Software Features and Drivers

Recently there has been a push to expand the value add of a graphics card to include nifty software features that either provide some sort of timesaving function or offer extended eye candy. S3 is not behind the curve on this one, as they pile plenty of features into their driver. Currently located under the advanced settings in Display Properties, S3 offers goes above and beyond the normal color, gamma, info menues and offers things like their Chromotion video options.

Using pixel shaders, S3 has built in functionality to apply realtime filters to video overlays. This sort of thing can be implimented on any architecture that supports pixel shaders, but building this feature into the driver is kind of cool. They even include some filters to do such things as depixilization (which they call deblocking), though we aren't going to do a full exploration of this feature until we take a look at these cards from a multimedia perspective. Those who enjoy ATI's pixel shader eye candy will probably like this feature as well.

The other really interesting feature is the driver based screen rotation setting.

This feature is designed for those who want to turn their LCD panels on their sides and get some added screen height, or for tablet PC users who want to be able to pick the angle at which they view their tablet. We have seen this kind of functionality demoed in a tablet PC that used Analog Devices MEMS accelerometers to determine the proper screen angle (this tablet used an NVIDIA card). S3 Graphics gives us a nice interface with which to manage our screen angle. As far as the quality of each card's impilmentation of rotated screen functionality, we will have to wait for in depth coverage as we are still researching the details of implimentation on platforms other than S3 Graphics.

In getting back to the basics, we can't ignore the most used panels of the advanced settings menu: the DirectX and OpenGL settings. First, we'll take a look at the DirectX settings.

This is where we can change the antialiasing and anisotropic fitering levels if we wish. The settings pictured here are the settings we used when testing without AA and AF enabled.

We see here that there are significantly fewer options available for OpenGL. This is due to the fact that S3 has spent most of their time with the DirectX side of things and is currently in the process of refining its OpenGL support. We are told that current internal drivers offer such things as antialiasing under OpenGL (as well as improved performance). As a result of our available options, none of our OpenGL game tests will include antialiasing.

The last thing to mention is that in playing around with all our driver options, we did experience a couple crashes of the advanced settings windows while playing with options. Again, this is prerelease software and this kind of thing is to be expected. These issues should disappear as launch time approaches.

The Card The Test
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  • cliffa3 - Tuesday, March 9, 2004 - link

    noone read over this one before posting...

    page 1 - companies can surive...survive
    page 3 - addes screen height,...added
    page 10 - This game is definitely one of the hot games to make sure are stable and running smoothly.

    not sure what needs to be done w/the one on page 10...i didn't even read the whole article, i just caught those in skimming.
  • shady06 - Tuesday, March 9, 2004 - link

    wow, another POS
  • joeld - Tuesday, March 9, 2004 - link

    Notice how the card rocked in UT2003 but nothing else - reminds me of the diamond viper 2 (savage2000 core from s3) that I had back in the day - driver optimized for Unreal Tournament and Quake 3 and nothing else...
  • araczynski - Tuesday, March 9, 2004 - link

    ...err "but that" rather then "back that"...
  • araczynski - Tuesday, March 9, 2004 - link

    didn't notice the card was from S3 :) back that only reaffirms my original though, they'll stay int he on-board market, where they've done well in the recent past, i'm guessing this solution is an attempt at rising to the mid-upper performance tier in on-board solutions.
  • JAGedlion - Tuesday, March 9, 2004 - link

    I hope they put this in their mini-itx mobos, it would increase their funcionality many times fold
  • drteserect - Tuesday, March 9, 2004 - link

    Having owned both a Virge and Savage 8 motherboards, I realize that S3 has not always been a startup, but it has been out of the competitive fray for so long it is essentially a startup. My suggestion also applies the company that is behind the Volari.
  • Idoxash - Tuesday, March 9, 2004 - link

    "The only hope I see for a new graphics chip company would be to set up an open source environment for their driver software. The development leads of ATI and NVidia are immense, but possibly the collective genuis of people who like to play with such tasks would give a startup some sort of chance."

    You say this like S3 is a new starup company? If that's the case you are very wrong. S3 is very old and has been making gfx chips for many, many years. If I misunderstood wut you sed then I'm sorry.

    In either way they should open up their drivers. That probly help them out a lot because they had plenty of time to tweak and fix their drivers before this release and the drivers are still crap over.

    --Idoxash
  • drteserect - Tuesday, March 9, 2004 - link

    The only hope I see for a new graphics chip company would be to set up an open source environment for their driver software. The development leads of ATI and NVidia are immense, but possibly the collective genuis of people who like to play with such tasks would give a startup some sort of chance.
  • araczynski - Tuesday, March 9, 2004 - link

    agreed, too little too late, perhaps the "on-board" market will have more room for these guys...

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