AMD's Full Teaser Text

On June 01, 2016 at 10 a.m. China Standard Time (3 a.m. BST / 4 a.m. CEST) the Radeon Technologies Group will be announcing:

  • Radeon™ RX 480 set to drive premium VR experiences into the hands of millions of consumers; priced from just $199
  •  First Polaris architecture-based graphics processor to deliver VR capability common in $500 GPUs; expected to accelerate the size of the VR-ready install-base and dramatically increase the pace of VR ecosystem growth
  • RadeonTM RX 480 specifications including:
  AMD Radeon RX 480
TFLOPs (FMA) >5 TFLOPs
Compute Units 36
Memory Bandwidth 256GB/sec
Memory Clock 8Gbps GDDR5
Memory Bus Width 256-bit
VRAM 4GB/8GB
Typical Board Power 150W
VR Premium Yes
AMD FreeSync Yes
DisplayPort 1.3/1.4 HDR

Set to formally launch on June 29th, the Radeon™ RX 480 will deliver the world’s most affordable solution for premium PC VR experiences, including a model that is both HTC™ Vive Ready and Oculus™ Rift™ certified and delivering VR capability common in $500 GPUs.

In a notable market survey, price was a leading barrier to adoption of VR. The $199 SEP for select Radeon™ RX Series GPUs is an integral part of AMD’s strategy to dramatically accelerate VR adoption and unleash the VR software ecosystem. AMD expects that its aggressive pricing will jumpstart the growth of the addressable market for PC VR and accelerate the rate at which VR headsets drop in price:

  • More affordable VR-ready desktops and notebooks: AMD expects that affordable PC VR enabled by Polaris architecture-based graphics cards will drive a wide range of VR-ready desktops and notebooks, providing a catalyst for the expansion of the addressable market to an estimated 100 million consumers over the next 10 years.
  • Making VR accessible to consumers in retail: Thus far, retail has not been a viable channel for VR sales as average system costs exceeding $999 have precluded VR-ready PCs from seeing substantial shelf space. The Radeon™ RX Series graphics cards will enable OEMs to build ideally priced VR-ready desktops and notebooks well suited for the retail PC market.
  • Unleashing VR developers on a larger audience: Adoption of PC VR technologies by mainstream consumers is expected to spur further developer interest across the ecosystem, unleashing new VR applications in education, entertainment, and productivity as developers seek to capitalize on the growing popularity of the medium.
  • Reducing the cost of entry to VR: AMD expects that affordable PC VR enabled by Polaris architecture-based graphics cards will dramatically accelerate the pace of the VR ecosystem, driving greater consumer adoption, further developer interest, and increased production of HMDs, ultimately resulting in a lower cost of entry as prices throughout the VR ecosystem decrease over time.

The Radeon™ RX Series launch represents the first salvo in AMD’s new “Water Drop” strategy aimed at releasing new graphics architectures in high volume segments first to support continued market share growth for Radeon™ GPUs. In May 2016, Mercury Research reported that AMD gained 3.2% market share in discrete GPUs in Q1 2016. The Radeon™ RX Series will address a substantial opportunity in PC gaming: more than 13.8 million PC gamers who spend $100-300 to upgrade their graphics cards, and 84% of competitive and AAA PC gamers. With Polaris architecture-based Radeon™ RX Series graphics cards, AMD intends to redefine the gaming experience in its class, introducing dramatically improved performance and efficiency, support for compelling VR experiences, and incredible features never before possible at these prices.

Supporting Quotes:

“VR is the most eagerly anticipated development in immersive computing ever, and is the realization of AMD’s Cinema 2.0 vision that predicted the convergence of cinematic visuals and interactivity back in 2008,” said Raja Koduri, senior vice president and chief architect, Radeon Technologies Group, AMD. “As we look to fully connect and immerse humanity through VR, cost remains the daylight between VR being the purview of the wealthy, and universal access for everyone. The Radeon™ RX Series is the disruptive technology that adds rocket fuel to the VR inflection point, turning it into a technology with transformational relevance to consumers.”

“The Radeon™ RX series efficiency is driven by major architectural improvements and the industry’s first 14nm FinFET process technology for discrete GPUs, and could mark an important inflection point in the growth of virtual reality,” said Patrick Moorhead, principal analyst, Moor Insights & Strategy. “By lowering the cost of ownership and increasing the VR TAM, Radeon RX Series has the potential to propel VR-ready systems into retail in higher volumes, drive new levels of VR content investment, and even drive down the cost of VR headsets.”

“We congratulate AMD for bringing a premium VR ready GPU to market at a $199 price point,” said Dan O’Brien, vice president of virtual reality, HTC.  “This shows how partners like AMD survey the entire VR ecosystem to bring an innovative Radeon RX Series product to power high end VR systems like the HTC Vive, to the broadest range of consumers.”

AMD Teases Radeon RX 480
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  • Rampart - Tuesday, May 31, 2016 - link

    If the details of the card mean that the benchmarks are what we expect, then for $200, we get a card that beats the outgoing GTX 970 easily. The GTX 970 is currently the recommended minimum for VR. To reduce the price of entry to VR AND get a better experience by $130? Hell yes thank you.
  • Jimster480 - Wednesday, June 1, 2016 - link

    Nevermind that it mentions that the VR performance is similar to a "500$ card" meaning Fury-Non X.
  • Eden-K121D - Wednesday, June 1, 2016 - link

    GTX 980 if you will
  • praxis22 - Monday, June 6, 2016 - link

    I think that means that there is a 480X in the works, which will retail higher, but two of them will still be approx $500
  • Eden-K121D - Sunday, June 12, 2016 - link

    RX 480X sounds odd. It will be RX 490 then RX FURY Z
  • beginner99 - Wednesday, June 1, 2016 - link

    " can appreciate the price point but it is really disappointing to see that AMD couldn't reach higher frequencies with such a huge jump in litography and the switch to FinFET"

    Well it's made at GloFo and it's GCN. GCN clocks lower than NV uArch. Has been the case in last couple of years. GCN also has the performance/power sweetspot at much lower clocks. 290/290x sucked because they were basically factory OCed. If you reduce clock and voltage just a bit, efficiency skyrockets.

    I suspect that their will be AIB cards (or even from AMD?) with better components and cooling and more power connectors that will allow a pretty significant OC. Such a card should be able to reach GTX 1070 given GCN 4 really is a major overhaul.
  • Jimster480 - Wednesday, June 1, 2016 - link

    Sorry to say but AMD's clockspeeds are much better than Nvidia's. AMD is just touching on the power of 14nm with these conservative speeds in their first card while Nvidia is already close to peak in its first generation yet they barely are beating their last generation and their price's alienate most of their customer base.
    AMD has the reverse going on here, they just brought the performance of their most sought after card down to $200 with wattage that anyone can deal with and possible VR performance (if you care) similar to that of their $500 range cards (Fury Non-X).
    They have sane clockspeeds and less CU's and less Stream processors overall and less memory bandwidth. If it delivers on the performance it means that GCN 4 is a real killer similar to how GCN 1.0 was when it came out in 2012.
    Nvidia's architecture is fat, inefficient and apparently went so far backwards that they needed 60% more clockspeed to achieve 10-30% more performance.
  • flashbacck - Wednesday, June 1, 2016 - link

    I thought the argument for clocks peed as the only thing that mattered died with the pentium 4.
  • Jumangi - Wednesday, June 1, 2016 - link

    Inefficient? Who's the GPU maker that had to create massive almost 300W cards that ran hotter than a certain other manufacture who could run their cards a 200-300mhz higher to try and compete?

    AMD has had horribly inefficient GPU's and CPU's for years now.
  • Valantar - Wednesday, June 1, 2016 - link

    Although I'm an AMD fan, I have to agree. All we can say for now is that Nvidia has managed to create the first GPU architecture that can clock well beyond 1GHz, even reaching 2. Doing this while keeping power levels as low as they are show that this is good engineering, not pushing clockspeed to make up for bad design.

    On the other hand, if CPUs are at all comparable, Apple has shown for years that slower, more efficient cores can outperform higher clocked ones while conusming less power. It all comes down to architecture.

    AMD seems to be making good progress in curtailing the inefficiencies of GCN - if this performs as an R9 390, but uses only 150W, that's 100% performance at 55% power. That's pretty great, and far beyond what the move from 28nm to 14nm accounts for. They still have a ways to go to catch Nvidia, though, as this won't come close to the performance of the 1070, yet uses as much power.

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