Gaming Tests: World of Tanks

Albeit different to most of the other commonly played MMO or massively multiplayer online games, World of Tanks is set in the mid-20th century and allows players to take control of a range of military based armored vehicles. World of Tanks (WoT) is developed and published by Wargaming who are based in Belarus, with the game’s soundtrack being primarily composed by Belarusian composer Sergey Khmelevsky. The game offers multiple entry points including a free-to-play element as well as allowing players to pay a fee to open up more features. One of the most interesting things about this tank based MMO is that it achieved eSports status when it debuted at the World Cyber Games back in 2012.

World of Tanks enCore is a demo application for its new graphics engine penned by the Wargaming development team. Over time the new core engine has been implemented into the full game upgrading the games visuals with key elements such as improved water, flora, shadows, lighting as well as other objects such as buildings. The World of Tanks enCore demo app not only offers up insight into the impending game engine changes, but allows users to check system performance to see if the new engine runs optimally on their system. There is technically a Ray Tracing version of the enCore benchmark now available, however because it can’t be deployed standalone without the installer, we decided against using it. If that gets fixed, then we can look into it.

The benchmark tool comes with a number of presets:

  • 768p Minimum, 1080p Standard, 1080p Max, 4K Max (not a preset)

The odd one out is the 4K Max preset, because the benchmark doesn’t automatically have a 4K option – to get this we edit the acceptable resolutions ini file, and then we can select 4K. The benchmark outputs its own results file, with frame times, making it very easy to parse the data needed for average and percentiles.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

All of our benchmark results can also be found in our benchmark engine, Bench.

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  • Spunjji - Sunday, November 8, 2020 - link

    No, that's me
  • yeeeeman - Thursday, November 5, 2020 - link

    Ian, you need to buy some new servers for anandtech.com now that AMD has launched zen 3.
    The site is barely loading.
  • DigitalFreak - Thursday, November 5, 2020 - link

    I wonder if they're still running on the last hardware upgrade Anand did.
  • Ryan Smith - Thursday, November 5, 2020 - link

    Nah, we're a couple of generations past that now.
  • Phiro69 - Thursday, November 5, 2020 - link

    As far as I can tell, it's cloudfront having problems, not Anandtech's backend. I would be surprised if they aren't 100% cloud based at this point, too.
  • gagegfg - Thursday, November 5, 2020 - link

    This is what I expected from AMD, 10 years but it came !!
  • gagegfg - Thursday, November 5, 2020 - link

    Athlon 64 X2 2005 = 15 años
  • Tomatotech - Monday, November 9, 2020 - link

    15 anuses? Surely it’s not *that* bad ;)
  • ahenriquedsj - Thursday, November 5, 2020 - link

    In competitive games it is a massacre.
  • Double Trouble - Thursday, November 5, 2020 - link

    What AMD has been able to achieve over the past few years is definitely impressive, and this 5000 series CPU set is excellent. However, I do wonder if climbing up the price / segment chart is going to take a toll. For me, I've upgraded 5 PC's from older CPU's to Ryzen 5 3600 and 3600X because the price was very reasonable (about $170). With a minimum of $300 for the new 5600X, that's almost double the price, so I won't be buying any for a long time. The 5000 series is impressive, but not worth that kind of a steep price. I wonder if a lot of other buyers might be in the same boat.

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