3Gb/s SATA

nVidia pioneered "any drive" integrated RAID capabilities with the nForce3-250 chipset. This included support for 4 SATA drives and 4 PATA drives that could be combined in RAID 0, 1, and 0+1 configurations. For nForce4, nVidia has taken SATA support even further by providing two independent SATA controllers on the nForce 4 Ultra and nForce4 SLI chipsets.



The Dual SATA controllers on the nF4 also support the upcoming 3Gb/sec SATA drives, which are now sampling. The new 3Gb/s SATA drives should start appearing in the market around the end of the year, which will provide nForce4 users with an upgrade path to improved hard drive performance. The nForce4 also supports drives with NCQ (Native Command Queuing).

Cross-Controller RAID

The unique cross-controller RAID is continued in the nForce4 chipset. This means that both Serial ATA (SATA) and parallel ATA disk devices can be combined within a single RAID array. Users don't need to worry about whether hard drives are SATA or IDE - the nVidia RAID controller treats both IDE and SATA drives the same and allows them to be combined in any way in the RAID controller. A single setup procedure applies to all drives, which makes it possible to use all the storage devices available. Users can also expand the number of drives easily without worrying about whether the drive is IDE or SATA.

Spare Disk Allocation

Corporate RAID users are accustomed to RAID arrays with "hot spares" and on-the-fly rebuilds, but those RAID 5 features have been an expensive addition to a home PC. If a disk fails, RAID 1 allows continuous operation by taking advantage of the mirrored data copy in the array. The nVidia RAID solution goes a step further and lets a user rebuild a new mirrored copy for the data while the system is up and running, without disrupting user and application access to the data set. Rebuilding on the fly eliminates down time and maximizes protection for critical storage resources.

The nVidia RAID controller allows the user to add hot spare features to a home PC that is running any type of mirroring on the nVidia RAID controllers. Users can designate spare drives that can be configured as hot standbys, protecting arrays in the event of a disk failure. A shared spare can protect multiple arrays of drives, or a dedicated spare can serve as a hot standby for a particular drive array. The spare disk feature, which offers protection that goes beyond mirroring data, has been traditionally limited to high-end RAID systems, but this feature is built into the nForce4 RAID controllers. This isn't RAID 5 on a home PC, but the flexibility and data protection capabilities are truly impressive.

Disk Alert

One of the clever options available with the nForce4 is a feature called Disk Alert. With the large number of drives supported on the nForce4, it is not always an easy task to determine which drive has failed in the event of a pulled cable or other drive problem.



Disk Alert pops up a picture of the motherboard and shows exactly which drive connection has failed. This is a really slick idea, but we are still dependent on motherboard manufacturers to supply an accurate picture or diagram to embed in the alert feature.

Morphing From One RAID Array to Another

Morphing is the ability to convert from one RAID mode to another RAID mode. This allows the user to upgrade their current disk or array for better performance, higher security, and increased capacity. More importantly, this is accomplished without having to go through multiple steps. The morphing feature gives the user an upgradeable option to manage storage easily.

In a traditional RAID environment, when a user wants to change the current state of a disk or a current array to a new RAID configuration, reconfiguring the new array involves a number of steps. The user must back up the data, delete the array, re-boot the PC, and then reconfigure the new array. NVIDIA RAID allows the end user to change the current state of the disk or array to another with a one-step process called "Morphing".

In general, to morph a RAID, the new array capacity must be equal to or greater than the previous array. For example, it is possible to morph from a RAID 1 array to a RAID 0 array as long as the RAID 0 array is the same size as (or larger than) the RAID 1 array. There are some limitations to RAID morphing, however. You can't morph to or from a JBOD (Spanning) array, from RAID 1 to RAID 1, or from RAID 0+1 to RAID 1.

ActiveArmor: nVidia Secure Networking Engine nTune: Performance Configuration Utility
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  • Viper96720 - Tuesday, October 19, 2004 - link

    Hope a 754 version of the sli capable board is made. Woldn't mind getting the board and a 6600GT. Then getting the second 6600 later on. Since I got an 754pin cpu already. Guess I know what I want for Christmas.
  • swatX - Tuesday, October 19, 2004 - link

    drool!!!!!!!!!!
  • ViRGE - Tuesday, October 19, 2004 - link

    #17, there is no Soundstorm, it's a figment of everyone's imaginations. Nvidia has already stated with the nForce 3 that they really aren't interested in doing another advanced sound solution (in part due to Creative's purchase of Sensaura, I'm sure), so there's no reason to really harp on them.
  • Rys - Tuesday, October 19, 2004 - link

    NDA has yet to expire on nForce4 (5.5 hours early at the time of posting this).
  • Davediego - Tuesday, October 19, 2004 - link

    What happened to SoundStorm2? Why isn't audio even mentioned in this article other than 1 line in the basic feature table on pg7? This is a major feature many many enthusiasts have been waiting for, and if it doesnt exist in nforce4 why is anandtech not harping nvidia for it?
  • allnighter - Tuesday, October 19, 2004 - link

    Not trying to be rude, but there is an abundance of good articles on nVidia's SLi that will help better understanding and answer many of the questions asked here.
    #15 I believe each card will load textures for the part it will render and the driver will handle that load on the fly.
  • Kovie - Tuesday, October 19, 2004 - link

    Probably a stupid question but does anyone know if in SLI mode the system has to keep two separate copies of textures in video memory (each card has the same textures loaded) or if they can just keep it on one card and make two 128mb cards into a 256mb?
  • Doormat - Tuesday, October 19, 2004 - link

    Is that SATA 3Gb/s real SATA II? I remember seeing something about switches that allow 4 drives to hook into 1 sata 2 port. Is that a feature NF4 supports?
  • xsilver - Tuesday, October 19, 2004 - link

    A little off topic.. but why doesn't intel bring out 1066 products now? my year old northwood is already running 1000 fsb...
  • GhandiInstinct - Tuesday, October 19, 2004 - link

    Roger that, also can the SLI or Alienware have Agp also? Will the N4 have agp?

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