Display Tech, Cont: Fast HDMI

Moving on from multi-monitor applications, AMD has not only been working on technologies for multi-monitor users. Southern Islands will also include some video and movie technologies that will be relevant for single and multi-monitor uses alike.

With the 6000 series AMD upgraded their DisplayPort capabilities from DP 1.1 to DP 1.2. With Southern Islands AMD will be upgrading their HDMI capabilities. Currently AMD supports a subset of the complete HDMI 1.4a specification; they can drive S3D displays (the killer feature of 1.4a), but that’s the only thing out of 1.4a they support. HDMI also introduced support for 4K x 2K displays, but both displays and devices that can drive them have been rare. As displays start to become available so too does support for them with AMD’s products.

As per the relevant specifications, both DP 1.2 and HDMI 1.4a can drive 4K x 2K displays, but with the 6000 series the hardware could only handle such a display over DP 1.2. With HDMI it was an issue of bandwidth, as HDMI is based on DVI and uses the same TMDS signaling technology. At normal speed HDMI only has as much bandwidth as single-link HDMI (~4Gbps) which is not enough to drive such a large display. DVI solved this with dual-link DVI, whereas as of HDMI 1.3 the HDMI consortium solved this by tightening their cable specifications to allow for higher clocked transmissions, from 165MHz up to 340MHz.

It’s this higher transmission speed that AMD is adding support for in Southern Islands. AMD calls this Fast HDMI technology, which as near as we can tell is not any kind of HDMI trademark but simply AMD’s branding for high speed HDMI. With Fast HDMI AMD will be able to drive 4K x 2K displays over HDMI – which looks like it will be the common connector for TVs at those high resolutions – along with being able to support 1080P S3D at higher framerates with next-generation TVs. Currently AMD’s cards and TVs alike can only handle 1080P frame packed S3D at up to 48fps (24Hz/eye), or with a bit of hacking up to 60fps (30Hz/eye), which is fine for 24fps movies but much too low for gaming. As next-generation TVs add support for 1080P frame packed S3D at 120fps (60Hz/eye) Southern Islands products will be the first AMD products able to drive them over HDMI through the use of Fast HDMI.

The only remaining questions at this point are just how high does AMD’s Fast HDMI clock (they don’t necessary have to hit 340MHz), and if AMD will add support for any other features that higher bandwidths enable. AMD says that Southern Islands supports “3GHz HDMI”, which appears to be a misnomer similar to how we commonly refer to GDDR5 by its “effective clockspeed” in GHz, even though that’s not actually how it operates. In which case with Fast HDMI AMD may be referring to the maximum throughput per channel, which at 300MHz would be 3Gbps. 300Mhz would still be enough to implement features such as Deep Color (48bpp) over most current resolutions.

Display Tech: HD3D Eyefinity, MST Hubs, & DDM Audio Video & Movies: The Video Codec Engine, UVD3, & Steady Video 2.0
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  • Zingam - Thursday, December 22, 2011 - link

    And at the time when it is available in D3D. AMD's implementation won't be compatible... :D That's sounds familiar. So will have to wait for another generation to get the things right.
  • Ryan Smith - Thursday, December 22, 2011 - link

    As for your question about FP64, it's worth noting that of the FP64 rates AMD listed for GCN, "0" was not explicitly an option. It's quite possible that anything using GCN will have at a minimum 1/16th FP64.
  • Sind - Thursday, December 22, 2011 - link

    Excellent review thanks Ryan. Looking forward to see what the 7950 performance and pricing will end up. Also to see what nv has up their sleeves. Although I can't shake the feeling amd is holding back.
  • chizow - Thursday, December 22, 2011 - link

    Another great article, I really enjoyed all the state-of-the-industry commentary more than the actual benchmarks and performance numbers.

    One thing I may have missed was any coverage at all of GCN. Usually you guys have all those block diagrams and arrows explaining the changes in architecture. I know you or Anand did a write-up on GCN awhile ago, but I may have missed the link to it in this article. Or maybe put a quick recap in there with a link to the full write-up.

    But with GCN, I guess we can close the book on AMD's past Vec5/VLIW4 archs as compute failures? For years ATI/AMD and their supporters have insisted it was the better compute architecture, and now we're on the 3rd major arch change since unified shaders, while Nvidia has remained remarkably consistent with their simple SP approach. I think the most striking aspect of this consistency is that you can run any CUDA or GPU accelerated apps on GPUs as old as G80, while you even noted you can't even run some of the most popular compute apps on 7970 because of arch-specific customizations.

    I also really enjoyed the ISV and driver/support commentary. It sounds like AMD is finally serious about "getting in the game" or whatever they're branding it nowadays, but I have seen them ramp up their efforts with their logo program. I think one important thing for them to focus on is to get into more *quality* games rather than just focusing on getting their logo program into more games. Still, as long as both Nvidia and AMD are working to further the compatibility of their cards without pushing too many vendor-specific features, I think that's a win overall for gamers.

    A few other minor things:

    1) I believe Nvidia will soon be countering MLAA with a driver-enabled version of their FXAA. While FXAA is available to both AMD and Nvidia if implemented in-game, providing it driver-side will be a pretty big win for Nvidia given how much better performance and quality it offers over AMD's MLAA.

    2) When referring to active DP adapter, shouldn't it be DL-DVI? In your blurb it said SL-DVI. Its interesting they went this route with the outputs, but providing the active adapter was definitely a smart move. Also, is there any reason GPU mfgs don't just add additional TMDS transmitters to overcome the 4x limitation? Or is it just a cost issue?

    3) The HDMI discussion is a bit fuzzy. HDMI 1.4b specs were just finalized, but haven't been released. Any idea whether or not SI or Kepler will support 1.4b? Biggest concern here is for 120Hz 1080p 3D support.

    Again, thoroughly enjoyed reading the article, great job as usual!
  • Ryan Smith - Thursday, December 22, 2011 - link

    Thanks for the kind words.

    Quick answers:

    2) No, it's an active SL-DVI adapter. DL-DVI adapters exist, but are much more expensive and more cumbersome to use because they require an additional power source (usually USB).

    As for why you don't see video cards that support more than 2 TMDS-type displays, it's both an engineering and a cost issue. On the engineering side each TMDS source (and thus each supported TMDS display) requires its own clock generator, whereas DisplayPort only requires 1 common clock generator. On the cost side those clock generators cost money to implement, but using TMDS also requires paying royalties to Silicon Image. The royalty is on the order of cents, but AMD and NVIDIA would still rather not pay it.

    3) SI will support 1080P 120Hz frame packed S3D.
  • ericore - Thursday, December 22, 2011 - link

    Core Next: It appears AMD is playing catchup to Nvidia's Cuda, but to an extent that halves the potential performance metrics; I see no other reason why they could not have achieved at varying 25-50% improvement in FPS. That is going to cost them, not just for marginally better performance 5-25%, but they are price matching GTX 580 which means less sales though I suppose people who buy 500$ + GPUs buy them no matter what. Though in this case, they may wait to see what Nvidia has to offer.

    Other New AMD GPUs: Will be releasing in February and April are based on the current architecture, but with two critical differences; smaller node + low power based silicon VS the norm performance based silicon. We will see very similar performance metrics, but the table completely flips around: we will see them, cheaper, much more power efficient and therefore very quiet GPUs; I am excited though I would hate to buy this and see Nvidia deliver where AMD failed.

    Thanks Anand, always a pleasure reading your articles.
  • Angrybird - Thursday, December 22, 2011 - link

    any hint on 7950? this card should go head to head with gtx580 when it release. good job for AMD, great review for Ryan!
  • ericore - Thursday, December 22, 2011 - link

    I should add with over 4 billion transistors, they've added more than 35% more transistors but only squeeze 5-25% improvement; unacceptable. That is a complete fail in that context relative to advancement in gaming. Too much catchup with Nvidia.
  • Finally - Thursday, December 22, 2011 - link

    ...that saying? It goes like this:
    If you don't show up for a race, you lose by default.
    Your favourite company lost, so their fanboys may become green of envydia :)

    Besides that - I'd never shell out more than 150€ for a petty GPU, so neither company's product would have appealed to me...
  • piroroadkill - Thursday, December 22, 2011 - link

    Wait, catchup? In my eyes, they were already winning. 6950 with dual BIOS, unlock it to 6970.. unbelievable value.. profit??

    Already has a larger framebuffer than the GTX580, so...

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