Gaming Tests: Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA to help optimize the title. At this point GTA V is super old, but still super useful as a benchmark – it is a complicated test with many features that modern titles today still struggle with. With rumors of a GTA 6 on the horizon, I hope Rockstar make that benchmark as easy to use as this one is.

GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

We are using the following settings:

  • 720p Low, 1440p Low, 4K Low, 1080p Max

The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data. The benchmark can also be called from the command line, making it very easy to use.

There is one funny caveat with GTA. If the CPU is too slow, or has too few cores, the benchmark loads, but it doesn’t have enough time to put items in the correct position. As a result, for example when running our single core Sandy Bridge system, the jet ends up stuck at the middle of an intersection causing a traffic jam. Unfortunately this means the benchmark never ends, but still amusing.

AnandTech Low Resolution
Low Quality
Medium Resolution
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High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

 

All of our benchmark results can also be found in our benchmark engine, Bench.

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  • Marlin1975 - Thursday, January 21, 2021 - link

    "65 watt" you keep using that word, I don't think it means what you think it means.
  • YB1064 - Thursday, January 21, 2021 - link

    From the first peak power chart, the 10700K consumes almost twice as much power as an equivalent AMD offering at that price point. The "65W" number is blatantly false advertising.
  • heickelrrx - Friday, January 22, 2021 - link

    10700k is not 65w part, 10700 is the one that labeled as 65w
  • Samus - Friday, January 22, 2021 - link

    Intel is just lying at this point as they are 'effectively' ~215w parts if you put them in a motherboard from Asus, Asrock, MSI, Gigabyte, etc. Only in an OEM system like an HP Elitedesk or Dell Workstation will they run anywhere close to their TDP rating but I'd guess they are using PL2 as well because why not, Intel said its ok.

    It's become painfully obvious Intel has had to resort to extreme measures here to compete. And compete is a pretty loose definition as they are using almost double the power of the competition and still slower clock for clock, dollar for dollar. No wonder Intel has shaken up the ranks, this is embarrassing.
  • Smell This - Friday, January 22, 2021 - link

    The AMD 3rd Gen Ryzen Deep Dive Review:
    3700X (65w) and 3900X Raising The Bar
    https://www.anandtech.com/show/14605/the-and-ryzen...

    I snagged a Ryzen 3700X 8c/16t for $280 3 months ago. The price is at $325 or so these days until it is supplanted by a Ryzen 5700X. Makes the Core i7-10700 at 197w very, very sad.

    Fully loaded (by Andrei & Gavin) was around 90w.
  • bananaforscale - Monday, January 25, 2021 - link

    Doesn't matter, 10700 isn't really a 65W part either. I can deal with a 105W Ryzen pulling 150W under full load but having a "65W" part pull 215W is just BS. That's over triple and will overstress crap VRMs.
  • III-V - Friday, January 22, 2021 - link

    It's peak power... Not sustained power, which is what TDP deals with.
  • shabby - Saturday, January 23, 2021 - link

    It's 2.9ghz base clock uses 65w, that's what the tdp rating basically is.
    It would be nice if anandtech posted the actual wattage during each test for each cpu. Not just for many fps it got but how much wattage it used in that test.
  • Qasar - Saturday, January 23, 2021 - link

    specially for games. keep reading how some say in games, intel is still better then amd when it comes to power usage, but dont really see much about it.
  • scottlarm - Saturday, January 23, 2021 - link

    gfh

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