Final Words

I think Google really hit the nail on the head with Android Lollipop. It evokes the same sort of feeling that the release of iOS 7 did, without some of the negative experiences that followed. Getting a brand new interface is always exciting, as it can dramatically change how it feels to use your phone. Moving from KitKat to Lollipop still provides you with a familiar Android experience, but it almost feels like getting a brand new phone in a way. There's a brand new UI, and big improvements to performance. But unlike the upgrade to iOS 7, Android Lollipop hasn't plagued my devices with application crashes and other bugs. In fact, I haven't really noticed any significant bugs at all after upgrading to Lollipop, which says a great deal about the work Google has put into testing to make sure things are stable. 

Material Design impresses me, and I think it's going to be around for many years to come. I find this feeling reassuring, as Google has a track record of redesigning large portions of Android with every major release. With the past designs, I never really felt like they were going to stick around for very long, and they never did. Material Design feels like Google has finally gotten Android to where they want it to be, with an interface that doesn't need any OEM overlays to be presentable. Of course, some OEMs will never change their policy of putting their own skin, but that's something Google isn't going to be able to fix. While we may see very iterative changes to Lollipop's interface in future updates, I don't think they're going to be anything beyond changes to the placement of buttons or the color of icons. Material Design also extends far beyond your Android device. It will eventually apply to all of Google's services on all platforms, so that your web browser, your tablet, your smartphone, and even your watch will all look and behave similarly. 

The performance increases are also greatly appreciated. Android hardware has advanced rapidly, and the move to a new application runtime is overdue, but warmly welcomed. The improvements it can bring to a device are actually amazing; it can feel like getting a brand new phone. The interface performance on Android still isn't quite perfect, but to be quite honest, it's not at all alone in this regard. I can name areas of every major smartphone OS that are susceptible to drops in frame rate, it's just not possible to write perfect software. I think what can be said is that overall, Android is pretty much at the same level as Windows Phone and iOS for animation smoothness and general performance. There is still the exception of certain poorly written applications which are up to developers to fix, and some of these even come from Google themselves, but I'm confident that we're moving toward a point where these remaining issues will be fixed simply because they aren't acceptable anymore.  

Of course, the last thing to discuss about an Android update is whether or not you're going to get it. Unfortunately, I still can't answer this question for most users. Android's nature means that Google doesn't have any influence over users receiving their updates, except the users that have Nexus and Google Play Edition devices. Although I can't guarantee you an update, I can say that the situation is looking good for more users than it has in the past. We've seen updates ship in record time from companies like LG, NVIDIA, and Motorola, and they should be commended for putting in the effort to get updates out to users in a reasonable time. Other companies like HTC have made promises to update their flagship devices from this year and last year to Lollipop within a 90 day time frame. While this doesn't cover every Android user in the world, it covers more users than we've ever seen in the past.

Going into the future, there are some improvements Google should make. Continuing to work on the performance of problematic applications is definitely necessary, as they stand out more than ever alongside a library of extremely well performing apps. I think it would be worth it to start creating special landscape layouts for applications, and to introduce more features that take advantage of larger displays. Google has entered the phablet market with the Nexus 6, and they need to create software that provides a reason for having such large devices. The only other thing they need to do is to continue innovating and improving, which they've been able to do time and time again. We haven't yet seen everything that Android Lollipop has to offer, as developers are only beginning to take advantage of the new APIs and features it brings. But with a great new interface, new applications, a new runtime, and new users adopting Android every day, the future of Android certainly looks bright.

Camera2, ART, and Performance
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  • mmrezaie - Monday, December 1, 2014 - link

    Do you mean now microsoft invented squares? ;-)

    I have used windows mobile, and its not that similar experience compared to android L although it is really really good if not counting the lack of apps. I think android with material design is kinda unique and almost new.
  • OreoCookie - Monday, December 1, 2014 - link

    Microsoft's Metro design language was the first to prominently feature a flat, typography-centered, stark, and geometric UI. What Microsoft did here was start a trend rather than make a design that was copied piece-wise by competitors. iOS 7/8, for instance, are also stark, typography-centered and geometric, but they're not flat. Android is following, too, by simplifying shapes, etc. Duarte who is in charge of Android's UI design had similar plans for the ill-fated webOS (search for the last evolution of the UI which never made it into a product, a strikingly beautiful compromise between the aforementioned qualities with some whimsical elements sprinkled in).

    There is nothing wrong with adopting and adapting good ideas, quite the contrary.
  • kspirit - Monday, December 1, 2014 - link

    A sensible comment!
    Yes, there's nothing wrong with it. I agree with you on all accounts. I am not saying they did wrong by it, but what I was saying was people are wrong to deny something so obvious.
  • Murloc - Monday, December 1, 2014 - link

    people must have been sleeping not to notice the trend.
    I mean, just look at Anandtech.
    10 years ago a style like this would have been completely ridicolous.
  • MonkeyPaw - Monday, December 1, 2014 - link

    I think I would be fine without each mobile OS review talking about what came over (copied) from competing platforms. It's pretty obvious that the best or most logical concepts are coming through in the market, as they should.
    I was ready to
    give this article a pass until we got to the Notification Center bit. Once the writer opened the door, then it became time to give other companies credit for good ideas, too. MS offered the flat UI with WP7, and it has aged so well that Apple and Google have followed suit.
  • Krysto - Monday, December 1, 2014 - link

    Lollipop is a blatant copy of Metro? What are you smoking? Not only is Lollipop still very much Android-like much more so than anything related to Metro, but I actually believe material design > iOS7 > Metro. Yes, that's right - Metro is the ugliest of the 3 new design languages, while material design is the most advanced and more thought out. iOS7 is kind of amateurisly made, but Metro has some huge practical problems that make it the worst.
  • kspirit - Monday, December 1, 2014 - link

    Um. I'm not really commenting on how polished or refined it is. I didn't comment on usability either. I'm talking about purely appearance. Google might have made it a lot more usable than Microsoft ever could, but that still doesn't mean they didn't take design cues from Windows Phone...
  • OreoCookie - Monday, December 1, 2014 - link

    Yes, but Metro was first and set the trend. iOS 7/8 is also not a copy of Metro, Apple was taking some ideas (which had already been embodied in their hardware!) such as cutting embellishments, focus on type and a move away from skeuomorphism but the iOS 7/8 user interface is not flat at all: Windows Phone uses the scroll metaphor to connect screens while iOS uses zooms and other animations to create depth. In short, even though Apple took some grander ideas the result still feels like iOS. And ditto for Android 5: Google has taken some ideas (e. g. simplified the navigation icons on the bottom), but it still feels like Android. IMO Lollipop is an improvement.
  • FunBunny2 - Monday, December 1, 2014 - link

    I guess you weren't around before 3D widgets became possible in GUIs????
  • Murloc - Monday, December 1, 2014 - link

    Microsoft did not invent the Swiss Style.

    The trend has been to go towards it everywhere, Microsoft simply acted on it earlier than the others, being a trend-setter if you will.
    But they did not invent anything.

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