Middle-earth: Shadow of War (DX11)

Next up is Middle-earth: Shadow of War, the sequel to Shadow of Mordor. Developed by Monolith, whose last hit was arguably F.E.A.R., Shadow of Mordor returned them to the spotlight with an innovative NPC rival generation and interaction system called the Nemesis System, along with a storyline based on J.R.R. Tolkien's legendarium, and making it work on a highly modified engine that originally powered F.E.A.R. in 2005.

Using the new LithTech Firebird engine, Shadow of War improves on the detail and complexity, and with free add-on high resolution texture packs, offers itself as a good example of getting the most graphics out of an engine that may not be bleeding edge. Shadow of War also supports HDR (HDR10).

Shadow of War - 3840x2160 - Ultra QualityShadow of War - 2560x1440 - Ultra QualityShadow of War - 1920x1080 - Ultra Quality

Shadow of War is one of the more favorable games in terms of the 20 series' performance gains over Pascal, and this carries over to the RTX 2070. The resulting situation is rather favorable for the RTX 2070, as it creeps up on or even overtakes the GTX 1080 Ti, while the RTX 2080 Ti and 2080 perform comfortably above. So even when the RX Vega outperforms the GTX 1080, the RTX 2070 is a tier above.

Regardless, at 1080p we start to see the flagships reach the CPU bottleneck.

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  • hansmuff - Tuesday, October 16, 2018 - link

    Great review making some very pointed and smart commentary. Thank you!
  • Hixbot - Tuesday, October 16, 2018 - link

    Nvidia are not even interested in competing with themselves.
  • shabby - Tuesday, October 16, 2018 - link

    It's hilarious in a way, take the tensor cores and ray tracing out of the equation and there's barely any difference between pascal and Turing. It's almost like that extra memory bandwidth is giving Turing its speed bump and nothing more.
  • PeachNCream - Tuesday, October 16, 2018 - link

    NVIDIA is heavily marketing ray tracing as the killer feature for the RTX cards. Its clear that a generational gain in performance wasn't in the cards (pun intended) this time around.
  • shabby - Tuesday, October 16, 2018 - link

    And with Ray tracing turned on these things will perform like cards from 4 years ago. Nvidias going back to the future.
  • AshlayW - Tuesday, October 16, 2018 - link

    So in Far Cry 5, a game that I play a lot, I've essentially got RTX 2070 performance with my Vega 56 (OC+ Flashed to 64), but for £399 and the game free with it? Cool!
  • The_Assimilator - Tuesday, October 16, 2018 - link

    But you also need a small nuclear reactor to power it and a moderately-sized dam to cool it, so there's that.
  • Spunjji - Wednesday, October 17, 2018 - link

    If you run your computer for anything like sensible periods of time, that extra power draw still doesn't come close to amounting to the price difference. Remember, you have to consider it in context of the power draw of your entire home.
  • pixelstuff - Tuesday, October 16, 2018 - link

    I think my price limit on GPUs is the "not much more than an entire gaming console with slightly better performance" bracket of $350-400. I guess we'll see if the 2060 fits that bill and makes a worthy upgrade to the 970. Otherwise I'll be waiting one extra generation this time around instead of upgrading every other generation.
  • Icehawk - Tuesday, October 16, 2018 - link

    I’m with the crowd that says wtf to the new pricing - I’m a 670>970 owner and was hoping to upgrade to another x70 for $350-400 but they are priced too high for me now to justify. Hope they bring prices back to reality for the 2170 or that they offer GTX models along with RTX.

    If they want to shift the cards up a rank, IMO, they should have adjusted the naming schema.

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