Middle-earth: Shadow of War (DX11)

Next up is Middle-earth: Shadow of War, the sequel to Shadow of Mordor. Developed by Monolith, whose last hit was arguably F.E.A.R., Shadow of Mordor returned them to the spotlight with an innovative NPC rival generation and interaction system called the Nemesis System, along with a storyline based on J.R.R. Tolkien's legendarium, and making it work on a highly modified engine that originally powered F.E.A.R. in 2005.

Using the new LithTech Firebird engine, Shadow of War improves on the detail and complexity, and with free add-on high resolution texture packs, offers itself as a good example of getting the most graphics out of an engine that may not be bleeding edge. Shadow of War also supports HDR (HDR10).

We've updated some of the benchmark automation and data processing steps, so results may vary at the 1080p mark compared to previous data.

Shadow of War - 3840x2160 - Ultra Quality

Shadow of War - 2560x1440 - Ultra Quality

Shadow of War - 1920x1080 - Ultra Quality

For Shadow of War, the Radeon VII positioning is much closer to ideal, splitting the GTX 1080 Ti FE and reference RTX 2080 while offering more than 25% improvement over the RX Vega 64. In that sense, at 4K the matchup with the reference RTX 2080 is a bit of a wash, and the Radeon VII can cement its claim at the RTX 2080/GTX 1080 Ti FE performance tier.

Grand Theft Auto V F1 2018
Comments Locked

289 Comments

View All Comments

  • eddman - Saturday, February 9, 2019 - link

    What does that have to do with anything? No console game, ever, could be installed on a PC.

    Current consoles having x86 processors means absolutely nothing. Consoles are defined by their platform, not processors.

    It'd be like complaining about switch (which you deem a real console) not being able to install android games; or complain they switch games can't be installed on android phones.
  • Korguz - Friday, February 8, 2019 - link

    1) wheres the proof ?? links to this perhaps ?
    2) again.. where is the proof ?? considering they are also DirectX based.. that should make porting them to the comp.. a little easier..... so, not splintering anything....

    the same can be said about cpus and gpus.
  • Oxford Guy - Friday, February 8, 2019 - link

    The proof is that PS and MS "console" games won't install and run in Windows nor in Linux.
  • Korguz - Friday, February 8, 2019 - link

    sorry man.. but thats not proof.... thats just differences in the programming of the games..
  • D. Lister - Saturday, February 9, 2019 - link

    @Korguz:

    You actually believe developers make seperate versions for every platform? Wow.
  • Korguz - Saturday, February 9, 2019 - link

    never said that... while the core of the game could be the same.. the underlying software that allows the games to be run, is different.. as Eddman said.. no console game can be run on a comp, and vice versa... i know i can't take any of the console games i have in install them on my comp.. cant even read the disc.. same goes for a comp game on a console... just wont read it...

    D lister.. are you able to do this some how ? ( and i dont mean by use of an emulator, either )
  • Oxford Guy - Wednesday, February 13, 2019 - link

    You're hopeless with logic.
  • Korguz - Wednesday, February 13, 2019 - link

    oxford guy.. d.lister, or me? and how so ?
  • DracoDan - Thursday, February 7, 2019 - link

    I think you're missing a digit on the Radeon Instinct MI50 launch price... only $999?
  • Ryan Smith - Thursday, February 7, 2019 - link

    Forgot to scrub a cell when cleaning out a table. At the moment there isn't an official price for the card.

Log in

Don't have an account? Sign up now