Gaming Performance

F1 2013

First up is F1 2013 by Codemasters. I am a big Formula 1 fan in my spare time, and nothing makes me happier than carving up the field in a Caterham, waving to the Red Bulls as I drive by (because I play on easy and take shortcuts). F1 2013 uses the EGO Engine, and like other Codemasters games ends up being very playable on old hardware quite easily. In order to beef up the benchmark a bit, we devised the following scenario for the benchmark mode: one lap of Spa-Francorchamps in the heavy wet, the benchmark follows Jenson Button in the McLaren who starts on the grid in 22nd place, with the field made up of 11 Williams cars, 5 Marussia and 5 Caterham in that order. This puts emphasis on the CPU to handle the AI in the wet, and allows for a good amount of overtaking during the automated benchmark. We test at 1920x1080 on Ultra graphical settings.

F1 2013 SLI, Average FPS


Bioshock Infinite

Bioshock Infinite was Zero Punctuation’s Game of the Year for 2013, uses the Unreal Engine 3, and is designed to scale with both cores and graphical prowess. We test the benchmark using the Adrenaline benchmark tool and the Xtreme (1920x1080, Maximum) performance setting, noting down the average frame rates and the minimum frame rates.

Bioshock Infinite SLI, Average FPS


Tomb Raider

The next benchmark in our test is Tomb Raider. Tomb Raider is an AMD optimized game, lauded for its use of TressFX creating dynamic hair to increase the immersion in game. Tomb Raider uses a modified version of the Crystal Engine, and enjoys raw horsepower. We test the benchmark using the Adrenaline benchmark tool and the Xtreme (1920x1080, Maximum) performance setting, noting down the average frame rates and the minimum frame rates.

Tomb Raider SLI, Average FPS


Sleeping Dogs

Sleeping Dogs is a benchmarking wet dream – a highly complex benchmark that can bring the toughest setup and high resolutions down into single figures. Having an extreme SSAO setting can do that, but at the right settings Sleeping Dogs is highly playable and enjoyable. We run the basic benchmark program laid out in the Adrenaline benchmark tool, and the Xtreme (1920x1080, Maximum) performance setting, noting down the average frame rates and the minimum frame rates.

Sleeping Dogs SLI, Average FPS


Battlefield 4

The EA/DICE series that has taken countless hours of my life away is back for another iteration, using the Frostbite 3 engine. AMD is also piling its resources into BF4 with the new Mantle API for developers, designed to cut the time required for the CPU to dispatch commands to the graphical sub-system. For our test we use the in-game benchmarking tools and record the frame time for the first ~70 seconds of the Tashgar single player mission, which is an on-rails generation of and rendering of objects and textures. We test at 1920x1080 at Ultra settings.

Battlefield 4 SLI, Average FPS


CPU Performance ASUS X99-A Conclusion
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  • DanNeely - Tuesday, December 23, 2014 - link

    No. Look at the pictures; 6 blue (3.0) and 4 black (2.0) USB ports.

    Until Intel goes all USB3 on it chipset, most boards with many ports are either going to do a mix of both types, fake it with hub chips, or both. And since the Skylake Leaks indicate we'll probably still be mixed USB (or hub) on higher end boards (midrange will probably be able to go all 3.0); it's probably going to be 2017 until USB3.x becomes ubiquitous.
  • kenshinco - Tuesday, December 23, 2014 - link

    You said this board doesn't implement Multicore Turbo but its specs does says Intel Turbo boost supported. Could you elaborate more on this.
    Does this means it will get turbo boosted for single core only? 8 cores active can not get turbo boosted?
  • SuperVeloce - Wednesday, December 24, 2014 - link

    This most likely means turbo boost is behaving as Intel said it should, more cores active, lower the frequency (for 5960x and all cores its usually 3-3.2ghz). Multicore turbo usually gets you highest turbo frequency for all cores (so it would leave it 3.5ghz@16threads if temperatures allow it).
  • dcoca - Friday, January 9, 2015 - link

    I have this board and Multicore is there in the bios with the opt for all cores or per core...
  • EricCC - Wednesday, December 24, 2014 - link

    Great article. I was ready to buy one until I saw the post times. 20+ seconds is horrible. My two year old Surface and one year laptop with Haswell post in 2-3 seconds and their CPUs are much slower. And my 5+ year old system is twice as fast posting.
    I thought EFI BIOS were supposed to be significantly faster and I expected newer machines to be faster. Have manufacturers explained the severe slowness?
    Are these new motherboards any faster with Windows 8?
  • EricCC - Wednesday, December 24, 2014 - link

    i should have said, any faster POSTING with Windows 8?
  • DanNeely - Wednesday, December 24, 2014 - link

    POST is the time spend *before* the boot loader starts your OS. In general, the more stuff that needs to be started up, the longer it will take to POST; however, I suspect that an additional factor vs Z97 boards which post in half the time is that more effort has been put into optimizing performance for the mass market product than for something that's mostly used in servers/etc where it's a much less important factor.
  • EricCC - Thursday, December 25, 2014 - link

    I am aware that POST time is pre-OS, and all the times I stated are POST only. The OS loads in around 10 seconds so most of my systems boot faster than the X99 motherboards POST. Do you think these boards would POST faster with Windows 8? I thought systems that were Windows 8 aware were able to skip part of POST or at least do something differently.

    I also agree that POST and boot times in servers tends not to be that important but I don't think these boards are for servers, which don't need the ability to run with multiple graphics cards or to overclock.
    Do you not think that 20+ second POST times are extremely long for computers nowadays?
  • DanNeely - Thursday, December 25, 2014 - link

    No. Your OS has nothing, and can have nothing, to do with POST time because your OS doesn't get involved until the POST is complete. It doesn't matter if you're running Windows 8. or Windows 7, or Windows 3.11, or Linux, or BSD, or BeOS.

    What Win8 does is to only partially shutdown by default when you turn it off. It closes down everything in userspace and then hibernates the kernel. Then when you power on, after the computer POSTs, and after the boot loader starts win8, win8 just unhibernates the kernel and restarts userland; which is faster than starting the OS from scratch. This also only helps if you're someone who turns his computer off on a regular basis instead of just leaving it up until the next patch tuesday; because in that case the patches require restarting the kernel.

    These boards aren't going into servers; but 99% of consumer boards are LGA1150; which is where the OEMs put their effort. LGA2011 is an entry level server product; and 99% of the chipsets for them go into servers where it doesn't matter.

    X99 is too small a market to justify any sort of performance tuning; the boards are already a lot more expensive than z97 because the tiny number of boards that are sold means there's not much to spread the engineering costs for the board layout over. If you wanted to lift the base price of the boards another $100+ each it might be possible to optimize the startup times down to the same 10s ballpark of z97. You'll probably never see desktop boards get down to the 1-3s range of thin laptops/tablets because the latter have so much less stuff to enable, and everything that they need to turn on and since everything is soldiered and non-replacable they can encode all the settings into the firmware instead of having to detect the components and determine how to configure them every time they're powered on.
  • ziphnor - Friday, December 26, 2014 - link

    The X99-A BIOS is full of options that allow faster POST (like not looking for other drives than the boot drive etc). So it can probably be tweaked.

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