DDR4 Haswell-E Scaling Review: 2133 to 3200 with G.Skill, Corsair, ADATA and Crucial
by Ian Cutress on February 5, 2015 10:10 AM ESTSingle GTX 770 Gaming
The normal avenue for faster memory lies in integrated graphics solutions, but as Haswell-E does not have integrated graphics we are testing typical gaming scenarios using relatively high end graphics cards. First up is a single MSI GTX 770 Lightning in our Haswell-E system, running our benchmarks at 1080p and maximum settings. We take the average frame rates and minimum frame rates for each of our tests.
Dirt 3: Average FPS
Dirt 3: Minimum FPS
Bioshock Infinite: Average FPS
Bioshock Infinite: Minimum FPS
Tomb Raider: Average FPS
Tomb Raider: Minimum FPS
Sleeping Dogs: Average FPS
Sleeping Dogs: Minimum FPS
Conclusions at 1080p/Max with a GTX 770
The only real deficit observed throughout our testing is the DDR4-2133 C15 4x4GB kit dropping down to 121 FPS in F1 2013 from a 126 FPS average from the other kits, resulting in a less-than 5% drop by choosing the default JEDEC kit in the 4x4 configuration. Moving up to the 4x8 and 8x8 produces 125 FPS, but anything above 2133 C15 gets around the top result from 125-127.
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Dasa2 - Thursday, February 5, 2015 - link
To back up some of what i said here is a few linksI3 2100 matching 2500k@4ghz in dirt 3
http://www.tomshardware.com/reviews/gaming-fx-pent...
Arma a cpu bottlnecked game where a 2600k@4.3ghz with 2133c9 ram is faster than at 4.9ghz with 1600c11
http://forums.bistudio.com/showthread.php?166512-A...
Thief CPU|RAM performance
http://forums.atomicmpc.com.au/index.php/topic/557...
Bf4 1600c9=60fps 2400c10=70fps
http://www.team-greatbritain.com/call-of-duty-ghos...
Xbit ddr3 review looks a bit different to yours...
http://www.xbitlabs.com/articles/memory/display/ha...
Margalus - Friday, February 6, 2015 - link
And not one of those is using ddr4...Dasa2 - Friday, February 6, 2015 - link
Nope hence why I would like a decent review site like anandtech to do a proper job of there ddr4 reviewIm not expecting a big of a difference from higher speeds quad channel ddr4 by comparison to what can be seen in dual channel ddr3 but even there haswell ddr3 tests showed jack all due to the same problem with there tests so how can we know for sure
FlushedBubblyJock - Sunday, February 15, 2015 - link
You're correct, you made your points, so of course someone without many watts currently on display there said something silly, as usual being stupid pays off and those not dumbed down to base below average levels suffer the frustrating beyond belief consequences.mrcaffeinex - Friday, February 6, 2015 - link
The problem is that we currently do not have a non-enthusiast platform available that supports DDR4. The new X99 platform is also running quad-channel, so the best comparison to a prior platform would have to be using X79 (attempting to keep as close to apples to apples as possible). The point that can be taken from this article as it is right now, is that you can skip buying insanely-priced DDR4-3000+ memory because your X99 rig will probably not perform noticeably different with DDR4-2133.As the process matures and more systems adopt DDR4, then you'll be able to do a better comparison across multiple performance levels, but as it is right now, if you're buying into X99, you're buying a high-end CPU. I look forward to the extensive comparative tests that you have mentioned, but I do not see them happening until either the mainstream platform (LGA 115x) is running DDR4 or AMD has any offering that supports DDR4.
Dasa2 - Friday, February 6, 2015 - link
Unfortunately you cant take that from this article as the gaming tests wouldnt show if there was any gain from faster ram even if it did boost cpu performance by 15%These tests were worse than a complete waist of time from a gaming perspective as they could be very misleading
At a guess i would expect to see somewhere between 3-7% difference going from ddr4 2133 to ddr4 3200 at the same timings although most of that gain will probably be between 2133 and 2666 happy to be proven wrong though
Sushisamurai - Friday, February 6, 2015 - link
although I agree it would be nice to see the impact DDR4 timings and speeds on CPU bound games, I unfortunately don't see the real world application to it. With DDR4, we're working on Haswell-E, which already has a lot of compute power - if we were to run into any CPU bottlenecks, wouldn't it make more sense to spend more of the budget into the CPU instead of RAM? Unless, you had enough money to buy top CPU and top RAM, then the point becomes quite moot no?Dasa2 - Friday, February 6, 2015 - link
Depends how big the gain is from faster ram doesnt it and we wont know that until its tested properly with the ram speed compared cpu speeds toTesting cpu or ram performance with gpu bottleneck games is a waist of time unless your AMD trying to sell fx8150...
The only cpu limited games at this stage on Haswell-E will be the ones with bad multithreading support so spending a heap more on the cpu for extra cores from the 5960x wont help
What will help is spending extra for a better overclock and maybe faster ram but how far do you go
tim851 - Friday, February 6, 2015 - link
> The games you chose to review are so badly GPU bottlenecked its sad.That's why they were running these games at reduced resolutions and IQ settings, Einstein.
What game should Anandtech benchmark that is NOT GPU LIMITED - Quake 3 Arena?
Dasa2 - Friday, February 6, 2015 - link
They shouldnt reduce detail settings just no aa and resolution to 1080p while running a gtx980 or two (r9-290\gtx970\gtx780oc minimum)But with the likes of dirt 3 even if they do reduce detail settings its still gpu bottlnecked
Arma\Dayz are some of the only games that can be cpu bottlnecked with a single gtx770
Dying Light is very demanding on both cpu and gpu
http://translate.googleusercontent.com/translate_c...
There is a lot of games that can be a bit of a blend of cpu\gpu limitation with enough gpu power although most of these will run 60fps fine on a 5820k a fair few of them wont do 120-144fps
http://translate.google.com/translate?depth=6&...
As they are a blend there limitation can vary from one part of the game to the next for example testing BF4 SP although easier to get consistent results will be far more gpu limited than MP some levels will also be more gpu limited than others
This is why i suggest putting different models and clocks speeds of cpu in against ram speed results so that people can see where the limit really is and where money is best spent