GameStream and GRID

The final software features that Shield Tablet brings to the table are GameStream and GRID. These are effectively methods of turning the tablet into a thin client, as all of the rendering/computation is done on a computer either in the LAN or on a server in San Jose. From a technical perspective, both work great as long as the connection has high bandwidth and low latency.  For GRID, I managed to get a great user experience on a symmetrical 10 Mbps connection and around 10ms latency to the server. Games like Saints Row 3 played as if running on a console when the device is actually streaming from NVIDIA servers. From the user’s perspective, it’s a matter of going into the app drawer, opening GRID, and selecting a game. It’s simple and given sufficient server coverage I could easily see a Netflix-style usage model taking off quite successfully.

Although I didn’t spend as much time with GameStream, I didn’t detect any input lag and for the most part it’s just as simple. As long as a GameStream-enabled PC is on the same network, accessing GameStream compatible games is just a matter of going to the Shield Hub application, entering a four digit code on the PC to pair it with the tablet, and selecting a game. GameStream also works remotely, but the same caveats that come with GRID apply to GameStream on both the server and client end. Of course, the games that will run on GameStream have to be carefully selected. While it’s fully possible to play a twitch shooter like Call of Duty through GameStream, trying to use a controller in multiplayer is simply a massive disadvantage against people that are competent with a mouse and keyboard. I've included a screenshot of Mirror's Edge that I took while testing GameStream.

Gaming Ecosystem

Ultimately, I’m a bit conflicted on whether GameStream and GRID are really designed to stand on their own though. GameStream only works while you’re at home, and GRID is highly dependent upon low latency and also needs around 10 Mbps download and 5 Mbps upload for an ideal experience. Due to the latency requirement and the fact that the only GRID server bank is in San Jose, the very low latencies that GRID is best suited for are generally only achievable in California and parts of other nearby states. They’re definitely great in the situations that they work, but ultimately the native game library has to stand alone. To this end, the tablet is in a far better situation than the original Shield. The number of games that provide a quality gaming experience is now leaps and bounds better than what we saw with the launch of the Shield Portable. Trine 2 is included out of the box, and while I didn’t get a chance to try co-op mode it’s a compelling experience that once needed GameStream or GRID to be played on Shield. Along the same lines, the Grand Theft Auto series, Half Life 2, and Portal all play surprisingly well.

Fundamentally though, I don’t think single player games alone will sell Shield as a gaming platform. A single player game can only have a certain amount of replay value. Something like Half Life 2 might have 12 hours of gameplay at best. In comparison, multiplayer has massive amounts of replay value because even the same map can play out differently depending upon the people that play in the round. It’s that factor that makes it possible for people to spend 1200 hours playing a game like Battlefield 2. Unfortunately, for the most part the Shield tablet has a game library that seems to be skewed towards single player games. Fortunately, NVIDIA seems to understand this. While I haven’t been able to play War Thunder on Shield tablet, the promise of compelling multiplayer games on this device would be a strong enough reason to excuse potential shortcomings in other areas. Although it's good that an immersive multiplayer title is coming to Shield tablet, the key point of emphasis is that people playing a Shield device can play with those on console or PC as well. Until NVIDIA hits critical mass for Shield device adoption, multiplayer titles that only allow people on Shield to play with others on Shield will struggle because people won't play multiplayer unless there are other people to play with.

Software: DirectStylus 2, Console Mode, ShadowPlay CPU Performance
Comments Locked

174 Comments

View All Comments

  • TheJian - Wednesday, July 30, 2014 - link

    Full 3.1 ES support and OpenGL 4.4. Being based on desktop gpus it should become a very good emu platform over time. I wonder if a 20nm M1 would be totally able to play wiiu games too? I find myself wanting to hold out for a 20nm version of NV's chip for a serious boost in power for gaming since android seems to be really taking off in this area. I couldn't justify a tablet before just as a tablet, but my list of android games I want to play is growing so might have to bite soon. Dad's nexus 10 isn't good enough for many things (dang res being too high). I hope NV sticks with 1080p/1200p for a while so gaming just gets better not slower on android. Above this is just stupid in something under 13in with gaming as an intention.

    Another review showed it running emus and Zelda Ocarina of time.
    http://gizmodo.com/nvidia-shield-tablet-review-a-g...
    Mupen64. Dolphin guys will probably adapt it to K1 soon I'd guess. The power and features are there. N64 games work at least according to gizmodo guy. I'm not really interested in anything before n64's time but there's some pretty fun stuff on n64 or better I wouldn't mind playing today (never owning any nintendo product previously).
  • Knowname - Wednesday, July 30, 2014 - link

    the controller is certainly as uncomfortable as an n64's *bazinga*
  • NZtechfreak - Monday, August 18, 2014 - link

    Dolphin will run, on time trial mode (no other racers onscreen) in Double Dash it gets 40-60fps, with high 40 to high 50s the majority of the time. Haven't yet tried a lot of other stuff. The Dolphin developers are really looking forward to the 64-bit K1.
  • bossmoogle - Tuesday, July 29, 2014 - link

    I'm considering one of these but for me an important factor that wasn't discussed in the review was the glass on the display. I'm guessing it's not GorillaGlass. Is it scratch resistant at all? I'm on a Nexus 7 2013 right now and the GOrillaGlass is just amazing, if I wipe my screen off it still looks pristine as if it had just gotten off the assembly line. Not a single micro scratch is visible in the sunlight. Once you've used something like that it's very hard to go back to a screen you know is going to get all scratched up.
  • schizoide - Tuesday, July 29, 2014 - link

    The nexus7 2013 actually uses Corning's "Fit" or "Concore" glass, which is not as scratch resistant as corning gorilla glass.

    I researched it briefly but was unable to find what the shield tablet uses. So I agree that it's probably not gorilla glass, or they would have said so.
  • kron123456789 - Tuesday, July 29, 2014 - link

    Good thing about games on this tablet is that Tegra K1 optimized games are using desktop OpenGL, not mobile OpenGL ES.
  • kidconcept - Tuesday, July 29, 2014 - link

    > Of course, the real question here is whether the gaming side is worth the price premium.

    Can you mention some other tablets the Shield has to compete with on price? For example, the Nexus 7 costs about $60 dollars more than the Shield (16GB +$70, 32GB-LTE +$50). Anything else in the same class as the Shield that is significantly cheaper?

    Great review BTW. Hit all the important points for most of the audience. As an artist, I'm curious about how the stylus performs, but I recognize that nobody else really cares about it.
  • schizoide - Tuesday, July 29, 2014 - link

    You've got that backwards. The Nexus 7 16GB retails for $230 and the Nexus 7 32GB model with LTE at $350.

    The nvidia shield tablet 16GB retails for $300, and the 32GB model with LTE will sell for $400.
  • schizoide - Tuesday, July 29, 2014 - link

    Also like I posted earlier, if you're OK with manufacturer refurbs, you can pick up a N7 16GB refurb from an authorized reseller for $140 on eBay. Half the price.
  • kidconcept - Tuesday, July 29, 2014 - link

    Refurbs isn't really a great price comparison.

Log in

Don't have an account? Sign up now