Gaming Benchmarks

Sleeping Dogs

Sleeping Dogs is a benchmarking wet dream – a highly complex benchmark that can bring the toughest setup and high resolutions down into single figures. Having an extreme SSAO setting can do that, but at the right settings Sleeping Dogs is highly playable and enjoyable. We run the basic benchmark program laid out in the Adrenaline benchmark tool, and the Xtreme (1920x1080, Maximum) performance setting, noting down the average frame rates and the minimum frame rates.

Sleeping Dogs: 1080p Max, 1x GTX 770

Sleeping Dogs, 1080p Max
  NVIDIA AMD
Average Frame Rates

Minimum Frame Rates

Company of Heroes 2

Company of Heroes 2 also can bring a top end GPU to its knees, even at very basic benchmark settings. To get an average 30 FPS using a normal GPU is a challenge, let alone a minimum frame rate of 30 FPS. For this benchmark I use modified versions of Ryan’s batch files at 1920x1080 on High. COH2 is a little odd in that it does not scale with more GPUs with the drivers we use.

Company Of Heroes 2: 1080p Max, 1x GTX 770

Company of Heroes 2, 1080p Max
  NVIDIA AMD
Average Frame Rates

Minimum Frame Rates

Battlefield 4

The EA/DICE series that has taken countless hours of my life away is back for another iteration, using the Frostbite 3 engine. AMD is also piling its resources into BF4 with the new Mantle API for developers, designed to cut the time required for the CPU to dispatch commands to the graphical sub-system. For our test we use the in-game benchmarking tools and record the frame time for the first ~70 seconds of the Tashgar single player mission, which is an on-rails generation of and rendering of objects and textures. We test at 1920x1080 at Ultra settings.

 

Battlefield 4: 1080p Max, 1x GTX 770

Battlefield 4, 1080p Max
  NVIDIA AMD
Average Frame Rates

99th Percentile Frame Rates

Gaming Benchmarks: F1 2013, Bioshock Infinite, Tomb Raider ASUS Z97-DELUXE (NFC & WFC) Conclusion
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  • pavlindrom - Friday, May 16, 2014 - link

    Lovely tongue-twisting title.
  • LancerVI - Friday, May 16, 2014 - link

    Nice board here, as usual, from Asus. I must say though, being a shallow man, that I would love to see and end to this gold design scheme and a return of my beloved blue.

    Please, for the love of all that is holy; Asus, return the blue scheme.
  • LancerVI - Friday, May 16, 2014 - link

    *an end

    Also or all black
  • Antronman - Friday, May 16, 2014 - link

    The blue scheme was ugly, and far too bright. It was also a very cold color.

    I like this new dull, bronzed gold like on the TUF series, because it's a lot more neutral. You can make any color build you want with it.
  • LancerVI - Friday, May 16, 2014 - link

    If you want neutral, all black would be truly neutral. Gold is just terrible.
  • pixelstuff - Friday, May 16, 2014 - link

    I was thinking this was one of the classiest looking color schemes they've ever made.
  • Challenge - Monday, May 19, 2014 - link

    Artistically the color choices are perfect and conform with the principles of color choice.
  • superflex - Wednesday, May 21, 2014 - link

    Classiest?
    The 90's called. They want their brass and glass coffee table back.
  • Flunk - Friday, May 16, 2014 - link

    Do you know what we really need from the next generation of Intel processor/chipset? More PCI-E lanes.
  • SirKnobsworth - Friday, May 16, 2014 - link

    Rumor has it that the chipsets accompanying Skylake will have 20 PCIe 3.0 lanes, as well as an upgrades DMI 3.0 path to the CPU. As we can already tell, they will be sorely needed.

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