Gaming Benchmarks

F1 2013

First up is F1 2013 by Codemasters. I am a big Formula 1 fan in my spare time, and nothing makes me happier than carving up the field in a Caterham, waving to the Red Bulls as I drive by (because I play on easy and take shortcuts). F1 2013 uses the EGO Engine, and like other Codemasters games ends up being very playable on old hardware quite easily. In order to beef up the benchmark a bit, we devised the following scenario for the benchmark mode: one lap of Spa-Francorchamps in the heavy wet, the benchmark follows Jenson Button in the McLaren who starts on the grid in 22nd place, with the field made up of 11 Williams cars, 5 Marussia and 5 Caterham in that order. This puts emphasis on the CPU to handle the AI in the wet, and allows for a good amount of overtaking during the automated benchmark. We test at 1920x1080 on Ultra graphical settings.

F1 2013: 1080p Max, 1x GTX 770

F1 2013, 1080p Max
  NVIDIA AMD
Average Frame Rates

Minimum Frame Rates

Bioshock Infinite

Bioshock Infinite was Zero Punctuation’s Game of the Year for 2013, uses the Unreal Engine 3, and is designed to scale with both cores and graphical prowess. We test the benchmark using the Adrenaline benchmark tool and the Xtreme (1920x1080, Maximum) performance setting, noting down the average frame rates and the minimum frame rates.

Bioshock Infinite: 1080p Max, 1x GTX 770

Bioshock Infinite, 1080p Max
  NVIDIA AMD
Average Frame Rates

Minimum Frame Rates

Tomb Raider

The next benchmark in our test is Tomb Raider. Tomb Raider is an AMD optimized game, lauded for its use of TressFX creating dynamic hair to increase the immersion in game. Tomb Raider uses a modified version of the Crystal Engine, and enjoys raw horsepower. We test the benchmark using the Adrenaline benchmark tool and the Xtreme (1920x1080, Maximum) performance setting, noting down the average frame rates and the minimum frame rates.

Tomb Raider: 1080p Max, 1x GTX 770

Tomb Raider, 1080p Max
  NVIDIA AMD
Average Frame Rates

Minimum Frame Rates

 

Scientific and Synthetic Benchmarks Gaming Benchmarks: Sleeping Dogs, Company of Heroes 2 and Battlefield 4
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  • pavlindrom - Friday, May 16, 2014 - link

    Lovely tongue-twisting title.
  • LancerVI - Friday, May 16, 2014 - link

    Nice board here, as usual, from Asus. I must say though, being a shallow man, that I would love to see and end to this gold design scheme and a return of my beloved blue.

    Please, for the love of all that is holy; Asus, return the blue scheme.
  • LancerVI - Friday, May 16, 2014 - link

    *an end

    Also or all black
  • Antronman - Friday, May 16, 2014 - link

    The blue scheme was ugly, and far too bright. It was also a very cold color.

    I like this new dull, bronzed gold like on the TUF series, because it's a lot more neutral. You can make any color build you want with it.
  • LancerVI - Friday, May 16, 2014 - link

    If you want neutral, all black would be truly neutral. Gold is just terrible.
  • pixelstuff - Friday, May 16, 2014 - link

    I was thinking this was one of the classiest looking color schemes they've ever made.
  • Challenge - Monday, May 19, 2014 - link

    Artistically the color choices are perfect and conform with the principles of color choice.
  • superflex - Wednesday, May 21, 2014 - link

    Classiest?
    The 90's called. They want their brass and glass coffee table back.
  • Flunk - Friday, May 16, 2014 - link

    Do you know what we really need from the next generation of Intel processor/chipset? More PCI-E lanes.
  • SirKnobsworth - Friday, May 16, 2014 - link

    Rumor has it that the chipsets accompanying Skylake will have 20 PCIe 3.0 lanes, as well as an upgrades DMI 3.0 path to the CPU. As we can already tell, they will be sorely needed.

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