Grand Theft Auto V

Now a truly venerable title, GTA V is a veteran of past game suites that is still graphically demanding as they come. As an older DX11 title, it provides a glimpse into the graphically intensive games of yesteryear that don't incorporate the latest features. Originally released for consoles in 2013, the PC port came with a slew of graphical enhancements and options. Just as importantly, GTA V includes a rather intensive and informative built-in benchmark, somewhat uncommon in open-world games.

The settings are identical to its previous appearances, which are custom as GTA V does not have presets. To recap, a "Very High" quality is used, where all primary graphics settings turned up to their highest setting, except grass, which is at its own very high setting. Meanwhile 4x MSAA is enabled for direct views and reflections. This setting also involves turning on some of the advanced rendering features - the game's long shadows, high resolution shadows, and high definition flight streaming - but not increasing the view distance any further.

Grand Theft Auto V - 3840x2160 - Very High Quality

Grand Theft Auto V - 2560x1440 - Very High Quality

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  • Stuka87 - Tuesday, July 23, 2019 - link

    We already know that big Navi is expected early next year. It will fill in that 5800 spot. Small Navi comes in 1-2 months.
  • Arbie - Tuesday, July 23, 2019 - link

    Why not round these multi-hundred dollar prices? Show $499 as $500 etc. What value are you bringing to the reader by going along with the obfuscation? You should be simplifying where possible, to help rather than hinder comparisons. We don't expect 0.25% precision in frame rates, watts, or temperatures, and it doesn't help to see it in prices.
  • quorm - Tuesday, July 23, 2019 - link

    Because they are reporting MSRP set by the manufacturer, and the manufacturer sets prices ending in 99.
  • Arbie - Tuesday, July 23, 2019 - link

    Um... yes, that is what Anandtech is doing. Obviously. But - unlike a retail outlet - they don't have to, and they can serve us better by *not* doing it. That was the entire point of my post.
  • Arbie - Tuesday, July 23, 2019 - link

    Especially in the comparison tables.
  • Ryan Smith - Tuesday, July 23, 2019 - link

    So that's actually a really good question, and it's something I've been mulling around as well.

    The issue on my end essentially comes down to accuracy versus usefulness. Round numbers are far more useful. But I also don't want to post inaccurate numbers, especially in a specification table. The card is $699, not $700. Which is totally a pricing trick meant to fool buyers; but at the end of the day it's still the price.

    So let me flip things around here. You guys tell me: would you be okay if I listed a rounded price, even if it's not accurate?
  • SuperiorSpecimen - Tuesday, July 23, 2019 - link

    How about in the specs/pricing charts show the accurate price, but when referring to price in the body of the article, go with the useful number?
  • DanNeely - Wednesday, July 24, 2019 - link

    This
  • Tilmitt - Wednesday, July 24, 2019 - link

    Please round!
  • igavus - Wednesday, July 24, 2019 - link

    Yes. Please do round. It takes effort for my eyes to recognize the 99 suffix and bump the leading digit in my head. Here in northern europe, it's almost impossible to get anything at the MSRP so the 99 number doesn't help me anyways.

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