Gaming: Civilization 6 (DX12)

Originally penned by Sid Meier and his team, the Civ series of turn-based strategy games are a cult classic, and many an excuse for an all-nighter trying to get Gandhi to declare war on you due to an integer overflow. Truth be told I never actually played the first version, but every edition from the second to the sixth, including the fourth as voiced by the late Leonard Nimoy, it a game that is easy to pick up, but hard to master.

Benchmarking Civilization has always been somewhat of an oxymoron – for a turn based strategy game, the frame rate is not necessarily the important thing here and even in the right mood, something as low as 5 frames per second can be enough. With Civilization 6 however, Firaxis went hardcore on visual fidelity, trying to pull you into the game. As a result, Civilization can taxing on graphics and CPUs as we crank up the details, especially in DirectX 12.

Perhaps a more poignant benchmark would be during the late game, when in the older versions of Civilization it could take 20 minutes to cycle around the AI players before the human regained control. The new version of Civilization has an integrated ‘AI Benchmark’, although it is not currently part of our benchmark portfolio yet, due to technical reasons which we are trying to solve. Instead, we run the graphics test, which provides an example of a mid-game setup at our settings.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Civilization VI RTS Oct
2016
DX12 1080p
Ultra
4K
Ultra
8K
Ultra
16K
Low

All of our benchmark results can also be found in our benchmark engine, Bench.

Civilization VI IGP Low Medium High
Average FPS
95th Percentile
Gaming: Shadow of War Gaming: Ashes Classic (DX12)
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  • lilmoe - Monday, October 29, 2018 - link

    Instead of all the 10+ pages of gaming benchmarks and client side javascript for a platform that most probably won't be used solely for gaming or casual content works, wouldn't it be better to have a suit of server side based benchmarks that are more server oriented? These platforms are becoming very attractive for development and testing of server side applications:

    - gzip
    - pdf conversion
    - database transactions
    - modern web services
    - node.js
    etc, etc...

    I really see no real value in gaming benchmarks. Not for this platform.
  • mapesdhs - Monday, October 29, 2018 - link

    You might not see the value, but your desire does not reflect that of others, and there's no harm in the data points. You're right though that server side testing would be good, but is this site really the right place for that kind of testing? And from what I've read in the past it can be rather more complicated to run those kinds of tests. AT has a wide audience; they have to think more broadly about to whom they can or should appeal.

    Howeverm you're wrong in one regard, the cost of the 12-core inparticular to me looks like a rather nice alternative for those wanting decent gaming performance at 1440p or higher, but also good productivity potential. Given its cost, seems like an ideal streaming/gaming/productivity all-rounder to me.
  • DominionSeraph - Monday, October 29, 2018 - link

    i9 9900k would be a better choice. It splits the heavily multithreaded benchmarks with the 12 core, is $160 cheaper for the CPU, and doesn't require a $400 motherboard.
  • eva02langley - Tuesday, October 30, 2018 - link

    Techspot takes.

    ''We didn’t have time to retest the Core i9-7900X, but I can assure you with the data we have on hand the 2920X also dominates that part as well, mostly because the 10-core Intel CPU costs over 40% more. That just leaves the 9900K, and honestly, if productivity tasks are the focus then we believe the 2920X is the smarter buy. It will end up costing a little more overall but for applications that utilize the 12-core Threadripper CPU well, a heavily overclocked 9900K will melt trying to keep up.''
  • TheinsanegamerN - Tuesday, October 30, 2018 - link

    The i9 9900k would spend its time melting down under water cooling attempting to keep up, while costing more after the cooling solution then threadripper costs.
  • Icehawk - Monday, October 29, 2018 - link

    Please provide your full Handbrake settings (IMO it should be linked in the article), you get about 3x faster encoding than I do at “Fast, Main, 3500kbs”. I’d love to triple my throughput.
  • mapesdhs - Monday, October 29, 2018 - link

    It's amazing how some options in Handbrake can cut performane in half. I've been meddling with it a lot today, certain filters can really slow things down.
  • rony_ph - Monday, October 29, 2018 - link

    Hello,

    With all these threadripper tests, how come we never see any reference or use case scenarios for Virtualization. Those CPUs with with this amount of cores, can easily be used to host multiple VMs, etc... yet all the testing is mainly on Office Apps, Gaming and 3D but never on virtualization and the advantage of having such a CPU would do for these scenarios... I'm certain that there are tons of people using those chips to run VMware & Hyper-V, etc...
  • schujj07 - Monday, October 29, 2018 - link

    You wouldn't use these for VMware or Hyper-V to run mission critical VMs. You might use VMware Workstation with them to run Sandbox systems.
  • rony_ph - Monday, October 29, 2018 - link

    Never mentioned mission critical systems. As hone or power user. A cpu like 2990w or 2970w will easily let you have 60+ vms running in parallel to do your own testing and lab environment. While buying an equivalent from intel for same price range (not talking about Xeon) wont let u make half as much VMs. You can even probably run an azure stack on it for testing purposes. So the use of such a CPU is huge for an IT Pro for instance.

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