Final Fantasy XV (DX11)

Upon arriving to PC earlier this, Final Fantasy XV: Windows Edition was given a graphical overhaul as it was ported over from console, fruits of their successful partnership with NVIDIA, with hardly any hint of the troubles during Final Fantasy XV's original production and development.

In preparation for the launch, Square Enix opted to release a standalone benchmark that they have since updated. Using the Final Fantasy XV standalone benchmark gives us a lengthy standardized sequence to utilize OCAT. Upon release, the standalone benchmark received criticism for performance issues and general bugginess, as well as confusing graphical presets and performance measurement by 'score'. In its original iteration, the graphical settings could not be adjusted, leaving the user to the presets that were tied to resolution and hidden settings such as GameWorks features.

Since then, Square Enix has patched the benchmark with custom graphics settings and bugfixes to be much more accurate in profiling in-game performance and graphical options, though leaving the 'score' measurement. For our testing, we enable or adjust settings to the highest except for NVIDIA-specific features and 'Model LOD', the latter of which is left at standard. Final Fantasy XV also supports HDR, and it will support DLSS at some date.

Final Fantasy XV - 3840x2160 - Ultra QualityFinal Fantasy XV - 2560x1440 - Ultra QualityFinal Fantasy XV - 1920x1080 - Ultra Quality

NVIDIA, of course, is working closely with Square Enix, and the game is naturally expected to run well on NVIDIA cards in general. For the RTX 2070, 4K and 1440p performance once agani settles near the GTX 1080. The RTX Founders Edition tweaks do add a bit more cushion, though not to extent that it helps the RTX 2080 score a win out of a tie against the 1080 Ti.

Final Fantasy XV - 99th Percentile - 3840x2160 - Ultra QualityFinal Fantasy XV - 99th Percentile - 2560x1440 - Ultra QualityFinal Fantasy XV - 99th Percentile - 1920x1080 - Ultra Quality

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  • FreckledTrout - Wednesday, October 17, 2018 - link

    That pretty much sums it up.

    Doesn't this entire generation seem like it should have been made on 7nm to keep die sizes and costs down along with the heat?
  • Wwhat - Wednesday, October 17, 2018 - link

    in games*
    You forgot to add.

    Personally I'm curious about what non-gaming software will use those tensor and RT cores and what that will bring. I mean if for example Blender traced 3 times faster it would be quite a thing for Blender users. Same for video editing software users I imagine.
    And then there's the use for students and scientist.
    And the whole wave of AI stuff that people are now getting into.

    It's funny because I would have thought that Anadtech would the site that was the one with not exclusively gamers and people using graphics cards exclusively for gaming, but going through the comments you'd think this was a gamer-oriented site - and a gamers site only.
  • althaz - Wednesday, October 17, 2018 - link

    So that's a solid "no" then? You can get better performance for significantly less. This card isn't targeted at me (a 1080 owner), but until the ray tracing stuff starts to be worth anything, this card seems just too overpriced for a reasonable person to consider.
  • ballsystemlord - Wednesday, October 17, 2018 - link

    Spelling and grammar corrections.
    I did not read through the whole thing, but this is what I did find.
    "The card is already coming in with a price premium so it's important to firmly faster."
    Missing "be".
    "The card is already coming in with a price premium so it's important to be firmly faster."

    "For the RTX 2070, 4K and 1440p performance once agani settles near the GTX 1080." Right letters, wrong ordering
    "For the RTX 2070, 4K and 1440p performance once again settles near the GTX 1080."

    Also, I am of the opinion that you should focus your reviews on the performance of the cards vs. price/speed positioning/slot. For example, you could note that the 20 series tends to have better 99th percentile frame rates. This was a big win for the Vega when it first came out. I have not actually crunched the numbers to see if the Vega is better or worse than the 20 series. The calculation would be (minimum*100)/average == % a lower value being a larger discrepancy (worse).
  • FullmetalTitan - Thursday, October 18, 2018 - link

    Certainly makes me feel better about pulling the trigger on a $525 overclocked 1080 with a free game last weekend. 2070s are certainly less abundant, and definitely not for $525. The premium only buys 5-10% performance at base clocks, not worth another $100
  • lenghui - Friday, October 19, 2018 - link

    Dear AT, please stop auto-playing your "Buy the Right CPU" video. Pleeeeeeeeeeeze. It's driving me away from your site. I am on my last thread.
  • DominionSeraph - Friday, October 19, 2018 - link

    Unfortunately the design makes it look like a terrible XFX AMD card.
  • rtho782 - Saturday, October 20, 2018 - link

    2070 incurs less of a perf hit in HDR? Ryan seems to think it has no impact: https://twitter.com/RyanSmithAT/status/80115626506...
  • Luke212 - Thursday, October 25, 2018 - link

    Nvidia gimped the tensor cores on consumer RTX, that’s why tensor core benchmarks are half a titan V or Quadro RTX. It can’t do FP32 accumulate full speed.
  • dcole001 - Friday, October 26, 2018 - link

    I currently have GTX 1070 and just can't justify upgrading due to the fact that Ray Tracing is currently not being used in any games right now. yes there is 15 - 25 FPS performance boost running 1440P still not worth $499 - $599 cost. Wait a year and this Video Card will drop and there actually might be some games taking advantage of Ray Tracing.

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