Camera Video Recording

In terms of video recording, the iPhone XS promises an improved dynamic range in modes up to 30fps. What this likely means is that the phone’s able to capture in HDR mode in the 30fps modes, doing the same kind of processing we also see in SmartHDR still pictures.

Also something I’ve dreaded on iPhones for years; the new iPhone XS finally introduces stereo audio recording. Why it took Apple such a long time to finally introduce stereo recording is something that boggles the mind, but, let’s not complain, as we now finally have it on the new generation.

 

iPhone XS:      iPhone X: 

Comparing the iPhone XS video to the iPhone X, there’s one thing that is immediately very evident: the new XS is able to produce much better image stabilisation than last year’s flagship. Indeed, it looks like Apple vastly improved the OIS/EIS on the new phones, as the wobble that happens when walking is gone on the XS.

Audio recording finally is up to par, and we can hear the wind and rustling leaves of the trees around us. I think Apple might still have to work a bit on the wind noise cancellation, as in some parts the audio sounded as if it was inside a tube.

In terms of image quality, Apple’s claims of the improved dynamic range are very much verified. The phone showcases a lot more brought down highlights in the scene, and in darker areas, show better shadows. It’s unfortunate that this is limited only to the 30fps modes, but it’s understandable.

Switching over from the main lens to the telephoto lens happens relatively fast, although with a short exposure flash and a slight delay on the first zoom. 4K60 recording doesn’t allow for the use of the telephoto lens.

All in all, the video recording quality of the new iPhone XS is massively improved in all areas of stabilisation, picture quality, and audio. 4K30 recording on the XS is probably the best I’ve seen on any smartphone – a definitive applause to Apple for the improvements here.

Speaker Evaluation

Apple claimed to have improved the speaker audio quality on the new iPhone XS, allowing for more stereo separation and filling sound. I had introduced a new speaker evaluation method a few months ago because this year’s efforts by smartphone vendors to improve speaker quality has been very pronounced, and I wanted to have a way to objectively convey these improvements.

Starting off with speaker loudness, we’re measuring the phones at maximum volume, both in one-hand portrait mode, as well as two-handed mode where the palms are cupped towards the user. These two use-cases are what I find myself most often using the phone’s speakers in, so hopefully that also represents how most users use it as well, please let me know otherwise!

Speaker Loudness

Using a pink noise signal, the iPhone XS pretty much falls into line with the results of the iPhone X, coming in at a very loud 82.8dBA in portrait mode and 87.6dbA in two-handed mode. Apple’s sound directionality on the iPhone X and XS is among the best, most likely due to the fact that the stereo earpiece is among the loudest of current generation smartphones.

Measuring the frequency response of the speakers, we see the iPhone XS closely following the measurement of the iPhone X, however there’s a major difference in the mid-range where the XS is around 5dB louder, raising instrumental frequencies and voices. This difference is what I think Apple is referring to when talking about better “fullness”, as it is evident when playing back media.

To better demonstrate the difference between the phones, I’ve attempted to capture them with a binaural microphone setup. Now I know my environment isn’t perfect as I don’t have the necessary sound dampening equipment, but I hope it does serve as an overall adequate A/B comparison between the phones. I’ve tried to calibrate the sound as much as possible recorded by the setup to a flat frequency response, although I’m sure there are improvements to be made. As a comparison, I also included calibrated speakers as a baseline to get an idea of the microphone setup.

The audio is meant to be listened to with headphones, or even better with IEMs, as this will give the intended playback of the binaural recording.

The iPhone XS’ improvements in the mid-range are quite evident as voices sound deeper and more pronounced on the new phone. Stereo separation is also quite good – resulting in a filling audio experience.

I included the S9+ and G7 as comparison devices. Samsung still does a significantly better job at the low-mid ranges which gives the phone more overall presence than the iPhones, also has an advantage in the very high frequencies giving more clarity, however the new iPhone’s XS strength point in the mid-ranges is the S9’s weakness, and vocals sound a lot less present than on the XS.

As for the G7, I just wanted to showcase a mono speaker device, and just how huge the audio difference is. Unfortunately the G7, even though it promises to have a good speaker, fails in practice.

Camera - Low Light Evaluation Conclusion & End Remarks
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  • Andrei Frumusanu - Saturday, October 6, 2018 - link

    Eh no, it's single thread comparisons everywhere.
  • Alistair - Saturday, October 6, 2018 - link

    Thank you for making that clear. See my below comment with links, I put your data into a chart to compare. Is it fair to say IPC for the A12 in integers, is up to 64 percent faster?
  • Hifihedgehog - Saturday, October 6, 2018 - link

    Awesome! Thanks for the clarification. So my own education, is SPECint2006 a single-threaded test by its very nature? Can it be configured for multithreaded as well? If so, do you have multithreaded results forthcoming as well? I would love to see where Apple falls in this benchmark in that area as well.
  • Andrei Frumusanu - Saturday, October 6, 2018 - link

    SPECspeed is the score of running a single instance, SPECrate is running as many as there are cores on a system.

    It's not possible to run SPECrate on iOS anyhow without some very major hacky modifications of the benchmark because of the way it's ported without running in its own process. For Android devices it's possible, but I never really saw much interest or value for it.
  • Hifihedgehog - Saturday, October 6, 2018 - link

    What about joules and watts? This is what is confusing me now. Something that seems a bit suspect to me is that the average energy and joule totals are not consistently lower together. That is, expect a device that has a lower average power usage to over the duration of the test to draw less total joules of energy. Mathematically speaking, I would naturally expect this especially in the case of higher benchmark scores since the lower power would be over a shorter space of time, meaning less total energy drawn.
  • Andrei Frumusanu - Saturday, October 6, 2018 - link

    The amount of Joules drawn depends on the average power and performance (time) of the benchmark.

    If a CPU uses 4 watts and gives 20 performance (say 5 minute to complete), it will use less energy than a CPU using 2 watts and giving 8 performance (12.5 minutes to complete), for example.
  • Dredd67 - Saturday, October 6, 2018 - link

    I live in France and have to deal with intel radios since a while. I'm totally baffled to read all the comments about poor reception, dropped calls, wifi going crazy like this is news.

    This problem has been there since the beginning of Apple using intel chips ! It's just now that Americans have to use them also that it might finallybe adressed (please keep complaining, raise awareness, file a class action, whatever it takes) but you don't realize the pain these past years have been using an iphone elsewhere in the world...

    For the record, I just gave my 7 (intel chip) to my daughter who broke here phone and reverted back to an old 6plus I kept for such cases (it also uses qualcomm). In the family I'm now the only only getting rock solid wifi, no dropped calls, consistent signal strenght, on a 4+ years old phone. And all this time I thought my carrier was messing around, my orbis were crap, or I just fumbled with my router settings.

    Shame on you Apple, shame on you.

    Oh and don't get me started on the camera: is this really what people want ? I think it's getting worse and worse, not better. Completely artifical images, looking more like cartoons than photographs. Same for Samsung and Google's phones. Hav a look at the P20 pro for a reality check. This is what photos should look like (contrast, colors - not really dependant on the sensor size).

    Great review though.
  • ex2bot - Sunday, October 7, 2018 - link

    The Halite app devs showed off an interesting technique they’re using or working on for the XS they call SmartRAW that may offer more control over the over saturation / lower contrast issues, etc.
  • s.yu - Monday, October 8, 2018 - link

    "Hav a look at the P20 pro for a reality check."?
    Your reality is the smeared textureless crap with oversharpening contours along object edges? Unbelievable.
  • serendip - Saturday, October 6, 2018 - link

    Could these amazing CPU gains be translated to a midrange chip? Technically Android could run on Apple SoCs because they're all ARM licensed cores but porcines would gain flying abilities before that ever happened.

    It's too bad Android users are stuck with the best that ARM and Qualcomm can do, which isn't much compared to Apple's semi design team.

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