Software

In the UI department, there’s not too much to talk about. Much like Motorola, NVIDIA has stuck to using the AOSP UI design. Of course, there are plenty of NVIDIA-specific applications, but I didn’t run into any issues using the tablet to do everyday tasks. In this respect, things have improved massively over Shield portable. Because this tablet works in both portrait and landscape, there aren’t any issues with applications that force portrait mode like there were with the Shield portable. In normal tablet usage, it works as one might expect, with no real perceived lag throughout the UI. Of course, this is when compared to other Android devices. There are still frame drops involved in scrolling through lists and similar areas where Android has traditionally struggled to stay smooth, but Android L should fix this issue for the most part.

DirectStylus 2

The real value that the Shield tablet brings as a tablet is the stylus functionality. DirectStylus 2 is definitely much, much better than any other capacitive stylus on the market. The tip allows for precise control and it’s definitely responsive to changes in pressure. For the most part, there are only small issues here. Because the stylus is capacitive, it’s not really possible to have a floating pointer the way Wacom styluses do. In addition, I noticed that I need to lift the stylus a bit more than I might with pencil and paper in order to start a new letter or word or else my words would start to flow together. For the most part though, it works well enough, and the inking latency is low. Unfortunately the issue here is more of ecosystem than hardware, as most stylus-enabled applications aren’t nearly as robust as OneNote on Windows x86.

Console Mode

Of course, the real question here is whether the gaming side is worth the price premium. NVIDIA has gone all out on this area, and their efforts are split up into multiple aspects. The first is the TV interface/console mode, then the gameplay recording feature known as ShadowPlay. Finally, there’s the aspect of GameStream and GRID, which make it possible for games to be played on the tablet that otherwise wouldn’t work due to the compute requirements.

The TV interface effectively boils down to Shield Hub and Google Now, although it’s fully possible to use the full tablet UI as desired in this mode. In the hub, launching games and various applications like YouTube and Netflix is rather simple compared to the more cumbersome full Android UI as they have their own category in Shield Hub. In addition, launching applications through Google Now works as expected. Overall, there aren’t any friction points here. It works as well as one could expect. There is a strong reliance on voice input in general, but it’s much better than trying to type with a controller and better than most smart TV experiences. While the TV interface is mostly targeted towards enabling a console gaming experience, YouTube and Netflix both work great in this mode. NVIDIA has also gone through the necessary DRM certification process to allow for 1080p Netflix streaming. In essence, this device is already ready to serve as an Android TV device.

ShadowPlay

ShadowPlay, which we first saw in GeForce GTX GPUs, is also another major advantage that NVIDIA brings to the table for software experience. In short, this leverages the hardware H.264 video encoder that is on the Tegra K1’s Kepler GPU to provide video capture of gameplay or anything else displayed by the tablet. There are three possible options for video capture. The first is Twitch broadcasting, something that NVIDIA is quite proud of as they are the first to implement such a feature in an Android tablet. While I personally don’t stream on Twitch, a demo of Twitch broadcasting in the initial launch briefing worked without any visible quality issues in either audio or video.

There are two other recording modes. One is a standard start/stop recording feature, but the other is ShadowPlay/Auto Recording. In short, this keeps anywhere from the past minute to 20 minutes in video. This makes it possible to set and forget about the recording feature rather than constantly managing recordings in manual mode. All of these modes can use the tablet’s microphone and front facing camera for commentary purposes as needed. Local recordings seem to have a maximum of 1080p30, and Twitch broadcasts are limited to 720p30.

While those are the technical details, it’s a painless process. All the user has to do is long press the back button on the controller and select what kind of a recording they’d like to do (Twitch, Auto, Manual, Screenshot) and that’s it. I can see significant potential in this area especially if this device takes off as a gaming platform.

Introduction and Hardware Software Cont'd: GameStream and GRID, Gaming Ecosystem
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  • TheJian - Wednesday, July 30, 2014 - link

    Full 3.1 ES support and OpenGL 4.4. Being based on desktop gpus it should become a very good emu platform over time. I wonder if a 20nm M1 would be totally able to play wiiu games too? I find myself wanting to hold out for a 20nm version of NV's chip for a serious boost in power for gaming since android seems to be really taking off in this area. I couldn't justify a tablet before just as a tablet, but my list of android games I want to play is growing so might have to bite soon. Dad's nexus 10 isn't good enough for many things (dang res being too high). I hope NV sticks with 1080p/1200p for a while so gaming just gets better not slower on android. Above this is just stupid in something under 13in with gaming as an intention.

    Another review showed it running emus and Zelda Ocarina of time.
    http://gizmodo.com/nvidia-shield-tablet-review-a-g...
    Mupen64. Dolphin guys will probably adapt it to K1 soon I'd guess. The power and features are there. N64 games work at least according to gizmodo guy. I'm not really interested in anything before n64's time but there's some pretty fun stuff on n64 or better I wouldn't mind playing today (never owning any nintendo product previously).
  • Knowname - Wednesday, July 30, 2014 - link

    the controller is certainly as uncomfortable as an n64's *bazinga*
  • NZtechfreak - Monday, August 18, 2014 - link

    Dolphin will run, on time trial mode (no other racers onscreen) in Double Dash it gets 40-60fps, with high 40 to high 50s the majority of the time. Haven't yet tried a lot of other stuff. The Dolphin developers are really looking forward to the 64-bit K1.
  • bossmoogle - Tuesday, July 29, 2014 - link

    I'm considering one of these but for me an important factor that wasn't discussed in the review was the glass on the display. I'm guessing it's not GorillaGlass. Is it scratch resistant at all? I'm on a Nexus 7 2013 right now and the GOrillaGlass is just amazing, if I wipe my screen off it still looks pristine as if it had just gotten off the assembly line. Not a single micro scratch is visible in the sunlight. Once you've used something like that it's very hard to go back to a screen you know is going to get all scratched up.
  • schizoide - Tuesday, July 29, 2014 - link

    The nexus7 2013 actually uses Corning's "Fit" or "Concore" glass, which is not as scratch resistant as corning gorilla glass.

    I researched it briefly but was unable to find what the shield tablet uses. So I agree that it's probably not gorilla glass, or they would have said so.
  • kron123456789 - Tuesday, July 29, 2014 - link

    Good thing about games on this tablet is that Tegra K1 optimized games are using desktop OpenGL, not mobile OpenGL ES.
  • kidconcept - Tuesday, July 29, 2014 - link

    > Of course, the real question here is whether the gaming side is worth the price premium.

    Can you mention some other tablets the Shield has to compete with on price? For example, the Nexus 7 costs about $60 dollars more than the Shield (16GB +$70, 32GB-LTE +$50). Anything else in the same class as the Shield that is significantly cheaper?

    Great review BTW. Hit all the important points for most of the audience. As an artist, I'm curious about how the stylus performs, but I recognize that nobody else really cares about it.
  • schizoide - Tuesday, July 29, 2014 - link

    You've got that backwards. The Nexus 7 16GB retails for $230 and the Nexus 7 32GB model with LTE at $350.

    The nvidia shield tablet 16GB retails for $300, and the 32GB model with LTE will sell for $400.
  • schizoide - Tuesday, July 29, 2014 - link

    Also like I posted earlier, if you're OK with manufacturer refurbs, you can pick up a N7 16GB refurb from an authorized reseller for $140 on eBay. Half the price.
  • kidconcept - Tuesday, July 29, 2014 - link

    Refurbs isn't really a great price comparison.

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