Far Cry 4

The next game in our 2015 GPU benchmark suite is Far Cry 4, Ubisoft’s Himalayan action game. A lot like Crysis 3, Far Cry 4 can be quite tough on GPUs, especially with Ultra settings thanks to the game’s expansive environments.

Far Cry 4 - 3840x2160 - Ultra Quality

Far Cry 4 - 3840x2160 - Medium Quality

Far Cry 4 - 2560x1440 - Ultra Quality

Like The Talos Principle, Far Cry 4 is another game that has traditionally favored AMD cards, and as a result the R9 Fury looks quite good here. On a relative basis it’s ahead of the GTX 980 by 33% at 4K and 22% at 1440. On an absolute basis this is enough to keep the average framerate above 60fps at 1440, something the GTX 980 could not do, and above 40fps at 4K.

Shifting gears, comparing the R9 Fury to the 290X paints the R9 Fury in a more favorable light than earlier, but it’s still not great. The performance advantage for AMD’s new card tops out at 26% here, which isn't poor, but at the same time is not all that great given the fact that it has been almost 2 years now since the 290X launched at the same price point.

The Talos Principle Total War: Attila
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  • Oxford Guy - Thursday, July 16, 2015 - link

    "What exactly is the logic there?"

    I really need to spell it out for you?

    The logic is that the 480 was a successful product despite having horrid performance per watt and a very inefficient (both in terms of noise and temps) cooler. It didn't get nearly the gnashing of teeth the recent AMD cards are getting and people routinely bragged about running more than one of them in SLI.
  • CiccioB - Thursday, July 16, 2015 - link

    No, it was not a successful product at all, though it was still the fastest card on market.
    The successful card was the 460 launched few months later and surely the 570/580 cards which brought the corrections to the original GF100 that nvidia itself said it was bugged.
    Here, instead, we have a card which uses a lot of power, it is not on top of the charts and there's really no fix at the horizont for it.
    The difference was that with GF100 nvidia messed up the implementation of the architecture which was then fixxed, here we are seeing what is the most advanced implementation of a really not so good architecture that for 3 years has struggled to keep the pace of the competitions which at the end has decided to go with a 1024 shaders + 128bit wide bus in a 220mm^2 die space against a 1792 shader + 256bit wide bus in a 356mm^2 die space instead of trying to have the latest fps longer bar war.
    AMD, please, review your architecture completely or we are doomed with next PP.
  • Oxford Guy - Tuesday, July 21, 2015 - link

    "No, it was not a successful product at all"

    It was successful. Enthusiasts bought them in a significant number and review sites showed off their two and three card rigs. The only site that even showed their miserable performance per watt was techpowerup
  • Count Vladimir - Thursday, July 16, 2015 - link

    So we are discussing 6 year old products now? Is that your version of logic? Yes, it was hot, yes, it was buggy but it was still the fastest video card in its era, that's why people bragged about SLI'ing it. Fury X isn't.
  • Oxford Guy - Tuesday, July 21, 2015 - link

    "So we are discussing 6 year old products now?" strawman
  • celebrevida - Thursday, July 16, 2015 - link

    Looks like Jason Evangelho of PCWorld has the matter settled. In his article:
    http://www.pcworld.com/article/2947547/components-...

    He shows that R9 Fury x2 is on par with GTX 980 Ti x 2 and blows away GTX 980 x2. Considering that R9 Fury x2 is much cheaper than GTX 980 Ti x2 and also R9 Fury is optimized for upcoming DX12, it looks like R9 Fury is the clear winner in cost/performance.
  • xplane - Saturday, October 17, 2015 - link

    So with this GPU I could use 5 monitors simultaneously? Right?
  • kakapoopoo - Wednesday, January 4, 2017 - link

    i got the sapphire version up to 1150 stably using msi after burner w/o changing anything else

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