Far Cry 4

The next game in our 2015 GPU benchmark suite is Far Cry 4, Ubisoft’s Himalayan action game. A lot like Crysis 3, Far Cry 4 can be quite tough on GPUs, especially with Ultra settings thanks to the game’s expansive environments.

Far Cry 4 - 3840x2160 - Ultra Quality

Far Cry 4 - 3840x2160 - Medium Quality

Far Cry 4 - 2560x1440 - Ultra Quality

Like The Talos Principle, Far Cry 4 is another game that has traditionally favored AMD cards, and as a result the R9 Fury looks quite good here. On a relative basis it’s ahead of the GTX 980 by 33% at 4K and 22% at 1440. On an absolute basis this is enough to keep the average framerate above 60fps at 1440, something the GTX 980 could not do, and above 40fps at 4K.

Shifting gears, comparing the R9 Fury to the 290X paints the R9 Fury in a more favorable light than earlier, but it’s still not great. The performance advantage for AMD’s new card tops out at 26% here, which isn't poor, but at the same time is not all that great given the fact that it has been almost 2 years now since the 290X launched at the same price point.

The Talos Principle Total War: Attila
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  • FlushedBubblyJock - Wednesday, July 15, 2015 - link

    Oh, gee, forgot, it's not amd's fault ... it was "developers and access" which is not amd's fault, either... of course...

    OMFG
  • redraider89 - Monday, July 20, 2015 - link

    What's your excuse for being such an idiotic, despicable and ugly intel/nvidia fanboy? I don't know, maybe your parents? Somewhere you went wrong.
  • OldSchoolKiller1977 - Sunday, July 26, 2015 - link

    I am sorry and NVIDIA fan boys resort to name calling.... what was it that you said and I quote "Hypocrite" :)
  • redraider89 - Monday, July 20, 2015 - link

    Your problem is deeper than just that you like intel/nvidia since you apparently hate people who don't like those, and ONLY because they like something different than you do.
  • ant6n - Saturday, July 11, 2015 - link

    A third way to look at it is that maybe AMD did it right.

    Let's say the chip is built from 80% stream processors (by area), the most redundant elements. If some of those functional elements fail during manufacture, they can disable them and sell it as the cheaper card. If something in the other 20% of the chip fails, the whole chip may be garbage. So basically you want a card such that if all the stream processors are functional, the other 20% become the bottleneck, whereas if some of the stream processors fail and they have to sell it as a simple Fury, then the stream processors become the bottleneck.
  • thomascheng - Saturday, July 11, 2015 - link

    That is probably AMD's smart play. Fury was always the intended card. Perfect cards will be the X and perhaps less perfect card will be the Nano.
  • FlushedBubblyJock - Thursday, July 16, 2015 - link

    "fury was always the intended card"
    ROFL
    amd fanboy out much ?
    I mean it is unbelievable, what you said, and that you said it.
  • theduckofdeath - Friday, July 24, 2015 - link

    Just shut up, Bubby.
  • akamateau - Tuesday, July 14, 2015 - link

    Anand has been running DX12 benchmarks last spring. When they compared Radeon 290x to GTX 980 Ti nVidia ordered them to stop. That is why no more DX12 benchmarks have been run.

    Intel and nVidia are at a huge disadvantage with DX12 and Mantle.

    The reason:

    AMD IP: Asynchronous Shader Pipelines and Asynchronous Compute Engines.
  • FlushedBubblyJock - Wednesday, July 15, 2015 - link

    We saw mantle benchmarks so your fantasy is a bad amd fanboy delusion.

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