Compute: The Real Reason for GCN

Moving on from our game tests we’ve now reached the compute benchmark segment of our review. While the gaming performance of the 7970 will have the most immediate ramifications for AMD and the product, it is the compute performance that I believe is the more important metric in the long run. GCN is both a gaming and a compute architecture, and while its gaming pedigree is well defined its real-world compute capabilities still need to be exposed.

With that said, we’re going to open up this section with a rather straightforward statement: the current selection of compute applications for AMD GPUs is extremely poor. This is especially true for anything that would be suitable as a benchmark. Perhaps this is because developers ignored Evergreen and Northern Islands due to their low compute performance, or perhaps this is because developers still haven’t warmed up to OpenCL, but here at the tail end of 2011 there just aren’t very many applications that can make meaningful use of the pure compute capabilities of AMD’s GPUs.

Aggravating this some is that of the applications that can use AMD’s compute capabilities, some of the most popular ones among them have been hand-tuned for AMD’s previous architectures to the point that they simply will not run on Tahiti right now. Folding@Home, FLACC, and a few other candidates we looked into for use as compute benchmarks all fall under this umbrella, and as a result we only have a limited toolset to work with for proving the compute performance of GCN.

So with that out of the way, let’s get started.

Since we just ended with Civilization V as a gaming benchmark, let’s start with Civilization V as a compute benchmark. We’ve seen Civilization V’s performance skyrocket on 7970 and we’ve theorized that it’s due to improvements in compute shader performance, and now we have a chance to prove it.

Compute: Civilization V

And there’s our proof. Compared to the 6970, the 7970’s performance on this benchmark has jumped up by 58%, and even the previously leading GTX 580 is now beneath the 7970 by 12%. GCN’s compute ambitions are clearly paying off, and in the case of Civilization V it’s even enough to dethrone NVIDIA entirely. If you’re AMD there’s not much more you can ask for.

Our next benchmark is SmallLuxGPU, the GPU ray tracing branch of the open source LuxRender renderer. We’re now using a development build from the version 2.0 branch, and we’ve moved on to a more complex scene that hopefully will provide a greater challenge to our GPUs.

Compute: SmallLuxGPU 2.0d4

Again the 7970 does incredibly well here compared to AMD’s past architectures. AMD already did rather well here even with the limited compute performance of their VLIW4 architecture, and with GCN AMD once again puts their old architectures to shame, and puts NVIDIA to shame too in the process. Among single-GPU cards the GTX 580 is the closest competitor and even then the 7970 leads it by 72%. The story is much the same for the 7970 versus the 6970, where the 7970 leads by 74%. If AMD can continue to deliver on performance gains like these, the GCN is going to be a formidable force in the HPC market when it eventually makes its way there.

For our next benchmark we’re once again looking at compute shader performance, this time through the Fluid simulation sample in the DirectX SDK. This program simulates the motion and interactions of a 16k particle fluid using a compute shader, with a choice of several different algorithms. In this case we’re using two of them: a highly optimized grid search that Microsoft based on an earlier CUDA implementation, and an (O)n^2 nearest neighbor method that is optimized by using shared memory to cache data.

Compute: DirectX11 Compute Shader Fluid Simulation

There are many things we can gather from this data, but let’s address the most important conclusions first. Regardless of the algorithm used, AMD’s VLIW4 and VLIW5 architectures had relatively poor performance in this simulation; NVIDIA meanwhile has strong performance with the grid search algorithm, but more limited performance with the shared memory algorithm. 7970 consequently manages to blow away the 6970 in all cases, and while it can’t beat the GTX 580 at the grid search algorithm it is 45% faster than the GTX 580 with the shared memory algorithm.

With GCN AMD put a lot of effort into compute performance, not only with respect to their shader/compute hardware, but with the caches and shared memory to feed that hardware. I don’t believe we have enough data to say anything definitive about how Tahiti/GCN’s cache compares to Fermi’s cache, this benchmark does raise the possibility that GCN cache design is better suited for less than optimal brute force algorithms. In which case what this means for AMD could be huge, as it could open up new HPC market opportunities for them that NVIDIA could never access, and certainly it could help AMD steal market share from NVIDIA.

Moving on to our final two benchmarks, we’ve gone spelunking through AMD’s OpenCL archive to dig up a couple more compute scenarios to use to evaluate GCN. The first of these is AESEncryptDecrypt, an OpenCL AES encryption routine that AES encrypts/decrypts an 8K x 8K pixel square image file. The results of this benchmark are the average time to encrypt the image over a number of iterations of the AES cypher.

Compute: AESEncryptDecrypt

We went into the AMD OpenCL sample archives knowing that the projects in it were likely already well suited for AMD’s previous architectures, and there is definitely a degree of that in our results. The 6970 already performs decently in this benchmark and ultimately the GTX 580 is the top competitor. However the 7970 still manages to improve on the 6970 by a sizable degree, and accomplishes this encryption task in only 65% the time. Meanwhile compared to the GTX 580 it trails by roughly 12%, which shows that if nothing else Fermi and GCN are going to have their own architectural strengths and weaknesses, although there’s obviously some room for improvement.

One interesting fact we gathered from this compute benchmark is that it benefitted from the increase in bandwidth offered by PCI Express 3.0. With PCIe 3.0 the 7970 improves by about 10%, showcasing just how important transport bandwidth is for some compute tasks. Ultimately we’ll reach a point where even games will be able to take full advantage of PCIe 3.0, but for right now it’s the compute uses that will benefit the most.

Our final benchmark also comes from the AMD OpenCL archives, and it’s a variant of the Monte Carlo method implemented in OpenCL. Here we’re timing how long it takes to execute a 400 step simulation.

Compute: MonteCarloAsian

For our final benchmark the 7970 once again takes the lead. The rest of the Radeon pack is close behind so GCN isn’t providing an immense benefit here, but AMD still improves upon the 6970 by 14%. Meanwhile the lead over the GTX 580 is larger at 33%.

Ultimately from these benchmarks it’s clear that AMD is capable of delivering on at least some of the theoretical potential for compute performance that GCN brings to the table. Not unlike gaming performance this is often going to depend on the task at hand, but the performance here proves that in the right scenario Tahiti is a very capable compute GPU. Will it be enough to make a run at NVIDIA’s domination with Tesla? At this point it’s too early to tell, but the potential is there, which is much more than we could say about VLIW4.

Civilization V Theoreticals & Tessellation
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  • RussianSensation - Thursday, December 22, 2011 - link

    That's not what the review says. The review clearly explains that it's the best single-GPU for gaming. There is nothing biased about not being mind-blown by having a card that's only 25% faster than GTX580 and 37% faster than HD6970 on average, considering this is a brand new 28nm node. Name a single generation where AMD's next generation card improved performance so little since Radeon 8500?

    There isn't any!
  • SlyNine - Friday, December 23, 2011 - link

    2900XT ? But I Don't remember if that was a new node and what the % of improvement was beyond the 1950XT.

    But still this is a 500$ card, and I don't think its what we have come to expect from a new node and generation of card. However some people seem more then happy with it, Guess they don't remember the 9700PRO days.
  • takeulo - Thursday, December 22, 2011 - link

    as ive read the review this is not a disappointment infact its only a single gpu card but it toughly competing or nearly chasing with the dual gpu's graphics card like 6990 and gtx 590 performance...
    imagine that 7970 is also a dual gpu?? it will tottally dominate the rest... sorry for my bad english..
  • eastyy - Thursday, December 22, 2011 - link

    the price vs performance is the most important thing for me at the moment i have a 460 that cost me about £160 at the time and that was a few years ago...seems like the cards now for the same price dont really give that much of a increase
  • Morg. - Thursday, December 22, 2011 - link

    What seems unclear to the writer here is that in fact 6-series AMD was better in single GPU than nVidia.

    Like miles better.

    First, the stock 6970 was within 5% of the gtx580 at high resolutions (and excuse me, but if you like a 500 bucks graphics board with a 100 bucks screen ... not my problem -- ).

    Second, if you put a 6970 OC'd at GTX580 TDP ... the GTX580 is easily 10% slower.

    So overall . seriously ... wake the f* up ?

    The only thing nVidia won at with fermi series 2 (gtx5xx) is making the most expensive highest TDP single GPU card. It wasn't faster, they just picked a price point AMD would never target .. and they got i .. wonderful.

    However, AMD raped nVidia all the way in perf/watt/dollar as they did with Intel in the Server CPU space since Opteron Istanbul ...

    If people like you stopped spouting random crap, companies like AMD would stand a chance of getting the market share their products deserve (sure their drivers are made of shit).
  • Leyawiin - Thursday, December 22, 2011 - link

    The HD 7970 is a fantastic card (and I can't wait to see the rest of the line), but the GTX 580 was indisputably better than the HD 6970. Stock or OC'd (for both).
  • Morg. - Friday, December 23, 2011 - link

    Considering TDP, price and all - no.

    The 6970 lost maximum 5% to the GTX580 above full HD, and the bigger the resolution, the smaller the GTX advantage.

    Every benchmark is skewed, but you should try interpreting rather than just reading the conclusion --

    Keep in mind the GTX580 die size is 530mm² whereas the 6970 is 380mm²

    Factor that in, aim for the same TDP on both cards . and believe me .. the GTX580 was a complete total failure, and a total loss above full HD.

    Yes it WAS the biggest single GPU of its time . but not the best.
  • RussianSensation - Thursday, December 22, 2011 - link

    Your post is ill-informed.

    When GTX580 and HD6970 are both overclocked, it's not even close. GTX580 destroyed it.

    http://www.xbitlabs.com/articles/graphics/display/...

    HD6950 was an amazing value card for AMD this generation, but HD6970 was nothing special vs. GTX570. GTX580 was overpriced for the performance over even $370 factory preoverclocked GTX570 cards (such as the almost eerily similar in performance EVGA 797mhz GTX570 card for $369).

    All in all, GTX460 ~ HD6850, GTX560 ~ HD6870, GTX560 Ti ~ HD6950, GTX570 ~ HD6970. The only card that had really poor value was GTX580. Of course if you overclocked it, it was a good deal faster than the 6970 that scaled poorly with overclocking.
  • Morg. - Friday, December 23, 2011 - link

    I believe you don't get what I said :

    AT THE SAME TDP, THE HD6xxx TOTALLY DESTROYED THE GTX 5xx

    THAT MEANS : the amd gpu was better even though AMD decided to sell it at a TDP / price point that made it cheaper and less performing than the GTX 5xx

    The "destroyed it" statement is full HD resolution only . which is dumb . I wouldn't ever get a top graphics board to just stick with full HD and a cheap monitor.
  • Peichen - Friday, December 23, 2011 - link

    According to your argument, all we'd ever need is IGP because no stand-alone card can compete with IGP at the same TDP / price point.

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