F1 2018 (DX11)

Succeeding F1 2016 is F1 2018, Codemaster's latest iteration in their official Formula One racing games. It features a slimmed down version of Codemasters' traditional built-in benchmarking tools and scripts, something that is surprisingly absent in DiRT 4.

Aside from keeping up-to-date on the Formula One world, F1 2017 added HDR support, which F1 2018 has maintained; otherwise, we should see any newer versions of Codemasters' EGO engine find its way into F1. Graphically demanding in its own right, F1 2018 keeps a useful racing-type graphics workload in our benchmarks.

F1 2018 - 3840x2160 - Ultra QualityF1 2018 - 2560x1440 - Ultra QualityF1 2018 - 1920x1080 - Ultra Quality

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  • sing_electric - Monday, January 7, 2019 - link

    It's likely that Nvidia has actually done something to restrict the 2060s to 6GB - either though its agreements with board makers or by physically disabling some of the RAM channels on the chip (or both). I agree, it'd be interesting to see how it performs, since I'd suspect it'd be at a decent price/perf point compared to the 2070, but that's also exactly why we're not likely to see it happen.
  • CiccioB - Monday, January 7, 2019 - link

    You can't add memory at will. You need to take into consideration the available bus, and as this is a 192bit bus, you can install 3, 6 or 12 GB of memory unless you cope with hybrid configuration thorough heavily optimized drivers (as nvidia did with 970).
  • nevcairiel - Monday, January 7, 2019 - link

    Even if they wanted to increase it, just adding 2GB more is hard to impossible. The chip has a certain memory interface, in this case 192-bit. Thats 6x 32-bit memory controller, for 6 1GB chips. You cannot just add 2 more without getting into trouble - like the 970, which had unbalanced memory speeds, which was terrible.
  • mkaibear - Tuesday, January 8, 2019 - link

    "terrible" in this case defined as "unnoticeable to anyone not obsessed with benchmark scores"
  • Retycint - Tuesday, January 8, 2019 - link

    It was unnoticeable back then, because even the most intensive game/benchmark rarely utilized more than 3.5GB of RAM. The issue, however, comes when newer games inevitably start to consume more and more VRAM - at which point the "terrible" 0.5GB of VRAM will become painfully apparent.
  • mkaibear - Wednesday, January 9, 2019 - link

    So, you agree with my original comment which was that it was not terrible at the time? Four years from launch and it's not yet "painfully apparent"?

    That's not a bad lifespan for a graphics card. Or if you disagree can you tell me which games, now, have noticeable performance issues from using a 970?

    FWIW my 970 has been great at 1440p for me for the last 4 years. No performance issues at all.
  • atragorn - Monday, January 7, 2019 - link

    I am more interested in that comment " yesterday’s announcement of game bundles for RTX cards, as well as ‘G-Sync Compatibility’, where NVIDIA cards will support VESA Adaptive Sync. That driver is due on the same day of the RTX 2060 (6GB) launch, and it could mean the eventual negation of AMD’s FreeSync ecosystem advantage." will ALL nvidia cards support Freesync/Freesync2 or only the the RTX series ?
  • A5 - Monday, January 7, 2019 - link

    Important to remember that VESA ASync and FreeSync aren't exactly the same.

    I don't *think* it will be instant compatibility with the whole FreeSync range, but it would be nice. The G-sync hardware is too expensive for its marginal benefits - this capitulation has been a loooooong time coming.
  • Devo2007 - Monday, January 7, 2019 - link

    Anandtech's article about this last night mentioned support will be limited to Pascal & Turing cards
  • Ryan Smith - Monday, January 7, 2019 - link

    https://www.anandtech.com/show/13797/nvidia-to-sup...

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