Conclusions

In the past, we’ve had two very distinct markets at play: handheld consoles with a dedicated ecosystem for gaming, and smartphones for making calls and doing everything online. Trying to bridge the gap between these two markets typically involves starting with one specific device and working towards the middle: the ASUS ROG Phone II starts with the concept of a phone and works towards a dedicated gaming console.

Is this direction the correct way to go? Handheld consoles work great because the hardware is cheap, the gaming titles are dedicated and optimized, and communities build around them. Smartphones work great because of the wealth of apps built for them integrate a lot of device features and enable both a strong workflow and social media integration. Smartphones don’t work great because the game model is substantially different, and handheld consoles don’t do workflow because the app ecosystem isn’t geared that way. It’s a catch-22 either way.

What ASUS wants to do with the ROG Phone II is build one of the best gaming experiences on Android. If we leave handheld consoles to the side for the moment, and imagine what we want out of smartphone gaming on Android, and the ASUS hits a lot of boxes: a high performance SoC with an tuned OS and high performance mode, strong front facing speakers, a high resolution high refresh-rate display, a long life battery, and accessories to help enable a better user experience. Ultimately, ASUS pitches the ROG Phone II as a gaming platform first, that just happens to take phone calls.

But the crux of it all, for me, is that it all comes down to whether gaming on Android is even a thing worth considering. If that is a thing, then ASUS has produced a great solution for it.

Let me put this into two boxes:

At $899, ASUS has created an impressive flagship smartphone that has a long list of bonus features. Dual front facing speakers, 120 Hz display, 6000 mAh battery, high performance, Wi-Gig, the list goes on: all a user has to put up with is a slightly heavier-than-normal device, that just happens to be a phone as well.

At $899, ASUS has created an expensive handheld console. There’s nothing this device can run that a standard flagship smartphone can’t, and at the end of the day our traditional view of a gaming console revolves around unique experiences. What gaming ASUS does enable is some of the best on the Android market, but it’s expensive when compared to something like the Switch.

Would I recommend the ROG Phone II? It’s a lot of hardware as a smartphone. But even though gaming is the focus of the device, I don’t know anyone who buys a smartphone specifically with gaming in mind. For that, handheld consoles do the job.

Daylight Photography Hands-On
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  • Vince789 - Monday, September 30, 2019 - link

    Also it would have been interesting to see the GPU power consumption, and how it compares to the regular 855
  • BramEPC - Monday, September 30, 2019 - link

    Not really specific for this phone but would it be possible in general to indicate what version of USB (2.0, 3.* gen * (x *), ... PD ? ) the phone supports ? USB-C is not very helpful.
  • Sharma_Ji - Monday, September 30, 2019 - link

    Bottom type C is 2.0
    Side is 3.1
    Now someone might get headache when they see me transferring files to PC and my phone connected to it through the side.😅
  • Notmyusualid - Saturday, October 5, 2019 - link

    @ Sharma - THIS is true! Thanks for the tip buddy!

    Here is one for you - International ROM working on Chinese 'Tencent' 8G/128G version:

    https://www.youtube.com/watch?v=mVIWWMtqHp4

    I won't try it until back home, so I don't leave myself high & dry on the road with a bricked phone.
  • Notmyusualid - Saturday, October 5, 2019 - link

    @ me - sorry, here:

    https://www.youtube.com/watch?v=wPrQidE5H0o
  • brucethemoose - Monday, September 30, 2019 - link

    This was touched on, but if you can take the modest battery hit, a 120hz display (and low latency touch input) is an amazing experience *outside* of games. Pretty much any app that involves scrolling feels so much more responsive.
  • s.yu - Tuesday, October 1, 2019 - link

    I also found that by setting animations to x0.5 in developer settings everything's more snappy. Turning it off entirely may save another fraction of a second but it may seem subjectively laggy.
  • airdrifting - Monday, September 30, 2019 - link

    LOL 6000mAh battery, take my money please.

    But seriously, when can we have a flagship with 5000mAh battery? Who is going to be the first one to do it? Oneplus? Huawei? Xiaomi? I know it's not going to be Samsung or Apple.
  • Sharma_Ji - Monday, September 30, 2019 - link

    Only asus did this with 6Z , @ 5000mah battery.
  • Lochtror - Monday, September 30, 2019 - link

    hello

    i play 2 competitive online mobile games regularly. also while in public transport.
    that made me realize that a feature a game oriented, or well, any high end phone, should offer is redundant internet connection with fast switching to which connection is better.

    so... dual sim with two data lines active.
    but also acess to 2 wifi networks at the same time with the same function. making sure the connection stays ups as well as possible.

    does any device have something like that already?

    or does the dualsim mobile data in other devices work better than in my phones?

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