Gaming Performance

For Z590 we are running using Windows 10 64-bit with the 20H2 update.

Civilization 6

Originally penned by Sid Meier and his team, the Civilization series of turn-based strategy games are a cult classic, and many an excuse for an all-nighter trying to get Gandhi to declare war on you due to an integer underflow. Truth be told I never actually played the first version, but I have played every edition from the second to the sixth, including the fourth as voiced by the late Leonard Nimoy, and it a game that is easy to pick up, but hard to master.

Benchmarking Civilization has always been somewhat of an oxymoron – for a turn based strategy game, the frame rate is not necessarily the important thing here and even in the right mood, something as low as 5 frames per second can be enough. With Civilization 6 however, Firaxis went hardcore on visual fidelity, trying to pull you into the game. As a result, Civilization can taxing on graphics and CPUs as we crank up the details, especially in DirectX 12.

GTX 1080: Civilization VI, Average FPSGTX 1080: Civilization VI, 95th Percentile

Shadow of the Tomb Raider (DX12)

The latest installment of the Tomb Raider franchise does less rising and lurks more in the shadows with Shadow of the Tomb Raider. As expected this action-adventure follows Lara Croft which is the main protagonist of the franchise as she muscles through the Mesoamerican and South American regions looking to stop a Mayan apocalyptic she herself unleashed. Shadow of the Tomb Raider is the direct sequel to the previous Rise of the Tomb Raider and was developed by Eidos Montreal and Crystal Dynamics and was published by Square Enix which hit shelves across multiple platforms in September 2018. This title effectively closes the Lara Croft Origins story and has received critical acclaims upon its release.

The integrated Shadow of the Tomb Raider benchmark is similar to that of the previous game Rise of the Tomb Raider, which we have used in our previous benchmarking suite. The newer Shadow of the Tomb Raider uses DirectX 11 and 12, with this particular title being touted as having one of the best implementations of DirectX 12 of any game released so far.

GTX 1080: Shadow of the Tomb Raider, Average FPSGTX 1080: Shadow of the Tomb Raider, 95th Percentile

Strange Brigade (DX12)

Strange Brigade is based in 1903’s Egypt and follows a story which is very similar to that of the Mummy film franchise. This particular third-person shooter is developed by Rebellion Developments which is more widely known for games such as the Sniper Elite and Alien vs Predator series. The game follows the hunt for Seteki the Witch Queen who has arisen once again and the only ‘troop’ who can ultimately stop her. Gameplay is cooperative-centric with a wide variety of different levels and many puzzles which need solving by the British colonial Secret Service agents sent to put an end to her reign of barbaric and brutality.

The game supports both the DirectX 12 and Vulkan APIs and houses its own built-in benchmark which offers various options up for customization including textures, anti-aliasing, reflections, draw distance and even allows users to enable or disable motion blur, ambient occlusion and tessellation among others. AMD has boasted previously that Strange Brigade is part of its Vulkan API implementation offering scalability for AMD multi-graphics card configurations. For our testing, we use the DirectX 12 benchmark.

GTX 1080: Strange Brigade DX12, Average FPSGTX 1080: Strange Brigade DX12, 95th Percentile

CPU Performance, Short Form Overclocking
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  • poeticjustic - Saturday, August 7, 2021 - link

    there is probably a bigger problem with the audio codec ALC897 that Asrock uses in its motherboards. When you install the audio driver from Asrock's site (ver:9079.1_UAD_WHQL), it creates instability in windows and makes shutdown and start up times too long!
    Also, this audio codec doesn't exist in realtek's site and you can't find any other drivers on the internet for this codec except from Asrock's site.
  • eastcoast_pete - Sunday, August 8, 2021 - link

    The biggest problem this and other boards for Rocket Lake have is that they are essentially EOLd already. RL was intended and released as a stop-gap, and that gap is supposed to be closed later this year. Unless you really want or need an Intel-based system really badly right now, I'd wait and see how Alder Lake performs. And, if one believes Intel, the sockets for AL will also work with the following generation.
  • Samus - Monday, August 9, 2021 - link

    It tickles me they still put PS2 on a modern motherboard. Not complaining, quite awesome actually.
  • MickDaDick - Friday, August 27, 2021 - link

    I have an Asrock Z590 Steel Legend wifi 6e. I am having a hard time figuring out how to change my ram speed. Anyone know how?

    Thanks
  • Jerson - Sunday, December 12, 2021 - link

    Friend I have a problem with my card, when I connect a graphics card it does not give me video, the graphics is good because I have another computer and it works perfectly. They told me that I had to change something in the bios so that it would recognize it but I don't know what I should change. It would help me?

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