Middle Earth: Shadow of Mordor

Our next benchmark is Monolith’s popular open-world action game, Middle Earth: Shadow of Mordor. One of our current-gen console multiplatform titles, Shadow of Mordor is plenty punishing on its own, and at Ultra settings it absolutely devours VRAM, showcasing the knock-on effect of current-gen consoles have on VRAM requirements.

Shadow of Mordor - 3840x2160 - Ultra Quality

Shadow of Mordor - 3840x2160 - Very High Quality

Shadow of Mordor - 2560x1440 - Ultra Quality

Once again even GTX Titan X won’t be enough for 60fps at 4K, but at 48.9fps it’s closer to 60fps than 30fps, representing a significant improvement in 4K performance in only a generation. Compared to the GTX 980 and NVIDIA’s other cards the GTX Titan X is once more in a comfortable lead, overtaking its smaller sibling by around 33% and the older GK110 cards at 45-60%.

Turning down the game’s quality settings to Very High does improve performance a bit, but at 54.1fps it’s still not quite enough for 60fps. The biggest advantage of Very High quality is alleviating some of the high VRAM requirements, something the GTX Titan cards don’t suffer from in the first place. Otherwise dropping to 1440p will give us a significant bump in performance, pushing framerates over 80fps once again.

Shadow of Mordor - Min Frame Rate - 3840x2160 - Ultra Quality

Shadow of Mordor - Min Frame Rate - 3840x2160 - Very High Quality

Shadow of Mordor - Min Frame Rate - 2560x1440 - Ultra Quality

Meanwhile the game’s minimum framerate further elaborates on the performance hit from the game’s high VRAM usage at Ultra quality. 3GB cards collapse here, leaving the 4GB cards and the 6GB original Titan much higher in our charts. Multi-GPU performance also struggles here, even with 4GB cards, reminding us that while multi-GPU setups can be potent, they do introduce performance consistency issues that single-GPU cards can avoid.

Crysis 3 Civilization: Beyond Earth
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  • nos024 - Wednesday, March 18, 2015 - link

    Well lets see. Even when it launches, will it be readily available and not highly priced like the 290X. If the 290x was readily available when it was launched, I would've bought one.
  • eanazag - Wednesday, March 18, 2015 - link

    Based on leaked slides referencing Battlefield 4 at 4K resolution the 390X is 1.6x the 290X. In the context of this review results we could guess it comes up slightly short at 4K ultra and 10 fps faster than the Titan X at 4K medium. Far Cry 4 came in at 1.55 x the 290X.

    290X non-uber 4K ultra - BF4 - 35.5 fps x 1.6 = 56.8. >> Titan 58.3
    290X non-uber 4K medium - BF4 - 65.9 fps x 1.6 = 105.44 >> Titan 94.8

    290X non-uber 4K ultra - FC4 - 31.2 fps x 1.55 = 48.36 >> Titan 42.1
    290X non-uber 4K medium - FC4 - 40.9 fps x 1.55 = 63.395 >> Titan 60.5

    These numbers don't tell the whole story on how AMD arrived with the figures, but it paints the picture of a GPU that goes toe-to-toe with the Titan X. The slides also talk about a water cooler edition. I'm suspecting the wattage will be in the same ball park as the 290X and likely higher.

    With the Titan X full breadth compute muscle, I am not sure what the 980 Ti will look like. I suspect Nvidia is holding that back based on whatever AMD releases, so they can unload a smack down trump card. Rumored $700 for the 390X WCE with 8GB HBM (high bandwidth memory - 4096 bit width) and in Q2 (April-June). Titan X and 390X at the same price given what I know at the moment I would go with the Titan X.

    Stack your GPU $'s for July.
  • FlushedBubblyJock - Thursday, April 2, 2015 - link

    If the R9 390X doesn't come out at $499 months and months from now, it won't be worth it.
  • shing3232 - Tuesday, March 17, 2015 - link

    1/32 FP32? so, this is a big gaming core.
  • Railgun - Tuesday, March 17, 2015 - link

    Exactly why it's not a $999 card.
  • shing3232 - Tuesday, March 17, 2015 - link

    but, it was priced at 999.
  • Railgun - Tuesday, March 17, 2015 - link

    What I mean is that it's not worth being a 999 card. Yes, it's priced at that, but it's value doesn't support it.
  • Flunk - Tuesday, March 17, 2015 - link

    Plenty of dolts bought the first Titan as a gaming card so I'm sure someone will buy this. At least there's a bigger performance difference between the Titan X and GTX 980 than there was between the Titan and GTX 780.
  • Kevin G - Tuesday, March 17, 2015 - link

    Except the GTX 780 came after the Titan launched. Rather it was the original Titan compared to the GTX 680 and here we see a similar gap between the Titan X and the GTX 980. It is also widely speculated that we'll see a cut down GM200 to fit between the GTX 980 and the Titan X so history looks like it will repeat itself.
  • chizow - Tuesday, March 17, 2015 - link

    @Railgun, I'd disagree and I was very vocal against the original Titan for a number of reasons. Mainly because Nvidia used the 7970 launch as an opportunity to jump their 2nd fastest chip as mainstream. 2ndly, because they held back their flagship chip nearly a full year (GTX 680 launched Mar 2012, Titan Feb 2013) while claiming the whole time there was no bigger chip, they tried to justify the higher price point because it was a "compute" card and lastly because it was a cut down chip and we knew it.

    Titan X isn't being sold with any of those pretenses and now that the new pricing/SKU structure has settled in (2nd fastest chip = new $500 flagship), there isn't any of that sticker shock anymore. Its the full chip, there's no complaints about them holding anything back, and 12GB of VRAM is a ridiculous amount of VRAM to stick on a card, and that costs money. If EVGA wants to release an $800 Classified 980 and people see value in it, then certainly this Titan X does as well.

    At least for me, it is the more appealing option for me now than getting a 2nd 980 for SLI. Slightly lower performance, lower heat, no SLI/scaling issues, and no framebuffer VRAM concerns for the foreseeable future. I game at 2560x1440p on an ROG Swift btw, so that is right in this card's wheelhouse.

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