular modelling, non-x86 video game console emulation, a simulation of the equivalent of a slug brain with neurons and synapses firing, and finally a popular video game that simulates the growth of a fictional land including historical events and important characters within that world.

NAMD ApoA1

One frequent request over the years has been for some form of molecular dynamics simulation. Molecular dynamics forms the basis of a lot of computational biology and chemistry when modeling specific molecules, enabling researchers to find low energy configurations or potential active binding sites, especially when looking at larger proteins. We’re using the NAMD software here, or Nanoscale Molecular Dynamics, often cited for its parallel efficiency. Unfortunately the version we’re using is limited to 64 threads on Windows, but we can still use it to analyze our processors. We’re simulating the ApoA1 protein for 10 minutes, and reporting back the ‘nanoseconds per day’ that our processor can simulate. Molecular dynamics is so complex that yes, you can spend a day simply calculating a nanosecond of molecular movement.

This is one of our new tests, so we will be filling in more data as we start regression testing for older CPUs.

NAMD 2.31 Molecular Dynamics (ApoA1)

 

Dolphin 5.0: Console Emulation

One of the popular requested tests in our suite is to do with console emulation. Being able to pick up a game from an older system and run it as expected depends on the overhead of the emulator: it takes a significantly more powerful x86 system to be able to accurately emulate an older non-x86 console, especially if code for that console was made to abuse certain physical bugs in the hardware.

For our test, we use the popular Dolphin emulation software, and run a compute project through it to determine how close to a standard console system our processors can emulate. In this test, a Nintendo Wii would take around 1050 seconds.

The latest version of Dolphin can be downloaded from https://dolphin-emu.org/

Dolphin 5.0 Render Test

 

DigiCortex 1.20: Sea Slug Brain Simulation

This benchmark was originally designed for simulation and visualization of neuron and synapse activity, as is commonly found in the brain. The software comes with a variety of benchmark modes, and we take the small benchmark which runs a 32k neuron / 1.8B synapse simulation, equivalent to a Sea Slug.

Example of a 2.1B neuron simulation

We report the results as the ability to simulate the data as a fraction of real-time, so anything above a ‘one’ is suitable for real-time work. Out of the two modes, a ‘non-firing’ mode which is DRAM heavy and a ‘firing’ mode which has CPU work, we choose the latter. Despite this, the benchmark is still affected by DRAM speed a fair amount.

DigiCortex can be downloaded from http://www.digicortex.net/

DigiCortex 1.20 (32k Neuron, 1.8B Synapse)

The additional bandwidth of the HEDT platforms put them higher up the chart here - Digicortex always ends up as an odd mix of bottlenecks mostly around memory, but it can be localized internal bandwidth limited as well.

Dwarf Fortress

Another long standing request for our benchmark suite has been Dwarf Fortress, a popular management/roguelike indie video game, first launched in 2006. Emulating the ASCII interfaces of old, this title is a rather complex beast, which can generate environments subject to millennia of rule, famous faces, peasants, and key historical figures and events. The further you get into the game, depending on the size of the world, the slower it becomes.

DFMark is a benchmark built by vorsgren on the Bay12Forums that gives two different modes built on DFHack: world generation and embark. These tests can be configured, but range anywhere from 3 minutes to several hours. I’ve barely scratched the surface here, but after analyzing the test, we ended up going for three different world generation sizes.

This is another of our new tests.

Dwarf Fortress (Small) 65x65 World, 250 YearsDwarf Fortress (Medium) 129x129 World, 550 YearsDwarf Fortress (Big) 257x257 World, 550 Years

CPU Performance: Rendering Tests CPU Performance: Encoding Tests
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  • Boshum - Wednesday, May 20, 2020 - link

    I generally agree, but I'm not so certain AMD will be in 2nd place within 5 years (from a best CPU architecture point of view). They should be considering the difference in resources, but Intel is so spread out and AMD seems so focused.
  • poohbear - Wednesday, May 20, 2020 - link

    OK i'll bite. Why would anyone buy this generation of Intel processors when AMD's is just as powerful and yet more efficient being on 7nm? Especially with Ryzen 4000 coming out this fall.
  • dguy6789 - Wednesday, May 20, 2020 - link

    AMD is ahead in a few key areas- price vs performance, total number of cores/threads, power.

    Intel is still ahead in the per core/per thread area. An Intel 8 core 16 thread will beat an AMD 8 core 16 thread in absolutely everything because of just how high Intel chips can clock to. In short, Intel is a higher performing albeit more expensive option for low thread count workloads.
  • Boshum - Wednesday, May 20, 2020 - link

    I don't think the power and heat are too big a deal until you hit the 8 and 10-core K chips. The people that buy those are enthusiast gamers who want the highest possible FPS in games (whether they are able to perceive it or not, but I am sure they can in certain scenarios). A lot of those ultra-enthusiasts have a lot of fun with overclocking too, and Intel gets more out of that.
    Ryzen 4000 will undoubtedly be a better overall chip, but Rocket Lake should be coming to the LGA 1200 platform in the not too distant future. It may pass up Ryzen 4000 in gaming for those benchmark enthusiasts. It will be no match for Ryzen 4000 in heavy multi-core scenarios.
  • gagegfg - Wednesday, May 20, 2020 - link

    At the end of the day, AMD continues to have the performance crown at a price premium (3950X).
    Also, it seems to me a bad ANANTECH policy for many graphics that do not have an AMD equivalent CPU and only put the 3600.
  • mandoman - Wednesday, May 20, 2020 - link

    I can't imaging anyone being the slightest bit concerned about power on the HEDT! It's simply ludicrous to even bring it into the discussion. Frankly the whole emphasis in this review smacks loudly of "tree hugger" philosophy which has no place in the high end computing arena at all.
  • Beany2013 - Wednesday, May 20, 2020 - link

    Some of us actually care about good engineering rather than pushing an old, inefficient process node as hard as technically possible.

    Enjoy dropping an extra £100 just to cool your CPU.
  • Hxx - Wednesday, May 20, 2020 - link

    WHAAT? U think this is not good engineering? this is BALLS engineering, they basically achieved a miracle on the 14nm platform. You are basically standing in front of a miracle. Step back and think about it. A 5 yo technology that competes and beats in many tests the competitor's 7nm process. Yes overall AMD may be the better purchase but again that not what im saying.
    Just think about that. On top of that they added good overclocking, controlled temps, plenty features, etc . Cant say im impressed with the Z490 platform itself since its the same old z390/70/270/170 with better connectivity but the CPU themselves will make history I mean the 14nm process sure is effing OLD but man what these guys did with this, the refinement it went through to achieve this performance on this OLD tech is amazing in my opinion and for that I applaud them. I want them to hurry up and wrap up Rocket Lake but this is definitely for sure no doubt definitely great engineering.
  • alufan - Thursday, May 21, 2020 - link

    so what exactly do you think would happen if AMD did the same thing threw the power limits out the window and used a 14++++++ node with the extra thermal headroom available with the 3000 series chips, Intel has not released its new process node chips because they cant make them work AMD has and the limitations are simply due to the node size and physics, they have engineered a way round the issue Intel even now is talking about backporting designs it stinks, this is a "new" chip from Intel with more top end period AMD has released 3 nodes in 3 years and has a new version coming up in a few months with a rumored 20% uplift in IPC but lets wait and see, not to mention 5nm is designed and being sampled and 3nm is in design, that is Engineering
  • Hxx - Thursday, May 21, 2020 - link

    ROFL AMD? AMD struggles with getting a BIOS right let alone fine tuning a platform ? Nah they are too busy now supposedly giving us a beta bios for the 4xx series and that's a very scary thought given AMD's track record. In case you didn't know, AMD doesn't make their own chips. If tsmc moves to a different node then so will AMD, that's how it works. So yes I applaud TSMC for good engineering, AMD not so much.

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