Application Analysis

The core of our LCD benchmarking comes from real application analysis. We play with a lot of monitors and it gets easier for us each time to pick out problems with an LCD just by using the right application. Here are a few quick looks at some demanding full screen applications. We already ran ColorVision's OptiCal software, so all of our monitors are calibrated and adjusted to the same curves.

High Definition Video - We cheated a little bit on this portion of the analysis and handicapped all the monitors. None of these LCDs can display a true HD signal correctly without compressing pixels or cropping the image. Nevertheless, we set out to play a WMV9 1080i signal on our monitors with the interest in looking for color differences. Since our monitors have all been precalibrated, we expect the same image on each screen. Unfortunately, no amount of calibration can fix some things; we still noticed "off" reds on most of the monitors (including the Samsung 193P, the Sony, the Planar and the Dell). The BenQ, NuTech and ViewSonic occasionally managed to wash out blues a little too easily, and when looking in the right places, we could easily spot some of the differences between the 6-bit BenQ image.



Samsung 193P
Click to enlarge.


The Matrix Reload, The Matrix - We use the Matrix series to test full motion video on our LCDs. Since the Matrix isn't the best movie to test color reproduction, we typically only look for motion blur or other imperfections. As expected, we noticed no fatal flaws in any of the LCDs. Although, while running some of them side by side, it became readily apparent that some monitors put a slight hint of color on the application - noticeably, the NuTech and ViewSonic monitors had a slight bluish tint.



NuTech L921G
Click to enlarge.


WarHammer 40K, Dawn of War - When looking for a monitor's response time, we generally only consult first-person shooters for reference. However, those of you who have played a fast-paced game of Warcraft III or NeverWinter Nights will know that scrolling around for hours puts a severe tax on the monitor. Although we didn't notice any profound difference on the 16ms BenQ monitor, we could tell that the Sony and Planar had occasional difficulty in poorly lit areas of the game. For example, when scrolling around the last level of DOW where the majority of the level is gray ash and black soot, we would see the edge of the menu bar and status icons bleed into the ground.

Looking closer, we noticed some small differences with heavy weapons fire while scrolling on the BenQ FP931 and Samsung 193P. With enough patience, we can actually count the tracers shot over long distances, but when viewing the same scene on the Planar PE191M, the same task seems almost impossible. Attempting to do the same on the ViewSonic LCD proves futile sometimes, but not others.

Max Payne 2 - The extreme light and dark transitions in Max Payne still provide us with the sufficient criteria to benchmark transient response time; specifically, we can focus on the light and dark extremes. However, in all of the demos that we ran, we noticed virtually no difference from one monitor to another. The Samsung 193P looked a little more vibrant than its competitors, but the NuTech and ViewSonic models were displaying particularly brighter lights while maintaining the same dark hues as the SyncMaster 193P. Revisiting Max Payne with the Dell 2001FP was a little bit of a surprise. Even with the brightness set to its maximum, we were a little surprised at how much brighter the 19" LCDs were running.


Samsung 910V
Click to Enlarge


Halo, Unreal Tournament 2004 - Halo and UT2K4 have very similar results, but now, we are looking for fast motion and color correctness at the same time. Again, we noticed a slightly blue tint to the BenQ monitor even after it was corrected with OptiCal. All of the monitors had a tendency to wash out, particularly in bright areas, and part of that is because we are running all of our monitors at the highest brightness levels. Specifically, the BenQ and Samsung 910V would wash out especially in bright explosions (a well-placed Redeemer usually did the trick). On occasion, the Sony SDM-934 and the Planar PE191M would blur in heavy laser battles (4 or 5 shock rifle shots firing across the screen would usually leave a small trail).



ViewSonic Q190MB
Click to Enlarge.



BenQ P931
Click to enlarge.


Quantitative Analysis Subjective Analysis (continued)
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  • rodf - Tuesday, November 30, 2004 - link

    Actually that url is the shops not viewsonics but what the hey.
  • rodf - Tuesday, November 30, 2004 - link

    I've just ordered a Viewsonic VX912 and the idea of oval circles for graphic work hadn't occured to me.
    I checked the viewsonic website - http://www.lowestonweb.com/pdfs/products/Viewsonic...
    The pixels are square and the screen measures 5:4 not 4:3 so the problem doesn't always arise.
  • AtaStrumf - Tuesday, November 30, 2004 - link

    I have come up with the perfect price/performance CRT/LCD solution, I just don't know why it took me so long to realize it.

    Keep in mind that I'm talking EU prices here! You US residents live in PRICE PARADISE, you just don't know it!

    Since I bought my 19" Samsung 959NF 2,5 years ago for $450 and I could MAYBE get $200 for it now, I'm not too keen on selling it for what is less than half of what I paid for it. Additionally a new HIGH quality 17" LCD would cost me upwards of $550 so I'd be looking at AT LEAST $350 new cash for ONE display that may not be AS GOOD as the old one at the most demanding tasks - games, movies. Not too appealing at all.

    On the other hand I could get a standard 17" LCD for that same $350, but now I have 2 DISPLAYS, and I get the best of both worlds. They can both run at 1280x1024 so I won't have any problem switching between them, or even running them in clone or spanned desktop mode.

    Two times desktop area, best of both worlds, same price! Additional display. since it's LCD, would be no problem as far as desk space/ cable clutter/ power consumption is concerned.

    HOW ABOUT THAT :-)
  • robg1701 - Tuesday, November 30, 2004 - link

    " Although the viewing area on a 19" LCD is roughly equivalent to the viewing area on a 21" CRT "

    And yet in terms of pixel real estate is woefully outclassed. In reality it is not a 19" LCD but a 20" LCD display that offers the same viewing and pixel real estate as a 21" - whilst costing approx 75% more.

    " The issue of cost that used to deter people away from LCDs has also disappeared. A reasonably cheap, new 21" CRT runs for about $350 "

    Again based on the poor size comparison used above I feel this is isnt the case. The price divide is definataly diminishing but is still quite present in the 17-19" range, and remains quite huge in the 20" area. Still some way to go on price.
  • mldeveloper - Tuesday, November 30, 2004 - link

    so how do lcds look when you run a game at a non-native resolution? I'm assuming there's alot of blur do to the pixel interpolation, but is it bad. If I buy a 16x12 native lcd, will i always need to buy new graphics cards to keep up with a 16x12 resolution.
  • bigpow - Tuesday, November 30, 2004 - link

    From the subjective test result (sorted):
    Samsung 193P
    Dell 2001FP
    ViewSonic Q190MB
    NuTech L921G
    Planar PE191M
    BenQ FP931
    Sony SDM-S94
    Samsung 910V
  • MadAd - Tuesday, November 30, 2004 - link

    error: P14. "The blue bar represents the advertised luminance and the red bar indicates the measured"

    Your chart only shows blue bars.


    What about reviewing some of the 23" 16-25ms range sometime? The L2335 has been out for a while and looks fantastic all around, the apple case looks garish but is supposed to be a good panel, theres the benq 23" with the same panel as the 2335 (i think), a new samsung 23" has just been released plus more.

    I take it if you cant get smaples that they are too expensive to just buy and review? Im trying to hold out with this iiyama tft till i can afford a 2335 myself (hence why I would like to see a comparitive review of all the 23's now theres a few more to choose from price and panel wise)
  • bldckstark - Tuesday, November 30, 2004 - link

    Give me CRT or give me fraggin' death! A new desk with more space costs less than 2 LCD monitors that takes up less space. With greater quality at that.

    Energy consumption? I put pedals and a dynamo under my desk. Now I really run when I play FPS!
  • Cat - Tuesday, November 30, 2004 - link

    It's in the millisecond range, but it's very tangible. I notice it the most playing RTS games, and normal Windows point and clicking. It's really not noticeable bad in FPS games. Basically interface stuff. It feels like the mouse is slow, so it drives me nuts. I get used it after maybe 10 minutes.

    The easiest way for me to notice it is to clone my display to my CRT, and just move a window around. It doesn't ghost, but there's a large delay between when I move the mouse, and when the pixels actually change. On other LCDs, there's ghosting, but at least the transition starts very quickly.
  • sharkAttakk - Tuesday, November 30, 2004 - link

    By the same token, why no info in the AG neovo F-419?

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